At a mansion in the market district...Sigmund, seeing that this guy owns the house that he tried to murder the butler of, begins to shiver and snivel, and is about this far from beginning to grovel.
"I-I-I'm afraid that this is where I got attacked by ghosts, sir. My new master needed money, and, well, I thought that a wealthy person could be tricked for some of it. Your butler, I think he was, was the one to open the door. A-a-and, as I couldn't get any money from him, my partner thought that stabbing him would be a viable option. I panicked at the sight of that and stabbed him too, only to see that the knives just went past him. Then I panicked and ran as quick as I could. And then I found you. I'm really sorry! But I didn't know what to do!"The man appears to be listening intently, his face incredulous.
"Oh? Ghosts, you say? You say my butler is a ghost? What say you we go over there and resolve this matter, then have a nice bit of tea while I get you your compensation? It will have to be increased, naturally, since you have already suffered much on my account. Let it not be said that I am not a just and generous man!"In the depths of the shrieking ship of Shriekpot...Mark, throwing his fear of metal-eating creatures to the wind, goes forth and shoves
Morton aside, then begins hacking the barricade to bits while
Niklas poses commandingly, the cat still screeching as it tries to get out of his vise-like grip.
[Mark homewrecking roll: 3+1]
Fortunately, his halberd is useful in this respect, as it contains an axe! Soon the barricade is mostly hacked to bits, Morton and
Kevin quickly swatting the remaining bits away in their bids to be useful. Now there is only a single door between the intrepid adventurers and the Things Below.
At the enchanted ship of Shriekpot...After sharing some choice (though their meaning certainly escapes any conventional listener) words with his sniveling imaginary friend and then glaring at it,
Scott goes back to the shrieking ship. Now, where could blondie be?
Probably in the place that seems like it has magic happening in it - captain's quarters, he presumes. He goes in to take a look.
[Erin magic roll: 2+2-
1]
He notices Erin wave her hands around at a large black shade, magic clearly being at work here. The shade seems to lose two heads, its arms grouping up to make two, its legs following suit.
"A good start, but not quite what I EXPECTED. For one, I STILL HAVE THE COMPULSION TO YELL THINGS!""Huh. Reabsorption didn't help? Must be ingrained or something."The blond mage is right next to her, looking somewhat thoughtful, yet completely idle.
In the streets of Emlocke...Darren tries to telekinetically heal the poor lady!
[Medicine roll: 4]
Well, presumably that gaping wound on her neck really needs addressing, as it seems she's losing copious amounts of blood from it.
[Telekinesis roll: 4]
He reaches out with his mind, mending the split artery rather nicely and closing the wound. The lady looks perplexed by this, putting her hand up to the wound.
[Whip Man water use roll: 1+1]
The whip man hurls a jar of water right past her in the meantime. Oh, whip man. You so silly.
[Master magic roll: 1+1]
In addition, the dog seems to be getting bored with this battle.
[Armored Lady vs. Whip Man: 1+2-
1 vs. 4+2]
The lady charges at the whip man, who dodges aside, then tries to perform an outlandish combat maneuver!
[Touch Attack: Whip Man vs. Armored Lady: 1+1 vs. 5-1]
He brings out a jar of water, and is then rather surprised when the lady slaps it out of his hand.