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Author Topic: minimilast rtd: kill enemy  (Read 7254 times)

zombie killer

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Re: minimilast rtd: kill enemy
« Reply #45 on: November 01, 2012, 08:52:03 pm »

sorry for the late update
Drain magic from that which is beyond the eternal void, gaining strength enough to kill stuff and stuff.
(1) you drain magic, from yourself into the void. the void un-makes you

They did.

SABOTAGE DICE.
NO'WAY THIS COULD GO WRONG.

(2) you weight the die in your pocket to always roll a one

allow space marines to loot McBeanie and use him as a punching bag
(4) Mc beanie is now a marine punching bag

Burn Phlum as soon as I wake up.
(4) phlum is now on fire

WEAR ALL HATS. AT ONCE. THEN FACE-STAB EVERYONE.
(1) you put on all hats, then the admin catches you and kicks you from reality.


again, i am sorry for the late update as i have had stuff going on and not had time to post
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I'd settle for capitalization. although all lower case seems to be zk's thing.
thank you and have a nice day!

GreatWyrmGold

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Re: minimilast rtd: kill enemy
« Reply #46 on: November 01, 2012, 09:21:12 pm »

A 2 should have done nothing. A 1 might have done what you said, though.

KEEP THE DIE WEIGHTED.
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Phlum

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Re: minimilast rtd: kill enemy
« Reply #47 on: November 01, 2012, 09:27:38 pm »

Stop drop and roll, in hopes of putting out my fire.
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Urist McBeanie

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Re: minimilast rtd: kill enemy
« Reply #48 on: November 01, 2012, 09:42:24 pm »

Stop Phlum from stopping, dropping, and rolling.
« Last Edit: November 01, 2012, 10:15:43 pm by Urist McBeanie »
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Spinal_Taper

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Re: minimilast rtd: kill enemy
« Reply #49 on: November 01, 2012, 09:51:49 pm »

Bitches don't know how many times I've been unmade before. Continue onslaught against Necro..
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miauw62

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Re: minimilast rtd: kill enemy
« Reply #50 on: November 02, 2012, 08:49:29 am »

((I HAVE AN IDEA!))

EXPLODE!
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Greenstarfanatic

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Re: minimilast rtd: kill enemy
« Reply #51 on: November 02, 2012, 10:15:43 am »

Swim back into reality and give the hats to EVERYONE!
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zombie killer

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Re: minimilast rtd: kill enemy
« Reply #52 on: November 03, 2012, 07:59:28 pm »

Swim back into reality and give the hats to EVERYONE!
(3) hats appear on antarctica. you are re-born as a baby

((I HAVE AN IDEA!))

EXPLODE!
(5) you explode


Bitches don't know how many times I've been unmade before. Continue onslaught against Necro..
(3) you hinder him by kicking his zombie friend

Stop Phlum from stopping, dropping, and rolling.
(2) you do not help or hinder him

Stop drop and roll, in hopes of putting out my fire.
(1) you go, jump up, and walk while burning

A 2 should have done nothing. A 1 might have done what you said, though.

KEEP THE DIE WEIGHTED.
(2) you do not weight the die

bad guy turn: the necromancer summons a platoon of vampires, who are all snarling, led by a vampire elder in dark black armor
the lich hits urist with a lightning bolt, dealing 3d6+5 to him, knocking him unconscious.
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I'd settle for capitalization. although all lower case seems to be zk's thing.
thank you and have a nice day!

GreatWyrmGold

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Re: minimilast rtd: kill enemy
« Reply #53 on: November 03, 2012, 08:03:07 pm »

DETERMINE IF DIE IS STILL WEIGHTED.
SCREW IT, KILL VAMPIRES.
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Spinal_Taper

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Re: minimilast rtd: kill enemy
« Reply #54 on: November 03, 2012, 10:50:30 pm »

Hew the nercromancers minions using the blade of 10,000 damned souls.
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Phlum

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Re: minimilast rtd: kill enemy
« Reply #55 on: November 04, 2012, 09:41:54 am »

become a creature composed of fire
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So I have spoken, may this thread live long!!

I don't share my age online, no one takes horny 14 year olds seriously.

"dwarf fortress is autism in a game"  -a guy named rick

Fireiy

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Re: minimilast rtd: kill enemy
« Reply #56 on: November 04, 2012, 10:20:58 am »

Chuck a nuke at the necromancer
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Greenstarfanatic

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Re: minimilast rtd: kill enemy
« Reply #57 on: November 04, 2012, 10:53:40 am »

Speed up time so I am an adult, then spread happiness, Joy, Hats, and Plums across the land!
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zombie killer

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Re: minimilast rtd: kill enemy
« Reply #58 on: November 06, 2012, 09:34:01 pm »

Speed up time so I am an adult, then spread happiness, Joy, Hats, and Plums across the land!
(2) time stays at the same speed.


Chuck a nuke at the necromancer
(3) you throw a nuclear device at the necromancer. you forgot to arm it.


become a creature composed of fire
(3) you are a creature made of fire, but you can still feel the pain of burning


Hew the nercromancers minions using the blade of 10,000 damned souls.
Hew the nercromancers minions using the blade of 10,000 damned souls.
(4) you cut down his armt of zombies


DETERMINE IF DIE IS STILL WEIGHTED.
SCREW IT, KILL VAMPIRES.
(1) no, the die is not weighted, you just have horrible luck. you make another platoon of vampires.


bad guy's turn:the necrmancer fails a spell.  is zombies are still dead half the vampires attack spinal, dealing 1d4 points of damage and knocking spinal unconcious, and the other half fade into the shadows.

(there are no actual hitpoints, so the damage rolls do not occur)

i have a question for you: i can post an update from my tablet nearly daily, but there will probably be a few mistakes, or i can post from a computer, and have updates that have little mistakes. so the question is, do i continue as i have, posting updates from a computer, or do i use my tablet and update more often, at the risk of typos? i leave this question with you.
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I'd settle for capitalization. although all lower case seems to be zk's thing.
thank you and have a nice day!

GreatWyrmGold

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Re: minimilast rtd: kill enemy
« Reply #59 on: November 06, 2012, 09:37:19 pm »

Tyops ar fin.

Doubt that the GM is rolling for me.
Try to heal the necromancer.
Prepare malpractice forms.
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