Focus on my hearing and my sense of smell and observe for any boosts, go into my tent and sleep once the discussion is over.
Your sense of hearing is only slightly better as is your sense of smell. It would appear that simple small amount of enhancement won’t work. Maybe large amounts of energy are required for this to work.
[You gain a bit of knowledge. However it’s slightly disappointing.]
use pick to start digging
You’re still undecided about what to do with the band of goblins Gobush mentioned so you decide to simply ignore it and begin digging for ores. However you find none. Maybe due to the fact that you’re in a forest where ores are generally not found.
[Nothing of interest happens for your character.]
Make yourself a leather bracer to steady your bow.
The topics of conversation amuse you but you spend your time making a leather bracer to better combat and hunt against whatever you need. While not the best one you’ve ever seen it will do.
[You lose 1 hide. You gain 1 Leather Bracer.]
Cast the translation spell once again on Lena. Continue to study Leon see if any of his senses are enhanced. See if you can heal Gobush if no one bothers to patch him up.
You cast the spells as best you can. They appear to have little effect. Leon’s because apparently what boosts you can do without exhausting yourself aren’t strong enough to be noticeable and the Translation spell due to the fact that Lena does not talk to Gobush.
You yourself decide to heal Gobush’s arm just in case the little guy gets infected. He seems a little annoyed by your interevention but allows it. He constantly watches Lena almost dejectedly as she digs.
[You learn some answers about magic and heal Gobush.]
Day breaks as you all notice an odd presence in your camp. While not openly hostile whatever it is appears to be powerful. You do not see it but its presence is obvious. Looking around you do not see anything of real interest though. Just trees and your camp. Gobush himself seems to find one particular area frightening as he refuses to go anywhere near it. What you do now?Name : Leon.
Profession : Hunter
Hobby : leather working
Dabbling : Archery.
Hp 15/15
Items : Peasant sweater, Peasant pants, 9 Rations, 3 primitive shivs, 2 rock-head spears, 2 primitive spears, 1 Primitive Wooden Shield, 1 Primitive Axe, 4 snake skins,
Knowledge : Basic survival I, Forestry I
Name: Chieftain Lena Macameocade ( Lena the Swordsmith)
Profession: Trading.
Hobby: Smithing
Dabbling: Carpenter
HP: 15/15
Items: peasant pants, peasant shirt, 4 rations, Primitive Axe, Unweildy Primitive Hammer, 4 large feathers, 2 sticks, 1 Primitive Pick
Servants: Gobush the Goblin,
Knowledge: Basic Survival I
Name: Alith Nadan
Profession: Bowman
Hobby: bowmaking
Dabbling; Butchery
HP: 15/15
Items: Peasant Sweater, Peasant Pants, 1 Reinforced Primitive Bow,4 Stone-Tip Arrows Arrows, 9 large feathers, 10 rations, 1 stick, 3 sharp rocks, 2 snake skins, 1 Leather Bracer
Knowledge: Basic Survival I
Name: Urgo Ferlar
Profession: Mage
Hobby: Engineering
Dabbling: Construction
HP: 16/16
Items: Peasant Sweater, Peasant Pants, 3 rations, 2 string plants, 1 healing poultices, 4 large rocks,
Knowledge: Basic Survival I, Magic I
Name: Gobush the Goblin
Master: Lena
Condition: Dejected
Profession: Butcher
Hobby: Knife-User
Dabbling: Hunter
HP: 3/3
Items: Dirty Rag Shirt, Dirty Rag Pants, 1 Rations, 1 Primitive Knife
Knowledge: Basic Survival I, Butchery II, Forestry I
Backround: Gobush was once a well known butcher in Nishi Village but his dislike of the destructive nature of his old Warchief caused his downfall. He is now just a nameless wanderer who seeks to be safe in numbers again.
Located somewhere within an un-named forest whose trees seem to crave magic. It contains all of our heroes, and Gobush . In the center there resides a pile of ashes, remains of a magical fire. To the southern end of the Base camp there resides a Small Primitive Hut and a Basic Smelter whose fire has gone out. Apparently a small band of Goblins is nearby. Are they truly friendly? A powerful presence is obvious in this area. What is it?
You still have yet to name the forest nor has anyone discovered a name for it. It’s trees seem to feed on magic but are not sentient. There is plenty of wood and with each day your ability to find materials in it grows as does your familiarity with the area. However you suspect that there is a goblin tribe nearby. This can’t be the entire world can it?
Gobush speaks of mountains to the west of the Goblin Village. They house a tribe of what he calls the “Not-us”… What these creatures are, if they exist, is a mystery. Gobush himself seems to hold no interest in these rumors.
Standing at about six feet tall and four feet wide this construction can only contain 1 small humanoid comfortably, 2 small humanoids uncomfortably, and 1 medium humanoid uncomfortably. It will protect against small creatures though not against sentients or larger animals. While it’s not much to look at it certainly beats sleeping outside.
A small pile of rocks and logs that is capable of smelting ores into usable metal bars. While not fancy it can smelt certain items. However it’s fire is currently out and needs to be relit before it can be used again.
According to Gobush there is a Goblin Village led by Nishi the Butcher far to the North, past the Forest. The despotic leader has a taste for destruction and so he has taken to destroying anything he can raid. While there are several goblins who dislike this modus operandi they have no choice but to comply. A few lucky ones escape. The others are part of the royal feasts.
Rations: While preventing starvation the food you’ve found here has slight medicinal properties healing 3 health per meal.
Healing Poultice: When applied to wounds it has an amazing healing effect, healing upwards of 6 health. They also appear to have a small chance of increasing maximum health.
Primitive Shivs = Sharpenable materials such as wood can be made into these primitive weapons. While not as strong as a metal dagger or even a metal bar they are capable of being made into other things.
Primitive Axe= Sharp rocks attached to a stick can form this primitive tool. It’s sharp enough to do damage to both flesh and wood. However it is frail and probably won’t last long. Luckily it’s easily made and takes little skill.
Primitive Arrows= Primitive Shivs that have been fletched with large arrows. While they lack an arrow-head they are useful enough at the moment when used in conjunction with a bow. However without one they are little more than decorated Primitive Shivs.
Unweildy Primitive Hammer= Basically just a big rock on a log this is useful only for the most basic of hammerings. In fact it’s so unwieldy and hard to use that it’s impossible to use in combat for long.
Small Primitive Hut= A hodge-podge collection of stone and wood it’s really not that bad for a first go. It will protect against smaller wild-life without the need for a ward. Sentients or larger wild-life however will make short work of it.
Primitive Wooden Shield= Made up of wood and a basic strap this shield will protect against basic damage but will be worthless against metal or fire. It’s stability is also low so it’s unlikely to last long against repetitive attacks.
Rock-head Spear= A stick with a sharpened rock on it. Not the best weapon on Centria but it will damage fleshy targets. However it is very brittle and will break easily.
Primitive Spear= Otherwise known as a sharpened stick. It will hurt but is unlikely to cause deadly blows. It’s a basic weapon that can be adapted through several methods. It’s versatility is matched only by its frailty as this weapon is very likely to break.
Primitive Bow= A basic bow made of a stick and some string plants. It will launch an arrow a sufficient distance however it needs to be sturdier before it can launch them beyond a small range. The arrows launched from this will kill if shots are lucky but mostly they will wound.
Primitive Knife= A sharp rock attached to a small wooden hilt. It can cut through flesh easily enough but is rather brittle and likely to break at any-time. Gobush seems to have an affinity for them.
Reinforced Primitive Bow= A Primitive Bow that has been reinforced with a strip of leather so that it will not shatter so easily. It is also more accurate.
Stone-Tip Arrows= Sharpened rocks placed on Primitive Arrows cause them to be much deadlier than either of their components alone. While it won’t do damage against armor they are less likely to break.
Primitive Pick= Capable of scooping earth out of the way and mining softer metals a Primitive Pick is the first step to a full mining operation. Better still it can be used rather well in combat though a Primitive Axe or knife is better.
Large Tent= Capable of holding a single Large humainoid comfortably, up to 2 medium sized humanoids can share this mobile home with relative discomfort but it will always beat sleeping on the ground.
Leather Bracer= A small piece of armor that protects only the users wrists. It’s primary purpose is to steady bows however.
TIP: Forests are not usually ore deposits. Try mountains or trade.