In the streets of Emlocke...Mark gets back to the inn after a long session of metaphorical huffing, puffing and straining and looks for someone helpful.
[Search roll: 6]
Okay, so this necromancer guy is a wizard. And it's a well-known fact that wizards inhabit dungeons or, failing that, towers. So he should check the basement first, then the top floors! Now, let's see, where's the basement... a-ha! A tapestry! Everyone knows tapestries hide secret doors, like, always! Mark, not seeing a better way, rips it off with his teeth and reduces it to tiny shreds. And surprise, surprise, there's a door behind it. Mark opens it and drags himself through!
[Stair navigation roll: 2+1]
He half-rolls, half walks down the stairs and finds a peculiar sight! It looks like a chuckling fellow secured to a wall and bleeding into a barrel of some kind. Huh. The necromancer seems to be next to him, rubbing his palms in anticipation and grinning widely. Mark drags himself up to the guy and tries to express his limb needs.
[Nonverbal communication roll: 6]
He rips off his poorly-secured legs and holds them up in the air while holding his jaw open and banging on the floor with his halberd. The result is an unholy racket. The necromancer turns to Mark and stares confusedly. He gets what's going on soon enough, though.
[Bernie helpfulness roll: 5]
"Need legs? Let's see, this should probably work, hm."He pulls out a set of leather straps and screws from one of the packs he's brought here. He sets down Mark on a table and does his best to secure the legs as well as he can!
[Bernie help roll: 3]
He sort-of attaches the legs, though Mark doesn't really see much of an improvement over his previous state. He tries to protest!
"Relax, not done yet! Watch and be amazed, foolish minion, at what the blood of a virgin can accomplish!"[Bernie magic roll: 4+
1]
Mark feels his soul kind-of intertwine with whatever remnants of life-force were within the skeletal legs, and seems to become stronger as a result! He leaps off the table and does a few squats and leaps to test his legs.
Needless to say, he finds them to be good enough. Better than his old ones, even.
"Right, now you'll have to find me a new virgin to bleed. We need more blood if I am to have a chance of winning this, and Chuckles here is running dangerously low. Isn't that right, Chuckles?"Chuckles just laughs weakly.
In the streets of Emlocke...Luke decides that, rather than use himself as some sort of flaming projectile, he'll just extinguish himself and try again.
[Fire extinguishing roll: 1]
He rolls around in some black, viscous substance spilled on the ground! Water is black and viscous, right?
Turns out it isn't. Now Luke is covered in tar and on fire. He is officially the Zombie Torch. Okay, so plan B: flaming zombie spear! He runs at a nearby building and tries to dive inside!
[Building security roll: 1]
It looks like the door is locked and the windows are barred. But did they secure... the WALLS?
[Flaming Zombie Spear roll: 3]
Luke runs right into a wall and bounces back, flopping to the ground like a flaming fish! This fire is starting to get uncomfortable for him, to tell the truth.
Inside a blindingly white hallway...Yorinnsud decides to focus and search for something happening around here, only better this time!
[Perception roll: ?]
Well, the floor tastes like gold, the place smells very artificial and vaguely fruity and the air feels somewhat electrified. Yorinnsud is also pretty sure he can hear a rhythmical clanging come from at least three different directions. Finally, waving his arms in a full circle doesn't really help a whole lot.
((What do you want me to do, Harry? And can you please do ALL my actions, not just some?))
I usually don't want people to do any particular thing, I just throw them into strange situations and see what happens. So there's that. And on your previous action, I merely forgot to type out that you also didn't smell/hear/taste/feel anything unusual either.