On the shrieking ship of Shriekpot...
Niklas takes out one of his ridiculously sharp knives and hands it to Erin.
"Could you do that for this knife?"
She carefully takes the deadly implement and examines it.
"Well, I guess I could."
[Erin magic roll: 4]
The knife glows for a second before becoming much, much shinier. Erin hands it right back to Niklas.
"Well, it's probably about as sharp as it was, but now it won't rust anymore. Covered in platinum-iridium now. Inert, but hard!"
Morton, meanwhile, looks about the room for a suitably long object of either sufficiently sharp or sufficiently blunt appearance.
Unfortunately, pretty much everything in the room is reduced to either splinters or very tiny pieces. Hm. He turns to the captain.
"Would you happen to know where I might be able to find a oar? I imagine one might be present on such a ship."
The captain nods.
"The PINNACE on board has MANY, MANY OARS THAT YOU CAN TAKE AT YOUR LEISURE!"
Morton looks outside. There is indeed a pinnace rigged up to ship. It's old and full of holes, but the oars look to be in good condition, if rather large. He grabs an oar, feeling very nautical and native all of a sudden, salt building up in both his veins and his brain!
In a weapon shop...
Mark shakes his tree at the shopkeeper and leaves, ducking under the doorway as he begins to leave.
When he's out, he goes back to the slightly haunted ship. He spies Morton stealing an oar, then going into the captain's quarters. Hm. They must be up to something.
Outside a mansion of some kind...
Scott realizes that this was probably not the best of ideas.
"Great, ghosts. Sorry to bother you sir, we shall not meet again."
The man looks oddly at Scott for a moment, then at Sigmund, who appears to be a tad frightened.
"G-g-g-ghosts!" he yells, turning tail and running off, nearly tripping over his own feet. Scott looks on in mild bemusement at this spectacle. The man speaks to him.
"Yes. You should not mess with g-g-g-ghosts. Leave now."
Well, Scott sees no problem with that. He calmly steps off and looks for peasants to tax.
Luckily, the market district being rather close by, they are found pretty easily. There is a lot of them, though. How best to approach this?