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Author Topic: Life Begins At Death - Epilogue: We Live And Live Again  (Read 562474 times)

miauw62

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Re: Life Begins At Death - End of Chapter 2!
« Reply #1065 on: November 21, 2012, 02:55:49 pm »

Uh, I don't really like any of those. I'd prefer some sort of magic boost...Can I get something like that? And what do you mean by "Abilities we didn't get at the end of the previous chapter"?

Sam will float off somewhere, and do a bit of exploring. Maybe Bernie has some cool loots!
((You had a choice of character progression last chapter too, if you were in in the first chapter. You can pick from those too
Here is the end of chapter 1.))

((E: Aaand, i have to go. See y'all tomorrow evening.))
« Last Edit: November 21, 2012, 02:59:26 pm by miauw62 »
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Harry Baldman

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Re: Life Begins At Death - End of Chapter 2!
« Reply #1066 on: November 21, 2012, 03:07:35 pm »

Uh, I don't really like any of those. I'd prefer some sort of magic boost...Can I get something like that?

((You see, the problem with giving you a magic boost is that a +1 to magic is sort of a very big deal, considering that magic is kind of a wildly powerful thing already. If you got a simple +1 to magic, you'd be absurdly powerful. Plus it wouldn't really make sense from a character sort of standpoint - Samucane is already a cane and a focus, which means that it has no real way of getting better at other magic or improving in the cane magic department.

However, I do have an idea. How about Draw Upon Inner Cane.))
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TopHat

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Re: Life Begins At Death - End of Chapter 2!
« Reply #1067 on: November 21, 2012, 03:47:06 pm »

((ahhggh, the choice... Animal Empathy or Beaversnailgoating? *flips coin* Animal Empathy it is.
And yes, I did actually flip the coin there. It came up heads))


Terrify her, Then Beaversnailgoat! Kill-Kill with glowing sword. Then loot corpse!

((I didn't get the perk, but that just means I don't get a bonus, right?))
« Last Edit: November 21, 2012, 03:50:06 pm by TopHat »
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

Firelordsky

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Re: Life Begins At Death - End of Chapter 2!
« Reply #1068 on: November 21, 2012, 03:48:30 pm »

I'll take triple-wielding
Think, "I don't really know how I got here. All I remember is that I touched a magical hammer in a magical vault of magical artifacts that was surrounded by a magical barrier."
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Country Name: Lindiria
Name: Sir Alexei Robret
Region: North
In Thirteen Colonies Game

Harry Baldman

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Re: Life Begins At Death - Chapter 3: Stealing Better Minions!
« Reply #1069 on: November 21, 2012, 04:40:20 pm »

Chapter 3
Stealing Better Minions!

Inside the lair of the disheveled, desperate Bernie...

Mike is somewhat put off by the uncomfortable silence that seems to have come over the room! Time for a question for his kind and benevolent host!

"Why did you bring me here?"

Bernie looks away from his book and stares at Mike for a second.

"I need minions. Not just any minions, though. Definitely not bottom-of-the-barrel scum like I've been working with so far. Damn fools are probably on the other side of the globe by now, if my assessment of their sheer idiocy is accurate."

He runs his hand over his own face.

"So I had an idea. You, my scum-sucking worthless heaps of spectral and skeletal remains, will get me a minion. Not just any minion, though. The Steel Maiden is what interests me."

"Steel Maiden? What's that?"

"Well, the cult of Rysinia, the goddess of war and change, is not known for its friendly sacred sites. In fact, most of their holy pilgrimages have an 80% fatality rate. This is directly due to the fact that most of their holiest places are in the middle of areas infested with pretty much every scourge known to humanity."

"Sounds awful."

"It is. One such place is Lake Victory, probably one of the most dangerous places in the North. It is so horrible, in fact, that the temple guards of the cult of Rysinia were not enough to guard it. So they made a guardian of metal, made in Rysinia's likeness and infused with incredibly potent magic. The Steel Maiden. The guardian was enough to keep the forces of darkness at bay from what I hear, and is perhaps the most effective artificial warrior in the modern world."

"And?"

"I need you to help me steal it. You will go to the Grand Temple of Rysinia in the very center of Lake Victory, monster central, and act as portal conduits."

He produces a box and hands it to Monty, who stores it in his ribcage!

"Push the button on top of it and I will home in its location and teleport there. If you make me teleport anywhere other than the Temple, rest assured that I will be most displeased. Displeased enough to eliminate the lot of you."

"And once you're there?"

"I have a plan. And an artifact as well. Time will tell if it will stand up to the power of the guardian."

He produces a magic map. It appears to have two random cities, the University of Magic, some tomb in the wilderness, a village and a clear path to Lake Victory mapped out on it!

"Use this. Get there. Summon me. And don't wander off. I will kill you if you do. You will now perform your mission in a timely and efficient manner. Consider that an order, assholes."

A whiplash of magic goes through the heads of the three undead currently present!

Meanwhile, Samucane is too busy looting to stay within earshot of Bernie!

[Magic roll: 2+1]

It half-floats, half-drags its way along the tomb searching for loot!

[Search roll: 4]

It finds a small pendant in the melted, exploded ruins of Sis' lab! Wonder what it is. And how did it survive the blast?


Behind the Metamorphosis Department...

James goes for another try at beaversnailgoating!

[Beaversnailgoating roll: 6]
[Mage will roll: 6]

James unleashes a beaversnailgoat assault never (thankfully enough) seen in history up to this point!

The mage is completely unimpressed.

"What are you trying to do, anyway? It's all a bit confusing to me."

[Mage magic roll: 2]

She is about to do something, but then stops.

"Seriously, are you some kind of pervert or something?"


In an alien room...

Vincent tries to get his thoughts in order and answer the alien thing!

[Concentrated thought roll: 5]

He effortlessly forms mind-sentences!

~I'm not sure how I got here. All I remember is that I touched a magical hammer in a magical vault of magical artifacts that was surrounded by a magical barrier.~

[? roll: ?]

~how many times... did you touch it...?~

~Well, three times. The first two times it didn't do anything.~

~will have to report this... to the... chief community fellow...~

Vincent hears an otherworldly howl!

~RIGHT. WHO IS THIS TWIT.~

~dimensional traveler... chief community fellow... sir~

~DID HE STEAL ANYTHING YET? DIMENSIONAL TRAVELERS ALWAYS DO.~

~he... may have vandalized... my home... a little bit...~

~HOW EXACTLY?~

~upturned... a chair...~

[? roll: ?]

~I SEE. HE SHALL BE DETAINED AT ONCE.~

Vincent suddenly finds himself precariously balancing on top of what appears to be a three-mile tall needle! How did he even get here?

[Balance roll: 2]

He swings his arms and unsteadily shakes! Oh crap!

[Balance roll: 2-1]

He falls!

[? roll: ?]

~THE PRISONER IS ESCAPING! AUTHORIZING USE OF DEADLY FORCE!~

[? roll: ?]

He is instantly swept up and exposed to warm sunlight and sweet scents! Not bad, Vincent thinks!

The pleasant, peaceful interlude ends when he is suddenly back on top of the needle, only this time his feet are nailed to it!

[Balance roll: 5]

This really helps, actually. Vincent stands tall on top of the needle!

~LET THAT BE A LESSON TO YOU ON WHAT WE DO WITH ESCAPING PRISONERS! NOW WAIT FOR YOUR TRIAL LIKE A GOOD DIMENSIONAL TRAVELER WOULD!~
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TopHat

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Re: Life Begins At Death - Chapter 3: Stealing Better Minions!
« Reply #1070 on: November 21, 2012, 05:22:29 pm »

Just stab her with the glowing sword thing. Stabbing-stabbity-stab.
Then loot corpse.
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

Caerwyn

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Re: Life Begins At Death - Chapter 3: Stealing Better Minions!
« Reply #1071 on: November 21, 2012, 06:24:21 pm »

Samucane will explore more!

I'll take "Knack for Magic" then, thanks.
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Firelordsky

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Re: Life Begins At Death - Chapter 3: Stealing Better Minions!
« Reply #1072 on: November 21, 2012, 09:38:26 pm »

Wait for the trial to begin.
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Yoink

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Re: Life Begins At Death - Chapter Two: Books, Baubles and Boyfriends!
« Reply #1073 on: November 21, 2012, 10:46:11 pm »

"Gah!" The butt-ugly, misshapen specter writhed unhappily in place. "Not fun!"
It turned its semi-formed 'eyes' towards the other two and stared at them in a creepy manner, perhaps thinking, perhaps not. Who knows?
'Maybe I can have fun with these two. Or maybe find other people on way, have fun with them.'

It extended one incorporeal, hand-shaped appendage for a shake. "I Timothy. Timmy. Tim. Something."

>Wait for these two to get a move on, and then onwards to adventure!
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Gamerlord

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Re: Life Begins At Death - Chapter 3: Stealing Better Minions!
« Reply #1074 on: November 22, 2012, 12:50:41 am »

Monty will nod and jump on Mike's back to be carried around. It is rather hard to get around without legs after all!

Harry Baldman

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Re: Life Begins At Death - Chapter 3: Stealing Better Minions!
« Reply #1075 on: November 22, 2012, 01:00:05 am »

Behind the Metamorphosis Department...

James combats his feelings of inadequacy in the very best and healthiest way he knows - stabbing people!

[James vs. Mage: 3+1 vs. 4]

The mage just sidesteps his mighty magical sword stab!

[Mage magic roll: 3]

She waves her arms once more, but nothing happens. Well, James can faintly hear the word "pervert" whispered in his mind over and over again, but that's hardly unusual!

[James vs. Mage: 1+1 vs. 5]

He stabs his sword right into the wall of the Metamorphosis Department!

[Strength roll: 3]

He manages to budge it slightly from its place, but it is far from unstuck!

[Mage magic roll: 6]

This time, however, the mage finally does something! James' mind is assaulted by an image of a thousand little girls screeching in perfect unison! The mage stumbles for a bit after launching this particular magical attack!

[James will roll: 1+1]

Oh no! She knows his weakness! SHE KNOWS! James keels over as well as a horrid snail-creature can, which is to say not very, and just lies there for the time being!

[Mage reaction roll: 2]

She walks up to the sword in the wall!

"Ooh, nifty."

[Mage strength roll: 1]

She pulls on it for a while, but can't seem to get it out! In fact, she actually seems to push it farther in and slightly weaken the wall around it!

[Building structural integrity roll: 6]

The blade begins to spark at the edges of the guard!

[Mage reaction roll: 3]

The mage gets a bit of a shock and decides to leave without the sword!


On an alien world...

Vincent opts to wait for his trial!

[Patience roll: 6]

Yep, he'll wait for as long as it takes and possibly longer! He stands completely still, not moving an inch!

[? roll: ?]

Soon enough he feels a presence near him activate!

~GOOD JOB, INMATE! IF IT WEREN'T FOR THAT ESCAPE ATTEMPT, YOU'D ALMOST BE A MODEL PRISONER! NOW, LET'S GET ON WITH YOUR TRIAL!~

Vincent gets the faint impression that the presence is leafing through something!

[? roll: ?]

~THE VERDICT IS IGNORANT! ANY OBJECTIONS?~


Inside the tomb of Bernie...

Timothy mills about discontently and grunts for a bit! Then he extends the cold, spectral hand of death or perhaps friendship!

"I Timothy. Timmy. Tim. Something."

"I feel so enriched now that I know that. Now scram."

Monty nods. What could be going through his head right now? We may never know, as he keeps quiet and attempts to jump on Mike's back!

[Jumping roll: 2]

Sadly, jumping is a never-known art for poor old Monty, and he just can't get a sufficient jump height in his current state! Just as well, anyway, Mike's intangible, after all.

Meanwhile, Samucane keeps on stealing!

[Magic roll: 3+1]
[Search roll: 2]

Well, there's nothing else around worth stealing that he could carry around. He does find a new hole in the wall that leads to a weird-looking tomb!

Spoiler: GM Note (click to show/hide)
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Gamerlord

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Re: Life Begins At Death - Chapter 3: Stealing Better Minions!
« Reply #1076 on: November 22, 2012, 01:03:05 am »

Fine. Monty will raise himself up on his two arms and move around on those! Also, flip off Mike in revenge for his unreasonable stubborness in being incorporeal.

Yoink

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Re: Life Begins At Death - Chapter Two: Books, Baubles and Boyfriends!
« Reply #1077 on: November 22, 2012, 06:26:42 am »

>Float off in the direction indicated on the map.

>Emit tuneful, irritating buzzing sound.

>Look out for anything interesting on the way.
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Harry Baldman

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Re: Life Begins At Death - Chapter 3: Stealing Better Minions!
« Reply #1078 on: November 22, 2012, 09:15:00 am »

Inside the lair of Bernie...

Monty raises himself on two arms! Well, that works. He also attempts to flip Mike off for being so dang incorporeal!

[Balance roll: 1]

He goes for a double bird! All goes well until, well, the very beginning, which is when Monty proceeds to fall on his pelvis! It seems to have a crack in it now. Oh, great.

Timothy, having received all the information he needs, floats off in the direction indicated on the map! He also attempts to make a horribly irritating sound!

[Annoyance roll: 6]

He begins making an ungodly racket, buzzing, whistling, screeching and howling like some kind of infernal offspring of a howler monkey and a hungry locust! As he travels the road being as loud and horribly annoying as inhumanly possible, he keeps an eye out for anything interesting!

[Encounter roll: 5-1]

The animals seem horribly afraid of him for some reason! Otherwise, however, there is absolutely nothing on the way! After about three hours of floating and screeching, he ends up in front of the picturesque farming town of Dielnin!

[Town alarm roll: 3]

Several townspeople appear to be watching Timothy with great suspicion!

"Hey, it's some kind of bloody spirit that's makin' all the noise!"

"Wonder what its damn problem is?"

Timothy feels that he isn't about to make any friends here.
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OREOSOME

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Re: Life Begins At Death - Chapter 3: Stealing Better Minions!
« Reply #1079 on: November 22, 2012, 09:21:10 am »

I Choose Telekinetic Talent.
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Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.
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