Outside the remains of the Dielnin Inn...James tries to kill the rest of the mob members!
[James vs. Mob: 5+3-
1 vs. 5+2]
He slices with his earthquake axe, but misses all of the mob members!
[Collateral damage roll: 4]
The ground shakes ominously!
[Mob vs. James: 5+2 vs. 3]
The mob surrounds James and begins to beat the stuffing out of him very effectively!
[James endurance roll: 3]
James isn't feeling very well anymore! He still attacks, however!
[James vs. Mob: 1+3-
1 vs. 3+2]
He misses all of them through a bizarre twist of fate when swinging the lightning hammer!
[Collateral damage roll: 4]
Lightning dissipates harmlessly into the ground!
[Mob vs. James: 1+2 vs. 2-1]
The mob continues to beat James mercilessly! That really hurts, you know!
[James endurance roll: 1]
One of the mob members punches James in the face! James rolls backwards!
[James will roll: 5+1]
He comes back with a vengeance, however, getting quite riled up!
[James vs. Mob: 3+2+
1 vs. 1+2]
He begins to bash the mob left and right with the hammer, slicing them to bits with his sword and shooting them with fireballs!
[Collateral damage roll: 5]
No buildings suffer horrible destruction in the altercation!
[Mob morale roll: 2]
The mob begins to flee! James tries to kill all but one!
[James vs. Mob: 4+3 vs. 6+1-
1]
He manages to kill exactly one of them with a well aimed force crossbow shot! He follows them!
[Mob escape roll: 2]
[James pursuit roll: 4]
James easily catches up to the mob and proceeds to try and run them through!
[James vs. Mob: 6+3 vs. 2]
He manages to mutilate and destroy all but one of the mob members, putting his people-exploding spear to great (and fun) use! At last, he is faced with a final mob member!
[James memory roll: 5]
Oh, right, he was supposed to leave one alive! Well, there we go.
[Collateral damage roll: 4]
After James' rampage, the street is pretty torn up. Otherwise nothing seems amiss.
((ah. So it's a flat combat modifier. What was the -3 for?))
Wielding six weapons at once. That is pretty silly, you know. Then again, once it's night again, you will get a +4 to attack rolls. Pretty neat, I would say.