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Author Topic: Clockwork Empires (Found a colony)  (Read 23377 times)

Gotdamnmiracle

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Re: Clockwork Empires (Found a colony)
« Reply #30 on: October 22, 2012, 05:07:24 pm »

Volcano island. Main export: Liquid stone.

Specialist: NO ELVES. Seriously Wtf.
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wer6

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Re: Clockwork Empires (Found a colony)
« Reply #31 on: October 22, 2012, 05:14:35 pm »

XD can i sig this?

Volcano island. Main export: Liquid stone.

Specialist: NO ELVES. Seriously Wtf.
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Gotdamnmiracle

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Re: Clockwork Empires (Found a colony)
« Reply #32 on: October 22, 2012, 05:18:27 pm »

Sure. Of course.
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TopHat

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Re: Clockwork Empires (Found a colony)
« Reply #33 on: October 22, 2012, 05:26:27 pm »

Quote from: GreatWyrmGold link=topic=118060.msg37
This19501#msg3719501 date=1350942608
Volcanic island; two engineers, a geologist, an overseer, and one of the various power experts.
This
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GreatWyrmGold

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Re: Clockwork Empires (Found a colony)
« Reply #34 on: October 22, 2012, 05:47:57 pm »

Volcano island. Main export: Liquid stone.

Specialist: NO ELVES. Seriously Wtf.
Explain how we would export liquid stone and how we would avoid war with the Steampunk British Empire, and we could consider that.
Elven specialists are allowed?
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Gotdamnmiracle

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Re: Clockwork Empires (Found a colony)
« Reply #35 on: October 22, 2012, 05:51:20 pm »

Volcano island. Main export: Liquid stone.

Specialist: NO ELVES. Seriously Wtf.
Explain how we would export liquid stone and how we would avoid war with the Steampunk British Empire, and we could consider that.
Elven specialists are allowed?

Nope. Nope.
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wer6

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Re: Clockwork Empires (Found a colony)
« Reply #36 on: October 22, 2012, 06:00:42 pm »

can we have elfs in this game? pwease?

shot down, im okay with it.
« Last Edit: October 22, 2012, 07:13:13 pm by wer6 »
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Gotdamnmiracle

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Re: Clockwork Empires (Found a colony)
« Reply #37 on: October 22, 2012, 06:02:19 pm »

can we have elfs in this game? pwease?

No dude. That isn't the game the GM wants to play. Neither do I, as well.
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Dragor23

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Re: Clockwork Empires (Found a colony)
« Reply #38 on: October 22, 2012, 06:05:02 pm »

No elves!


I like that idea.
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wer6

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Re: Clockwork Empires (Found a colony)
« Reply #39 on: October 22, 2012, 06:13:09 pm »

ok XD i guess i should stop asking since i cant just cram elfs into everything and  make all the elf hater like it they will probably poor magma on me and then chop all the trees down.
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Criptfeind

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Re: Clockwork Empires (Found a colony)
« Reply #40 on: October 22, 2012, 06:13:27 pm »

What the heck is up with your elf fetish? I mean, I'm not one of those 'lulz doorf down wiv da elfes' people, but seriously?
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Gotdamnmiracle

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Re: Clockwork Empires (Found a colony)
« Reply #41 on: October 22, 2012, 06:15:23 pm »

What the heck is up with your elf fetish? I mean, I'm not one of those 'lulz doorf down wiv da elfes' people, but seriously?

Same. I just don't see the (extreme) appeal. It's like furries, man.
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Helgoland

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Re: Clockwork Empires (Found a colony)
« Reply #42 on: October 22, 2012, 06:17:02 pm »

PTW, I liked 10ebbor10's previous games ;)
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wer6

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Re: Clockwork Empires (Found a colony)
« Reply #43 on: October 22, 2012, 06:28:35 pm »

sorry  ive been been   having too much fun with my elf adventure that is currently ending all necromancers in the world.
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Gotdamnmiracle

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Re: Clockwork Empires (Found a colony)
« Reply #44 on: October 22, 2012, 07:11:50 pm »

PTW, I liked 10ebbor10's previous games ;)

Like salvation???
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