Somewhere in Emlocke...
Yorinnsud looks around for something to splint his legs with while the good Doctor Mark tries to get into a splinting mood!
[Search roll: 5]
Would you look at that! He appears to have landed right next to an open fletcher's shop! As a consequence, there are enough sticks and bits of string to fashion as many splints as Yorinnsud could possibly ever need. He grabs several bows and commences to attempt to repurpose them with the aid of Mark!
[Yorinnsud crafting roll: 1]
[Mark crafting roll: 1]
The two undead proceed to merrily chew on the various bows in the shop, destroying several hundred silver coins' worth of ranged weaponry! After about half an hour of relentless chewing, pretty much every bow within easy reaching distance has been gnawed to the point of uselessness for any purpose.
Good job, guys. Good job.
In the basement of a Velusian temple...
Luke decides to go down path number two, whichever that one is.
[Path choice roll: 2]
Probably the second one from the left. Yeah. He heads down that one and proceeds along the hallway that he finds that way.
[Trap roll: 2]
[Trap avoidance roll: 6-1]
He narrowly avoids a whole lot of spiky, deadly thingies that are launched out of a wall he passes! Well, that's something. Wonder what else they have here?
In a gardener-deprived garden...
Now that great justice has been done once more, Vincent decides to look for some more magical, more helpful place.
[Search roll: 1]
The door out of the garden seems to be locked. Magically locked. Vincent's pretty sure that this is a recent development. He glances back to the gardener's corpse. Yep, still dead. So what the hell's going on?
[Perception roll: ?]
He has no idea what's going on here. Seriously, what's up with this place? There's nobody around except a decrepit gardener and the doors arbitrarily lock down on him.