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Author Topic: Life Begins At Death - Epilogue: We Live And Live Again  (Read 561900 times)

Harry Baldman

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #8340 on: January 12, 2014, 06:14:08 pm »

In the cargo hold of the Second Shank...

Sigmund, disappointed with the lack of success in the focus writing department, keeps the only one that turned out any good - the air funneling one - and writes out the other four spells he's got in mind on his other sheets of paper, then attempts to turn them all into foci.

[Sigmund's focus creation rolls: 3, 3, 1, 2]

The first two seem to become very weak foci for some reason. And the last two don't seem to be changed at all... that is, until the "repel air" focus starts acting up, beginning to levitate unsteadily. It seems that magic does not like Sigmund for some reason.


On the deck of the Second Shank...

Scott, hoping that it doesn't necessarily have to be a limbless life for him, tries to summon up his limbs from the deep.

[Scott's ghost-summoning roll: 4-2]

Sadly, though, limbs consistently fail to appear in the next few minutes. Maybe because they don't have souls, Scott supposes. While he thinks about that, though, he notices something on deck. The Captain. And around him, he sees... shadows, he thinks. Cowering, whimpering shadows, most of them human-sized, but many quite a bit smaller.


In the den of the Second Shank...

Mark, having carefully listened to the conversation between Lizzie and Kevin, realizes he can actually contribute! He immediately runs over to a wall and begins to write on it while they speak.

"A dog as lifemage, eh? I wonder what the story behind that is..."

"Dog's not a lifemage. He just barks really loudly," Lizzie says, laughing at the notion. "That's literally all the magic he can do. But, like I said, he knows lots and lots of lore, and he's pretty good with artifacts, so I'd expect him to fit right in. Besides, he's a dog. His very presence in the larger meetings ought to give the entire place a more friendlier atmosphere. Hopefully he's housebroken."

At this moment, Mark's done with his message.

I talked to the whip man he seemed nice though I was crying over a fallen friend and wasn't paying much attention.

Lizzie notices the sentence almost immediately, probably because it's right there on the wall in large, bright yellow letters.

"Huh. Didn't expect him to contribute to the conversation. Yeah, I guess that guy's kind of nice. Helped a dog realize what must have been its lifelong dream, after all."

Morton, meanwhile, speaks to Art while steadfastly trying to ignore the passing of what amounts to about 60 lives getting passed around.

"Yes, theater is always quite the experience, isn't it? I've never quite been one to attempt myself, but I've always enjoyed watching during my formative years and on, occasionally helping others practice if I could," he says while shuffling slowly away from Lizzie's vicinity. He's definitely sure he doesn't like people who have thousands of souls they got from gods know where put away for future use.

"Well, theater was fun and all, but I don't much enjoy watching it, you know? I like to perform more. Improvisation especially."

Charming conversation, really, but Morton feels he should leave now. Quickly.

"If you'll excuse me, good mage Art, but I believe I'll go follow your advice and attempt to speak with mage Evelyn. I'd love to continue this conversation at a later date however, if you wouldn't mind. It's not often I meet another fan of theater after all," he says, and Art nods, getting back to his book. Within a minute, Morton is back on deck, where he finds Evelyn, still being bloody and ducklike, perched on the forecastle and overlooking the sea. He also spots the Captain giving what seems to be some kind of speech to a host of ethereal beings - Morton hesitates to call them ghosts, exactly. They definitely don't resemble Justine... or Scott, who also appears to have been turned into a ghost, or at least his head has... they look more like living shadows, really. He must say that the warped sound of whimpering, more doglike than human, coming from them is a little unsettling.


In the Realm of Love...

Timothy kind of likes this extremely helpful person. Now he's all magically-empowered and whatnot, and it only cost him his soul!

"Yep, dat's be good! Thanks!" he says, grinning. Then a thought occurs to him.

"...What's youse name, anyways?"

"MY NAME? THAT'S A SECRET, SORRY. BUT I AM THE DEMON OF LOVE, THE BEST HOST ACROSS THE MULTITUDINOUS DIMENSIONS, AND DON'T YOU FORGET IT!"

The demon is about to snap its fingers, but then remembers something midway, stopping in place.

"OH, RIGHT! ONE THING. YOU SHOULD KNOW - THOSE POWERS YOU GOT, THEY DON'T WORK ON YOURSELF. ENJOY! AND HEY, THANKS FOR THE BUSINESS!"

It then completes the snap, and everything melts away around Timothy, the bright colors of the Realm of Love giving way to a large, drab (though that may only be in comparison to the Realm of Love) stretch of open countryside. There's no civilization currently in sight, though the place looks quite temperate, maybe a bit on the warm side. There is a rather tall hill he can see nearby with a trail leading to it, plus a road running along the plains, rising above the surrounding meadow by a rather large margin.


In an artifact weapon-pet store...

Darren tries to save the reputation of stage magic from the scorn of this pet store woman.

"It's not lying, it's like storytelling.  I try to make them forget about their lives and troubles and restore their sense of wonder. It doesn't hurt them, and it's an entertaining way for me to make my pay."

"Yes," says the woman. Darren briefly expects her to continue, but she doesn't seem to be in the mood for it. Oh well.

He continues to try and teach her misdirection, but the woman is still lacking in enthusiasm, it seems, and makes little progress. She doesn't seem to be trying very hard now.
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Yoink

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #8341 on: January 12, 2014, 06:23:29 pm »

Timothy was home- well, more or less. And he was happy about it!
So happy, in fact, that he felt just about ready to burst from the sheer amount of happiness crammed into his small, spectral form.

>Fly directly upwards and let out an almighty screech of joy, to celebrate being back in the land of the (un)living!
Let's make up for some lost time, here.
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Tomcost

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #8342 on: January 12, 2014, 06:24:50 pm »

Get to the deck. Because there are risks of explosions here.

Xanmyral

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #8343 on: January 12, 2014, 10:14:55 pm »

[I feel like Morton spends half of his time interacting with other players by reacting in mild horror and shock.]

The desk can't exactly say being up here is any better than down there. The shadow-specter-ghost people, well, are kind of... He doesn't want to say disturbing honestly, because he's sure they can't exactly help it, but he can't think of another way to really phrase it.

Morton instead deems to concentrate on other things, such as: "Oh dear, what happened to you sir Scott? How did you become a, er, of a more spectral nature? Where's the rest of you? Do you perhaps need some assistance?"

The butler wonders if there will ever be a point at which the rapid changes to his companions would stop fazing him. He then wonders if that would be a good or bad thing.
« Last Edit: January 13, 2014, 08:36:16 am by Xanmyral »
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killerhellhound

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #8344 on: January 13, 2014, 12:00:48 am »

[I feel like Morton spends half of his time interacting with other players by reacting in mild horror and shock.]

((The reason he still is feeling shock and horror is that he still has some sanity left. If you want I can remove that nasty thing.))
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Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

Innsmothe

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #8345 on: January 13, 2014, 03:18:33 am »

Scott analyses the situation. The Artistes urgency for travel, with a ship with only a captain for a crew and the sudden appearance of ghostly wailing figures.
"Captain...it's one thing to be a slave to some unknown horror in human form, but a ghost slaving other spirits into doing his will really takes the cake. Why not get some humans to do it!?"
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"That which does not kill me, can only make me stranger." -Dana, Creator of Ozzy & Millie.

killerhellhound

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #8346 on: January 13, 2014, 04:57:38 am »

Mark makes and writes down plans for the attacks that are likely to happen in the sea of death like monster attacks, mind rape and mage attacks.
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Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

Xanmyral

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #8347 on: January 13, 2014, 08:41:31 am »

Seeing that Scott was busy with other things, Morton instead busies himself with attempts to find usable paper and ink, or perhaps charcoal. Surely there must be some on the ship somewhere. Hopefully not to be found where Lizzy is as well.

Talks with Evelyn will most likely lack any sort of useful nature without some medium to converse with, after all, unless he expects her to scratch what she wants to say on the deck. Such isn't exactly something that can be done for long before the entire deck is covered with scrawls, and looking quite the worse for it really.
« Last Edit: January 13, 2014, 02:05:40 pm by Xanmyral »
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killerhellhound

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #8348 on: January 13, 2014, 09:51:34 am »

Make sure I keep some of the paper scott is gathering I need it for my !!PLAN'S!!
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Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

miauw62

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #8349 on: January 13, 2014, 11:51:54 am »

((Oook?))
"How do you know how much lore he knows, though? You said he can't speak more than a few words."
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Innsmothe

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #8350 on: January 13, 2014, 11:52:09 am »

((Scott isn't gathering paper >.>))
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"That which does not kill me, can only make me stranger." -Dana, Creator of Ozzy & Millie.

Harry Baldman

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #8351 on: January 13, 2014, 02:16:30 pm »

Someplace in the mortal world...

Timothy is overjoyed at the fact that nobody has seen fit to try and ruin his day by sending him someplace entirely terrible. So overjoyed, in fact, that he feels the need to lift off the ground and fly up in the sky while screeching as loud as he can.

[Timothy's joyous spooky screeching roll: 1]

He tries to screech, but does not succeed in making a whole lot of noise. Instead, he lapses into a savage cough. It feels absolutely terrible, he must say. Has it really been that long since he last tried this? Well, better take it easy for a bit anyway.

After he's done contemplating his current vocal inadequacy, he notices that he's pretty high up. Like, at least two hundred meters. He guesses that must have been a pretty long coughing fit. He also guesses the fact that he can see in the distance a point where the grassland abruptly ends and a blackened stretch of blasted land interspersed with pinkish points of light begins is a little surprising. On the flipside, he can also see a rather large town far in the opposite direction from that area - the road seems to connect the two. He can also see some kind of elaborate black tower on the really tall hill nearby.


In the cargo hold of the Second Shank...

Sigmund, having an all-too-real fear of things exploding in his vicinity, runs away from the cargo hold. A hole that may or may not be blasted in the ship as a result is clearly one of those things that is somebody else's problem. He reaches the deck in a few moments. Among other things, the Captain appears to have a whole lot of darkened spirits gathering around him, and Scott has turned into a ghostly head that seems intent on berating the Captain.

"Captain...it's one thing to be a slave to some unknown horror in human form, but a ghost slaving other spirits into doing his will really takes the cake. Why not get some humans to do it!?"

The Captain turns to him, briefly interrupting an enlightening lecture on ghostly nautical techniques.

"HUMANS are SQUISHY and CAN'T WALK THROUGH WALLS! Or do A WHOLE LOT OF MOVING THINGS AROUND! Besides, these PEOPLE were a GIFT! Can HARDLY REFUSE THAT, can I?"

Having said that, he turns back to the shades.

"Now, WHERE WAS I? Oh, RIGHT! I was DONE! YOU PEOPLE now KNOW as much about SAILING AS I CAN PRESENTLY REMEMBER! Which IS DISAPPOINTINGLY LITTLE! Luckily, WE AREN'T going to be SAILING!"

The shades don't seem very confident. Then again, they would probably be very sorry excuses for shades if they were.

Morton, who has meanwhile tried and failed to address the indignant Scott, realizes that he probably needs stationery to converse with Evelyn. Regrettably, all stationery on the ship happens to be in the den (and probably where Sigmund took his share, though he presumably won't want to part with his stuff that easily), where the rather unpleasant soul-peddling woman resides. Fighting against the desire to be as far from her as possible, Morton quickly pops into the den and grabs a pen and some paper - not all of it, naturally. That would just be rude. He then trundles up to the deck as rapidly as he can, all the while figuring out what would be the best way to start up a conversation with a duck-abomination.


In the den of the Second Shank...

Mark is quite glad when neither Scott nor Sigmund nor Morton steal any quantity of paper he would miss in the following few seconds - he needs those for his master plans, you see. He takes three sheets of paper, each corresponding to a single plan, and proceeds to lay down a decent strategy for most things he believes could happen to him on the high seas.

Mark's Master Plans, Vol. 1: Monster Attacks on the Sea of Death.

Step 1: Analyze monster, look for weak point.
Step 2: Stab/slash/mutilate weak point.
Step 3: Inflict massive damage to presumably vital organs.
Step 4: Free monster parts!
Step 5: Party!
Step 6: Post-party surgery?

-------------------------------------------------------------------------------------

Mark's Master Plans, Vol. 2: What To Do About Mind Rape

Question 1: Does everything seem atypically awesome?
Question 2: Are most things going your way all of a sudden?
Question 3: Is there something obviously surreal happening?

Count number of 'yes' answers. If 1, mind rape is possible. If 2, mind rape is likely. If 3, mind rape is definitely happening. If mind rape is likely or definitely happening, try the next three steps to rectify the situation.

Step 1: Disbelieve.
 Step 1A: If successful at dispelling illusion of fulfilling, successful life, locate and stab mind rapist until mind rapist is well done.
 Step 1B: Free body parts!
 Step 1C: Party!
Step 2: Disbelieve!
 Step 2A: See Step 1A
 Step 2B: See Step 1B
 Step 2C: See Step 1C, consider dialing up the festivities.
Step 3: DISBELIEVE!
 Step 3A: See Step 2A
 Step 3B: See Step 2B
 Step 3C: See Step 2C, add party hats. Construct from organs if necessary.

-------------------------------------------------------------------------------------

Mark's Master Plans, Vol. 3: Those Pesky Magefolk

 Step 1: Ignore magic. Get to business immediately. Don't give magical person time to act.
 Step 2: Stab/slash/punch/kick/strangle offender. Go for the arms first, maybe - gestures seem important. Also, mage is likely to miss arms dearly.
 Step 3: Loot focus from cold, dead hands (or torso if arms already both severed). If focus is swallowed or worked into body, try to remove it anyway.
 Step 4: Free body parts!
 Step 5: Party!


While Mark pens the first chapters on what is sure to be his magnum opus, Kevin keeps on talking to Lizzie, ignoring the planning going on a few steps away.

"How do you know how much lore he knows, though? You said he can't speak more than a few words."

"True, but he's apparently got a whole library's worth of books, a lot of artifacts squirreled away and he can apparently write as well. Got quite a bit of demonology experience on him as well, though he said that was mostly his assistant's work. Some other woman - she seems to have disappeared somewhere prior to his entry in the contest. I haven't really met him myself, once again, but my mistress apparently has received him on at least one occasion, as have the other masters of the Circle. And some of said masters are telepaths, and they've seemingly had some enlightening conversations with the strange canine. He's apparently a lot more eloquent in his thoughts."
« Last Edit: January 13, 2014, 02:28:01 pm by Harry Baldman »
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Tomcost

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #8352 on: January 13, 2014, 02:39:01 pm »

Okay, that didn't explode, yet. Better to do something else meanwhile. Like trying to successfully cast a wind magic spell after all.

Practice wind magic by leaning towards a wall and funneling air towards me.

Xantalos

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #8353 on: January 13, 2014, 03:09:12 pm »

Niklas suddenly comes to! What was he doing again?

Request that everyone come down and help me. Be very vague and inspecific about what exactly it is, but try to have them do a variety of odd and physically strenuous things to see if it was it. Talk very loudly and slowly to everyone in a condescending manner.
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Innsmothe

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #8354 on: January 13, 2014, 04:21:28 pm »

Since Scott has no limbs, he has to find some way to interact with the physical universe. He will try to focus on objects and introduce some mental force into them to see what happens.   
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"That which does not kill me, can only make me stranger." -Dana, Creator of Ozzy & Millie.
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