Week 4
Work at the mine continues, and serious progress is made, another copper vein is found, and also a valuable sheet of basalt, which is a good construction stone. Unfortunately, we also hit a crack in the rocks, which seems to spread an illodored gas, which is certainly not comfortable for the miners. In fact, after barely half day's work they appear to be delusional and hallucinating, though I'm sure they're just faking it to get away from the stench. Nevertheless, the engineer has assured me that we can't dig deeper without endangering the stability of the mine, and as such that we will need to install additionall supports.
Ore production was good, producing four units of ore, as was stone, which netted us a total of 5 units.
Our food supplies had been running short, resulting in the fact that even I was forced to eat fish, baked on a open campfire. Some of the plebs were even stupid enough to eat some unidentified berries. These have now been identified as strong laxatives, and exceptionally good at keeping someone in bed for an entire week.
Luckily for us, our supply ship managed to arrive on time. An old steamer, the Rosemary, loaded with food and drinks for all, but also carrying a large amount of scum, as well as a researcher from the royal academy. Several specialists have also arrived. (Go ahead and claim one, I'll let you choose.(Choosing only if you claim. I'm not giving away free stuff))
The researcher, though he looked like a gentleman at first, has declared that he will organise an expedition next week to catch a sea serpent he heard one of the fishers(probably drunk) talk about.
Nevertheless, he's a man of stature and we need to aid him, as well as provide him with logements.
Buy:
Food: 1*
Drink: 0.5*
Sell:
Firewood: 1/ unit
Copper ore: 5/unit
You got +4 prestige for your first migrant wave
Request crude lab supplies : 5
Others to follow
((If you want your character to do anything, please bold or make it otherwise clear))
East
-Small forest [68/100]
North:
-Volcano
- Mine [50/50] (don't worry about the numbers)
-Surface copper vein*2 [5/10 workers]
-Good source of basalt [0/5 workers]
-Pile of stone [5/5 workers]
-Crack [Mallodorous gas]
- 3 Fumaroles
-Sulphur [Mediocre amounts]
-Phlogiston [Barely]
-Chasm
-Unknown gasses
-Rough stone passage(Makes travel harder)
-Surface Mineral deposit
West:
-Small river
Wood workshop [Small]
Fishing dock[20/20]
-Small fishing boats [10/10 citizens]
6 Houses [56/60 citizens]
Possible buildings:
Fishing dock: 20 wood or 40 stone (Allows the construction of simple boats, as well as providing docking space)
House: 10 wood or stone (Houses 10 citizens)
Zeppelin docking pier: 40 wood or 60 stone (Allows Zeppelins to dock)
Labratory: 40 wood, 5 Units of labratory supplies
...etcColony name:
Population:80 (1)
Richness: 000
Prestige: 005
Happiness: 70%
Religion: 100 % Church of the Holy cog
-------------------------------------
109 units of food
176 unit of booze
5 crates of stahlmarkian brandy
35 (5) boxes of simple tools
1 carts
15 units of copper ore
9 stone
11 trees
41 wood
14 units of firewood (Foliage, small trees and other useless stuff)
--------------------------------------------------------------------------------
Angleworks Expert structural planner Megalomaniacal
Gentleman reseacher [Not controllable]
9 Specialists
-Naturalist [Dedicated to science, Obsessed with occult] GWG
-Engineer [Competent, Underrated] TopHat
-Geologist [Unusually talented, ...] Wer6
-Overseer [] The card
-Ploghistonist [] Criptfriend
-Unidentified
10 soldiers
60 Lower class citizens
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