Inside the Magical Weaponry and Armor Department...
James tries to recover from his beaversnailgoated state!
[Will roll: 4+1]
He tells himself that soon he will be able to visit this horrible technique upon somebody else! He feels better! James now feels confident in his beaversnailgoating routine and attempts to utilize it against the man!
[Swordsman fear roll: 4]
The swordsman looks at James warily as he approaches, but takes no action!
[Beaversnailgoating: James vs. Swordsman: 2 vs. 3+1]
As James attempts to get close to the swordsman, the swordsman steps away calmly! Realizing that James definitely means him harm, he goes for a stab!
[Swordsman vs. James: 4+2 vs. 4]
He swings his blade in a an overhead arc, chopping off one of James' tails! Damn, that really hurts!
In a not-so-pitched battle elsewhere...
Samuel doesn't think ordinary skeletal (lack of) muscle will prove sufficient to battle this ghastly threat to his personal safety! It's magi-canin' time!
[Magic roll: 6]
He summons 8 canes from the nether realms which proceed to attack the poor fool that dared to compromise the sanctity of Samuel's ribcage!
[Cane 1 vs. Officer: 3+1 vs. 5+2-1]
[Cane 2 vs. Officer: 3+1 vs. 1+2-1]
[Cane 3 vs. Officer: 2+1 vs. 5+2-1]
[Cane 4 vs. Officer: 3+1 vs. 1+2-1]
[Cane 5 vs. Officer: 6+1 vs. 1+2-1]
[Cane 6 vs. Officer: 6+1 vs. 6+2-1]
[Cane 7 vs. Officer: 4+1 vs. 2+2-1]
[Cane 8 vs. Officer: 1+1 vs. 5+2-1]
The officer dodges many cane blows like a champ, taking a few hits and reeling occasionally, but nothing too bad. That is, until a certain cane whacks him straight in the back of the head!
[Officer endurance roll: 1]
His skull immediately caves in and he falls down on the ground, deader than a sackful of noblemen chucked into a dark alley!
[Cane mood roll: 4]
Having attained victory, the canes fade away!
In the midst of the Nabpie race...
Jordan strolls along and keeps swinging!
[Lucky axe swing roll: 4]
He grazes yet another Nabpie! That's some bit of luck.
[Encounter roll: 5]
He feels the Nabpies around him retreat, unwilling to be axed any more questions! Meanwhile, he also hears something from an area to the left!
[Perception roll: 2]
He can't really tell what it is, though!
Inside the Artifact Vault...
Vincent tugs on a random door!
[Security measures roll: 2]
Damn, locked. Better open it, then.
[Lockpicking roll: 1]
He attempts to pick the lock to the door, but jams the lock instead! Plan B, then?
[Strength roll: 5]
The door proves remarkably fragile as Vincent's kick essentially turns it to splinters! He walks inside!
The room itself features a bed, a wardrobe, a mirror, a bedside table, a large wooden chest and a bookcase! There is an expensive-looking carpet covering the otherwise unsightly wooden floor.