I had a werechameleon attack, one thing led to another, and now I've got two were chameleons trapped in a room. Can they make werechameleon babies? Can I possibly make a military of werechameleons?
I'd hazard a guess that it is impossible for them to breed because while in werebeast form they don't have gender at all
They have gender, but from what I've gathered from the increased gestation period in were-dwarves is that Toady anticipated us trying to force cross breed species through Lycanthropy sporing and made them suspend all fertility/baby development in transformed form, to avoid were-creatures breeding in animal form and giving birth to some freaky babies or breeding in humanoid form and giving birth to soon-to-be-eaten babies in were-creature form.
Can't you leave the two unmarried weredwarves in the same room and let them marry over time naturally?
Probably. It'd play out like breeding normal Dwarves I'd reckon, with the only difference being that the gestation period would be increased by around 18-28 days and the mother'd never be allowed to hold onto her baby every full moon unless the baby was bitten non-lethally. This happens to be incredibly difficult.
It's probably easier to make a were-creature fort out of single Dwarves, with the child bearers being normal couples living in a separate fort.
you'll still have to contend with the fact that these super-soldiers will need to be locked away on the full moon and probably wouldn't fare well in combat due to being naked and unarmed in werebeast form. It'd be to theiur advantage that wounds they acquire could be healed that way, though.
Well, this is debatable and highly dependent on the RNG. Something a lot of people - even myself forget is that were-creatures still have that immunity to all weapon materials (except their kryptonite material) when in Dwarf form. I've seen were-creatures in Silentthunders shrug off masterwork steel bolts
to the skull because of this immunity. Were-creatures are also adept at tearing apart anything lightly armoured or not fully armoured. Goblins for example who leave their arms, feet, legs, teeth and necks exposed - will invariably die. Dwarves covered in mail, plate, helms, cloaks and whatever you can pile on them - will not. (Unless the were-creature latches on - shaking can cause serious damage through armour).
If you get an Axelord armoured in full candy/steel infected with something that's only vulnerable to say, bronze or steel (metals rarely used by any civilization), it's going to be practically invincible until the full moon.
Then after the two days it's a blood thirsty naked killing machine, that's when it's most vulnerable.
On the other hand something that's vulnerable to copper, silver or iron - really common metals is probably not all that bad either. After all, it's something that can easily be fixed with armour. The only difference being they're more likely to die if faced with goblins when they transform.
Oh and if you ever decide to have were-creature Fortresses, make sure you make them have the "does not care about anything" trait, or else have a good clothing industry. The transforming tends to wear down clothes quickly, and I'm not sure what happens to insane were-creatures just yet.