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Author Topic: Life Begins At Death - Epilogue: We Live And Live Again  (Read 561915 times)

Xantalos

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Re: Life Begins At Death - Chapter 6: Enjoying the Gub Life?
« Reply #9705 on: May 10, 2014, 05:29:25 pm »

NIKLAS APPROVES OF GM BREAK
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killerhellhound

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Re: Life Begins At Death - Chapter 6: Enjoying the Gub Life?
« Reply #9706 on: May 13, 2014, 09:48:35 pm »

Does anyone know where the descriptions of Marks Creations are I can't find any?

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Spinal_Taper

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Re: Life Begins At Death - Chapter 6: Enjoying the Gub Life?
« Reply #9707 on: May 14, 2014, 10:16:05 pm »

You know, guys, I think I'm going to take about a month's break from running this, to regain a bit of enthusiasm and hopefully improve things when I resume. It worked reasonably well for the Forgotten Art, and I'm slightly low on both time and energy right now.
Nothing I can say which says it better than what's already been said. Enjoy your breaj
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TruePikachu

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Re: Life Begins At Death - Chapter 6: Enjoying the Gub Life?
« Reply #9708 on: May 26, 2014, 01:20:59 am »

Just making sure this doesn't slide down too far.

I'm probably going to make a map of player+NPC locations verses time, as well as major events (e.g. Bookstore Heist). I'm not sure if it will end up being like the xkcd maps were, we'll see. I'll keep you guys updated on any progress made on the front.

...anyone remember Skip Rogers?
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He likes Pokémon, composing ≡«☼characters☼»≡, Windows for its compatability, Linux for its security, and Pikachu for its electric capabilities. When possible, he prefers to consume pasta. He absolutely detests Apple.

Xantalos

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Re: Life Begins At Death - Chapter 6: Enjoying the Gub Life?
« Reply #9709 on: May 26, 2014, 01:22:07 am »

Just making sure this doesn't slide down too far.

I'm probably going to make a map of player+NPC locations verses time, as well as major events (e.g. Bookstore Heist). I'm not sure if it will end up being like the xkcd maps were, we'll see. I'll keep you guys updated on any progress made on the front.

...anyone remember Skip Rogers?
You brave soul.
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Yoink

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Re: Life Begins At Death - Chapter 6: Enjoying the Gub Life?
« Reply #9710 on: May 26, 2014, 01:24:04 am »

You have a good break Mister Baldman, and I apologize for not having posted in so long!
I should probably post an action for when this resumes, before I forget...

@TruePikachu: That sounds incredibly confusing, convoluted and badass.
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Harry Baldman

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Re: Life Begins At Death - Chapter 6: Enjoying the Gub Life?
« Reply #9711 on: May 26, 2014, 04:50:23 am »

Just making sure this doesn't slide down too far.

I'm probably going to make a map of player+NPC locations verses time, as well as major events (e.g. Bookstore Heist). I'm not sure if it will end up being like the xkcd maps were, we'll see. I'll keep you guys updated on any progress made on the front.

...anyone remember Skip Rogers?

Damn, man. Even I have no idea about most of those beyond the most basic topography. Though I might eventually provide a map of my own if my mental image turns out to be different enough from the actual facts I've relayed. It's probably going to be pretty hard to get a decent sense of time, though, since that's proven to be rather malleable in this game, along with space.
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miauw62

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Re: Life Begins At Death - Chapter 6: Enjoying the Gub Life?
« Reply #9712 on: May 26, 2014, 09:45:54 am »

But especially time. I remember being in the same village as Yoink after he was there in realtime, but before he was there in gametime :P
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Yoink

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Re: Life Begins At Death - Chapter 6: Enjoying the Gub Life?
« Reply #9713 on: May 26, 2014, 11:09:47 am »

I'm pretty sure it had already been destroyed after my visit in gametime when I was there in realtime, too.
...Wow, I confused myself just typing that.
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Booze is Life for Yoink

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Xanmyral

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Re: Life Begins At Death - Chapter 6: Enjoying the Gub Life?
« Reply #9714 on: May 26, 2014, 07:38:38 pm »

...Hm. Your two posts are one of the few things that, through continued staring at, does not make any more sense.

Nunzillor

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Re: Life Begins At Death - Chapter 6: Enjoying the Gub Life?
« Reply #9715 on: May 26, 2014, 11:39:13 pm »

The first one I sort of understand, but the second one stumps me completely.
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TruePikachu

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Re: Life Begins At Death - Chapter 6: Enjoying the Gub Life?
« Reply #9716 on: May 27, 2014, 01:00:55 am »

Just making sure this doesn't slide down too far.

I'm probably going to make a map of player+NPC locations verses time, as well as major events (e.g. Bookstore Heist). I'm not sure if it will end up being like the xkcd maps were, we'll see. I'll keep you guys updated on any progress made on the front.

...anyone remember Skip Rogers?

Damn, man. Even I have no idea about most of those beyond the most basic topography. Though I might eventually provide a map of my own if my mental image turns out to be different enough from the actual facts I've relayed. It's probably going to be pretty hard to get a decent sense of time, though, since that's proven to be rather malleable in this game, along with space.

I was actually thinking something more along the lines of http://xkcd.com/657/ then a map of the world. It is better fitting for the creator to make a world map, since I don't know the topography as well as you do.

EDIT: As for my method, I'm probably going to start with making a log of events and turns, and write up a program to draw out the map. Hopefully that will make updating it easier as well.

EDIT: Trivia: Harry has made 2217 posts so far in this thread. Each one is now saved to individual .html files on my disk.
« Last Edit: May 27, 2014, 03:25:10 am by TruePikachu »
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TruePikachu

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Re: Life Begins At Death - Chapter 6: Enjoying the Gub Life?
« Reply #9717 on: May 27, 2014, 09:36:21 pm »

Sorry for double post, I don't seem able to get the full editor when editing.

So you guys better understand the log:
Code: [Select]
0013 META Prologue: The Dead Rise At Suppertime, Part 1
0013 TIME 1700
0013 DISCOVER Bernie AT Graveyard
0013 DISCOVER Sis AT Graveyard
0013 ENTER James AS Vampire AT Graveyard
0013 ENTER Bruce AS Vampire AT Graveyard
0013 ACTION Bernie's book explodes
0013 BIND James TO Bernie
0013 BIND Bruce TO Bernie
0013 RAISE Jordan AS Zombie AT Graveyard BIND Bernie
0013 RAISE Philip AS Ghost AT Graveyard BIND Bernie
0013 RAISE Vincent AS Skeleton AT Graveyard BIND Bernie
0013 RAISE Samuel AS Skeleton AT Graveyard BIND Bernie
The first column is the reply number, then each line has a sort of command, which can take parameters. It isn't storing information about where things are relative to each other, but it is storing location names. And the reason for the prefixing of line numbers is that events are going to be in ingame chronological order (TODO: come up with some sort of timeline splitting/merging setup, maybe location related). I'm going to log up Chapter 1 before writing up the map renderer.

EDIT: You guys remember Samucane, right?
Code: [Select]
META SCENE SamuelGetsCane
0046 ENTER Samuel FROM SCENE 001 AT RichardsburghRoad
0046 WAIT LESS 0100
0046 TRAVEL Samuel TO ErrantSparkInn
0046 ENTER NPC Cheater AT ErrantSparkInn
0046 ATTACK Samuel KILLS Cheater
0046 LOOT Cheater BY Samuel GETS Cane 15c LoadedDice Clothes
0052 EXIT Samuel TO SCENE 001
META SCENE END

NPC just means unimportant character. Bernie isn't an NPC. Whipman isn't an NPC. The drunk cheater who exists just to be killed is an NPC.
« Last Edit: May 27, 2014, 10:52:23 pm by TruePikachu »
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Harry Baldman

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Re: Life Begins At Death - Chapter 6: Enjoying the Gub Life?
« Reply #9718 on: June 17, 2014, 05:33:05 am »

In the basement of the Red Tower of Power...

Niklas, knowing how disappointed Lifeboy must be, having been deprived of both the visceral explosions of, well, viscera all lifemages are known to enjoy as well as the opportunity to lift himself out of sidekick status into the glorious heights of heroism, assuages his concerns in what he feels is a very reasonable fashion.

"Well, now you get the pleasure of my company!" he says, and Lifeboy perks up immediately.

"That's right! And maybe I can do experiments on you now! You know, to check why you didn't explode! And how we can change that!"

Appreciative of Lifeboy's enthusiasm, Niklas gives his metaphysical senses, also known as eyes, a good flex, and looks over himself. He still appears to be in a lady's body, albeit with better eyes and such, and seems to have absolutely no tentacles, which is something he most certainly would not have expected from a god such as Patricia. How very disappointing.

He does notice a rather large, scary, glowing face looking at him from nearby.

"A messenger! I wonder what it wants?" Lifeboy says.

"YOUR PRESENCE IS REQUESTED UPSTAIRS BY MISTRESS REDDING!" the face suddenly blares at the two of them, causing Lifeboy to jump a little. Not Niklas, though - if he was put off by mere screaming, why, he wouldn't have survived past his third birthday in the North!

"Mine or hers?" Lifeboy asks curiously, and this gives the face some pause.

"BOTH!" it eventually says and poofs out of existence.


At Eckledun's market...

Mark, knowing that nothing bad has ever come of sidequests, decides to identify himself as suitably adventurous.

"Why, yes I am, good sir. What can I help you with today?"

"You are adventurous. Excensational. I need you to make a hands-off to many good friends of mine. It it this feathers, yes?" the man says, handing Mark a large feather with some kind of small sphere at its end. "Cracking this spheres over heads of yours, and deals will be sealed, and we tell you where go," the man says, nodding and shaking his head alternatively.


In the dining hall of Castle Melville...

Scott, upon getting an idea of the secret origins of the gub, has a very good question.

"... whose hell-inspired idea was it to give jellyfish a group sentience and aspirations of Godhood?!"

Lady Melville thinks a moment, and is about to shrug, but then seems to have an idea.

"I can't say for sure, but, even though one can blame them for all such things for the world in any case, the Black Circle of Magic seems like a very good guess. Jurgen did have many differences with that band of amoral villains, vicious scum and self-styled scientists of the magical world. As ungodly a bunch as you will ever know in your life, I can guarantee that much," she says with a look of intense disdain for the subject.

"I do have a feeling you're correct," Justine confirms. "The gub did seem to be very much a suddenly developing intelligence. And developing quickly at that."

"So they did get Jurgen after all these years. It is a terrible shame," Lady Melville says, examining a recently-dusted portrait of a young man hanging on the opposite side of the room.

Morton, feeling he should inject more tact into a situation like this, pitches in with equal parts sympathy and empathy.

"My apologies, good lady Melville, I'm sorry for your loss, and that it must be this way that the news be broken to you. Had I'd known..." he begins, looking as sorry as a desk can be. "We'd understand if you wish us to leave you be after the grave news."

"Indeed, milady," Tailor Craig seems to agree, "we are quite sorry."

Lady Melville shakes her head, her expression becoming a little more sorrowful at the apologies. "No, no, you didn't know. And it is not really the news of his death that sadden me so, not really," she says, trailing off quietly. Still, though, Morton believes there's something to be gleaned here, and tries to keep the information flowing in as cautious a way as possible.

"Good Lady Melville, while I hate to dwell on the subject, I'm afraid I'm unsure what dolphins have to do with the strange events. Some of my companions and myself faced three dolphins, but I don't believe they were rightly alive, nor particularly normal to what I've prior thought of them," he says slightly questioningly, and Lady Melville sighs in response, slightly regaining her composure before beginning to speak.

"The dolphins of the Sea of Death are... strange, good sir. Perverse and odd in just about every way. Word has it they devour the most terrible of poisons, and live afterwards, though their minds become twisted and their bodies become scarred. Fishermen dread to speak of the acts they see these lunatic dolphins enact on the Sea of Death, especially when the moon is out. They are terrible, vile creatures like none other, absolutely nothing like the kinder, gentler dolphins of the Sea of Pleasant Winds, though much greater in number," she explains. "But please, let's not speak of them. It makes me uncomfortable to even consider them," Lady Melville says after a moment.


In the goddamn woods...

Kevin, consumed by the intense and not entirely unfounded desire to blame Mark for everything, is nevertheless pressured by Sigmund into guiding him and Art back to civilization. Goddamn vampires and their goddamn dependency on people guiding them everywhere in conga lines. Also, goddamn Art and his goddamn easily distracted nature.

"So, why are we in the woods again?" Art asks. "I thought we were looking for mages, right?"

Sterling observation, Art! If only Kevin had any prizes to give for such incredible skills. But no, he has only disdain to provide instead, though there is admittedly more than enough of that for everyone.

It takes about a solid hour of blundering through the unknown reaches of the woods, but eventually Kevin sees something! A cabin in the woods! Plus a trail leading away from it. Maybe whoever's in there could point him in the right direction? And presumably not murder him and wear his pelt in the process?


In the Temple of Automaton Worship...

Darren goes with dropping his card while recommending that his friend do the same, and his friend seems to agree with this idea.

"Okay, three cards left - remember, you probably should keep at least one," he says as the next round ensues. His friend draws a card with the word "EXILE" on it, and he appears none too pleased with Darren's card, either.

"Uh, I know I said you should keep one, but let's just say you'd be better off without this one, okay?" he says, looking quite nervous suddenly.

Spoiler: GM Note (click to show/hide)
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Tomcost

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Re: Life Begins At Death - Chapter 6: Enjoying the Gub Life?
« Reply #9719 on: June 17, 2014, 05:48:09 am »

((Yes! This is back! I will post an action in some hours))
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