Move out of the groups way then nod politely at the semi conscious goblin then go to sleep, come morning set out on another extended gathering trip and try to bring down an animal with my shivs.
You still feel exhausted from the previous night’s gathering so you decide to nap a little longer. You awaken near noon and head out to attempt to hunt with your shivs and gather more materials as you can. As luck would have it you manage to shiv a small snake-like creature with colourful markings. You also manage to grab a few building supplies before the sun-sets however you decide to stay a little longer and continue searching.
[You find 1 large feather, 2 sticks, 4 sharp rocks, 2 logs, a Snake-skin, and 2 rations.] [You decided to use your night action as well. You will be skipped during this night phase.]
Help Urgro build a shelter and look for more supplies as time permits
Originally you plan to search for supplies if time will allow it however you quickly find that you will be unable to do so due to time constraints associated with shelter-building. The limited supplies you can scrounge together with Urgo do build a small shelter. Unfortunately it is only big enough for the dwarf and one larger species to dwell in.
[You lose 3 logs and 3 large rocks. You co-build a Small Primitive Hut.]
Look for string-like plants.
You spend your day searching for string-like plants in order to construct a bow. You keep telling yourself that it’ll be worth it. Soon you’ll have plenty of meat to fill your stomach. Unfortunately this does not settle your stomach for long. In fact the fantasies of food drain your concentration and health. Luckily not so much that you don’t accomplish your task. You find several strings that if woven together could make a decent bow-string.
[You find 4 string plants. You lose one health from hunger!]
Design better tool and weapons with current materials on hand. Design a shelter with the least materials but still be strong enough to withstand weather and be big enough to shelter us. Find food which is the most important but if people are willing to give me some then ignore this. If the goblin become conscious repeat the same last turn except I will only use any spells if I feel up to the task.
Originally you plan to work throughout the entire day on the new shelter however your stomach takes you away just long enough to find a rations worth of edible plants. It’s not terribly satisfying but it does the trick. The small amount of supplies you scrounge up with Lena manages to build the group a Small Primitive Hut. However it’s only big enough for you and one of your larger comrades to enter at a time. You’ll leave it to them to fight out however as you can fit inside with any of them.
[You lose 1 branch. You gain 3 health from the ration you ate on the spot today. You co-build a Small Primitive Hut.]
Leon has once again gone missing for the day although this time he explained why. His extended trips seem to be gathering plenty of materials however. Meanwhile Urgo and Alith both struggle with hunger in different ways. Urgo caves and searches for food while Alith works through his hunger. Urgo and Lena meanwhile managed to build an acceptable hut large enough for the dwarf and one of the other three to reside in. However right now you have more pressing matters. The goblin is awake and appears to be frightened and starving. What do you do now?Name : Leon.
Profession : Hunter
Hobby : leather working
Dabbling : Archery.
Hp 15/15
Items : Peasant sweater, Peasant pants, 4 Rations, 7 logs, 3 primitive shivs, 5 sticks, 8 sharp rocks. 3 large rocks, 4 Large Feathers, 1 Snake-skin
Knowledge : Basic survival I
Name: Lena Macameocade ( Lena the Swordsmith)
Profession: Trading.
Hobby: Smithing
Dabbling: Carpenter
HP: 15/15
Items: peasant pants, peasant shirt, 2 rations, 1 large rocks, Primitive Axe, Unweildy Primitive Hammer
Knowledge: Basic Survival I
Name: Alith Nadan
Profession: Bowman
Hobby: bowmaking
Dabbling; Butchery
HP: 14/15
Items: Peasant Sweater, Peasant Pants, 2 Primitive Arrows, 2 large feathers. 4 String plants
Name: Urgo Ferlar
Profession: Mage
Hobby: Engineering
Dabbling: Construction
HP: 8/15
Items: Peasant Sweater, Peasant Pants,
Knowledge: Basic Survival I
Name: Unknown
Profession: Unknown
Hobby: Unknown
Dabbling: Unknown
HP: 3/3
Items: Dirty Rag Shirt, Dirty Rag Pants
Knowledge: Unkown
Located somewhere within an un-named forest whose trees seem to crave magic. It contains three of our heroes, a goblin held down by magically manipulated earth and it also contains a fire which feeds on the ward protecting this place for fuel as of now. Currently it is protected by a basic ward against wild-life but not against sentients. It is unknown how long it will last however the fire seems to be draining the ward slightly.
To the southern end of the Basecamp there resides a Small Primitive Hut. It’s only large enough for a dwarf and one other humanoid to reside in each night.
You still have yet to name the forest nor has anyone discovered a name for it. It’s trees seem to feed on magic but are not sentient. There is plenty of wood and with each day your ability to find materials in it grows as does your familiarity with the area. However you suspect that there is a goblin tribe nearby. This can’t be all of the world can it?
Standing at about six feet tall and four feet wide this construction can only contain 1 small humanoid and 1 medium humanoid. It will protect against small creatures though not against sentients or larger animals. While it’s not much to look at it certainly beats sleeping outside.
Rations: While preventing starvation the food you’ve found here has slight medicinal properties healing 3 health per meal.
Primitive Shivs = Sharpenable materials such as wood can be made into these primitive weapons. While not as strong as a metal dagger or even a metal bar they are capable of being made into other things.
Primitive Axe= Sharp rocks attached to a stick can form this primitive tool. It’s sharp enough to do damage to both flesh and wood. However it is frail and probably won’t last long. Luckily it’s easily made and takes little skill.
Primitive Arrows= Primitive Shivs that have been fletched with large arrows. While they lack an arrow-head they are useful enough at the moment when used in conjunction with a bow. However without one they are little more than decorated Primitive Shivs.
Unweildy Primitive Hammer= Basically just a big rock on a log this is useful only for the most basic of hammerings. In fact it’s so unwieldy and hard to use that it’s impossible to use in combat for long.
Small Primitive Hut= A hodge-podge collection of stone and wood it’s really not that bad for a first go. It will protect against smaller wild-life without the need for a ward. Sentients or larger wild-life however will make short work of it.
TIP: You can name constructs, animals, locations, or even items. Whether you do so or not is entirely up to you however and has little bearing on the game.