Ha! You checked this because you thought this was bumped with an update?
Well, it's still dead. There hasn't been a peep out of the Corneroid's developer for 6 months, 0x10c is dead officially, and StarMade is OK but nothing like the prior two and doesn't intend to be. It is a sad day for Space Voxel games. Good news for 0x10c though, it seems the community plans to pick up the game and finish it. Or at least that's what I just read in the gaming news. So then now instead I come here with an idea that was tossed around /vg/ :
1) We get news out of Mikko Pulkki regarding Corneroid's status
2) Assuming it is abandoned, Open-Source Corneroids project
1)Now I've tried emailing Mikko Before to no response. I know I'm not the only one to try emailing him and get no response. He eventually addressed the rumor he was dead six months ago, his last update.
I know Mikko has a LinkedIn account, which he is probably more likely to follow than the Twitter account or Corneroids-email-address both of which he hasn't touched in half a year. I don't have LinkedIn, otherwise I would have poked at him there earlier. Now trying to track him down on the internet, I came across this on his Linked In account:
Software developer
Analyse˛
Privately Held; 51-200 employees; Computer Software industry
March 2013 – Present (6 months) Finland
Software developer
From now since March
So the last update on Corneroids was about the time he finally got hired back in March, which he was advertising the crap out of his 3rd-place GameDev winning game as prior programming experience.
Perhaps someone on LinkedIn could send a polite message requesting an update on Corneroid's status?
I reason that now he's been hired, he doesn't care much at all about furthering his pet-project he was using for his resume.
This leads to
2)I come here to bay12 to post this idea because I know a lot of developers and wannabe developers come through here at some point.
I also know there are people here who loved Corneroids as much as I did, and have more relevant programming skills than I do.
"You want someone else to make it for you? Make it yourself." Yes I've heard this before. I got as far as Visual Basic in highschool before dropping the ComputerScience/programming career path. All I've got are some CAD skills, but that's hardly relevant in a voxel game. Seriously I would work a thousand years at CAD and texture packs if that could bring about Corneroids again.
Now Corneroids was slapped together for a GameDev competition. It's not much more complex than the original Ace Of Spades (now AKA "Build and Shoot", Jagex bought out "Ace of Spades"). I reckon that right now the Cataclysm project is probably bigger and more complex and that is more or less a Bay12 community project at this point. I really do believe there are people here both capable and interested in a Corneroids project.
So, would there be anyone here interested in sparking an OpenSource Corneroids project?
0x10c will be picked up by fans, Ace of Spades lives on as "Build and Shoot", but why must Corneroids fall into obscurity? It's a terrible injustice.
...Fun fact, did you know I registered here for this very Corneroids thread? Only reason I was ever here.