In a pit inside the home of the Artiste...
Morton, upon analyzing his situation, realizes two things. Firstly, he must dust his livery.
When he is done with that, he gets to the second bit - he must get out! He must climb, climb like an ape!
[Climbing roll: 4]
He grabs onto the glass edge and climbs up, balancing precariously on the brink of the pit. Like any undead, he balances precariously on the edge of the grave, making damn sure not to fall in again!
[Glass stability roll: 2]
Oh dear. That previous fellow must have destabilized it somewhat. Quick, jump for freedom! Jump away from the grave! Stay away from the light!
[Quick movement roll: 2-1]
Morton does not manage to jump for freedom. He accidentally jumps backwards, in fact, landing on his behind in the pit very much like the pit's previous inhabitant. Bugger.
Outside the kitchen in the home of the Artiste...
While the chef gets up to who-knows-what in the kitchen, Sigmund engages Scott in some conversation.
"Any news about the master's orders? I have been looking through some ships, but I haven't found anything worthwhile, or at least that deserves the payment. How about you?"
Scott kind of shrugs and mutters something about flying hoverboats of glory.
Back in an alley in scenic, exploded Emlocke...
Darren, now totally directionless and lost in life, keeps the conversation moving along. It's all he's got now, really.
"Sorry, sorry. So, are you two going to go hunt down the rest of the mages?"
"Yes, indeed. Two left."
The man, having safely squirmed out of the shingle hand's grasp, directs his attention to Darren as well.
"Thank you, fine sir. Now, how would you like to join me? I could use another magic-user. One who isn't confined to conjuring blades."
These mages sure are recruitment-inclined. It seems like all they do is recruit, recruit, recruit.