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Author Topic: Rock Raiders- You have struck the rock  (Read 4577 times)

Sensei

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Rock Raiders- You have struck the rock
« on: October 21, 2012, 03:06:10 am »


THE FIRST LAW OF THERMODYNAMICS says that energy may be neither created, nor destroyed. All energy man puts to a useful purpose is, ultimately, lost to entropy. To maintain a system, like society on a planet, which radiates energy into the black of space, more energy must be introduced. This is where you come in.

You are the captain of the L.M.S. Hephaestus, a "crawler", a space ship which is sent out to the depths of space at speeds greater than light on journeys which last several years. The most prized cargo is "energy crystals', which are found with more frequency the farther one goes from the center of the galaxy- only one was ever found on earth. The reasons for this are much debated among astronomers and physicists, but that debate is not your worry. Yours is to fly far from home, acquire crystals, and return alive. This is your third voyage, after which you intend to retire.

Your ship is antiquated and you are growing old as well. In fact, the L.M.S. Hephaestus was the second crawler ever built, after the first successful voyage of the original crawler, the Explorer. Since then many crawlers have been built and returned with energy crystals and other valuable material, but you never quite struck it lucky enough to settle down. The Explorer vanished on its second voyage and has never been heard from again. Such is the fate of many who seek their fortune by flying as far away from home as possible.

YOU ARE SITTING AT YOUR DESK on a much-earned reprieve from the bridge. You're almost done with your opus of art- a three-foot-long Lego model of the Hephaestus itself! Your fellow men say that your hobbies take after work far too much, but your meticulous penchant for engineering is why you're the captain of a mining ship. You're fairly awful at poker anyway. When you swing around in your chair to reach for a bottle of water, you break some of the antennae which protrude from the front of the ship. Immediately you forget about the water you meant to drink and begin thinking about how to construct them in a more durable fashion...

The ship shudders, sending the entire model crashing onto the floor. After a second of staring aghast at the Lego carnage, you realize that if the ship is shaking, then there's greater issues at stake. You rush up the stairs to the deck, struggling to keep your footing as the ship shudders a couple more times. You arrive on the bridge to meet your pilot, Jess, your navigator, Halstead, and your head engineer, Safford. The seats of your geologist, Dr. Berkhardt, and ground team manager, Darric, are empty.

Jess starts speaking without looking up. "Asteroids sir! Halstead didn't tell me about-" "The asteroid shower that wasn't along our original course?" Halstead, after his interjection, turns around to you. The ship shudders again, worse this time. Safford turns to you. "Looks like you came here at a pretty bad time! We lost our shields before that last one, we're starting to lose systems..." Another violent shudder. "We came out of light speed when we detected the asteroids coming, but there's a whole lot of them here and they're moving around fast. It's uncanny, we almost came into the group at a tangent..." Halstead yells to Jess and Safford: "HEADS UP! We've got a huge one coming in right on our tail! Put everything into the thrusters!"

The Hephaestus lurched at full burn through several small asteroids offending its path to avoid a much larger one. The one behind it was an enormous comet, the source of the smaller debris. At a tremendous cost of fuel, and minutes later, Jess maneuvered the lumbering crawler into safe space. Safford offers his prognosis: "We've got a lot of damage and, more importantly, we're almost out of fuel. Until we can find some more, we're about as functional as a strapless bikini." Safford apparently missed Jess' glare as he monitored his computer console. Halstead says, "We're not screwed just yet. There's an uncharted planet not far from here. We can get there in about an hour... but we're not getting any farther."

STRANDED AND WITH NO OTHER OPTIONS, you plot a course for the unnamed planet. You take a few minutes to yourself and start to think about what to do next. You've got to assess your equipment and the state of the ship. You'll need to start scanning the planet for resources. Before you do that, you need to address the crew and tell them about what's happened, while keeping morale up as much as possible. Most pressing of all: WHAT IS YOUR NAME?


CURRENT STATUS:
Ship:
-Get Diagnostic
Equipment:
-Get Diagnostic
Resources:
-Get Diagnostic
Crew:
-100/100 Healthy
-Morale is high.
Mining sites:
-None established
« Last Edit: November 03, 2012, 11:34:07 pm by Sensei »
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TopHat

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Re: Rock Raiders- You are the Captain of the L.M.S. Hephaestus
« Reply #1 on: October 21, 2012, 04:05:31 am »

Spoiler (click to show/hide)

Get Diagnostic
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Luke_Prowler

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Re: Rock Raiders- You are the Captain of the L.M.S. Hephaestus
« Reply #2 on: October 21, 2012, 04:49:13 am »

Urist McMiner

You are Captain John Putnam, dashing adventure and space miner
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Sensei

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Re: Rock Raiders- You are the Captain of the L.M.S. Hephaestus
« Reply #3 on: October 21, 2012, 03:19:49 pm »

Spoiler (click to show/hide)

Your name, is John Putnam. As much as you have been looking forward to a relaxing, danger-free retirement, the your lust for adventure is stirred by the recent events. You inherent captain instincts take over and you assume your seat on the bridge with confidence. "Safford! Print out a diagnostic report- at once!" You boom. Safford prints the report and hands it to you, but he looks pretty grim about it.

You notice right away that there's a lot of damage, and equipment missing as well:

CURRENT STATUS:
Ship:
-Long-range Comms: [Destroyed] NO FUNCTION, IRREPARABLE
-Short-range Comms: [Damaged] Reduced range
-Stellar Scanner: [Serious Damage] NO FUNCTION
-Geo Scanner: [Damaged] Reduced range
-Teleporter: [No damage]
-Life Support: [Moderate damage] Needs maintenance
-Shuttle: [No damage]
-Repair Facility: [No damage]
-Manufacturing facility: Moderate Damage Cannot produce large equipment and structures
Equipment:
2x Small Teleporter Pad
60x Hand Drills- Used for excavating
30x Shovels- Used for clearing rubble
10x Explosive Charges
10x Stun pistol
10x Laser pistol
12x Breathing Apparatus- Not a pressure suit
2x Transport Truck- Carries cargo and 2 passengers. Small vehicle.
1x Small Digger- Digs faster than hand drills. Small vehicle, bipedal.
1x Hover Scout- 2 passengers, fast. Small vehicle, hovers.
1x Chrome Crusher- A huge drilling vehicle on treads, with a laser as well. Large vehicle. DAMAGED!
1x Geoscanner- Scans an entire cavern. Small structure.
1x Deployable life support- Makes air in a cavern breathable indefinitely. Small structure.
1x Mining Laser- Digs through freakin' anything. Small structure.

[These reports will be included in spoilers once they are a regular occurrence]

After glancing over the report, you set Halstead to the task of scanning the planet. He initially informs you that, fortunately, the planet has an atmosphere (since all of your pressure suits were ruined) but it's thin and low on oxygen content. A man can operate unaided on the planet's surface for several minutes, or a couple of hours on an air supply. Ideally though, you should try to gain access to a cavern where you can establish one of your deployable life support structures.

As you're developing a plan in your head, your medical officer, Dr. Beigarth clambers onto the bridge. He stoops over to get his enormous figure through the doorway. He announces to you: "Putnam! The men are grown uneasy. They're waiting for the some word on what's just happened. I told them to assemble in the cargo bay and wait for some word from you to get them to stop from panicking. You'd better get down there!"

Your objectives, currently:
-Decide what to tell your crew
-Formulate a plan on mining from the planet
-Feel free to ask about the various functions of the ship and your equipment
-Things not on this list are always an option!
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Spinal_Taper

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Re: Rock Raiders- You are the Captain of the L.M.S. Hephaestus
« Reply #4 on: October 21, 2012, 03:24:32 pm »


PLZ PLZ PLZ PLZ.
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Grek

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Re: Rock Raiders- You are without power in orbit of an unknown planet
« Reply #5 on: October 21, 2012, 03:54:02 pm »

We owe it to our loyal crew to tell them at least a little of what is going on. Important points include:

-The long range comms and steller scanner are non-functional. Everything else is up and running.
-The Life Support, Factory and Ground Scanner all need repaired. Teams will be assigned to do so.
-This minor setback should neither endanger the crew nor impede our mission.
-We're planning to send a ground team to explore the surface and are now accepting volunteers.
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GreatWyrmGold

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Re: Rock Raiders- You are without power in orbit of an unknown planet
« Reply #6 on: October 21, 2012, 04:06:09 pm »

Send some people down in the shuttle, including myself. Move everyone and -thing down there ASAP.
Explain that we will simply make a new life here, better than the old.
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TopHat

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Re: Rock Raiders- You are without power in orbit of an unknown planet
« Reply #7 on: October 21, 2012, 05:24:26 pm »

Send some people down in the shuttle, including myself. Move everyone and -thing down there ASAP.
Explain that we will simply make a new life here, better than the old.
No! We have to get the energy crystals to power the engines to get home because...
Because...
Nah, let's just settle here. +1.
Though let's stay on the ship first. It could be a useful base at first.
We may even be able to land it: Instant base!!

EDIT: so Grek's suggestion then. In the long run, stay on the planet. Who needs other humans anyway?
« Last Edit: October 21, 2012, 05:32:05 pm by TopHat »
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JacenHanLovesLegos

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Re: Rock Raiders- You are without power in orbit of an unknown planet
« Reply #8 on: October 21, 2012, 05:35:55 pm »

Awesome! I only have one old rock raiders set, but the game was fun when I was a kid. I almost thought this was a completely unaffiliated forum game that just happened to have the same name.

+1 to Grek's plan.
« Last Edit: October 21, 2012, 05:38:54 pm by JacenHanLovesLegos »
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Aseaheru

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Re: Rock Raiders- You are without power in orbit of an unknown planet
« Reply #9 on: October 21, 2012, 07:04:41 pm »

+1 for greck.
get pressure suits, repair what we can, get scanning.
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GreatWyrmGold

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Re: Rock Raiders- You are without power in orbit of an unknown planet
« Reply #10 on: October 21, 2012, 07:23:41 pm »

I still think we should land ASAP, to preserve as much of the energy on the ship as possible.

The two aren't mutually exclusive, either.
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Aseaheru

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Re: Rock Raiders- You are without power in orbit of an unknown planet
« Reply #11 on: October 21, 2012, 07:42:31 pm »

get pressure suits anyways. i dont know who in their right minds woodnot have ANY pressure suits.
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GreatWyrmGold

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Re: Rock Raiders- You are without power in orbit of an unknown planet
« Reply #12 on: October 21, 2012, 07:48:44 pm »

We have them, they're just broken.
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Aseaheru

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Re: Rock Raiders- You are without power in orbit of an unknown planet
« Reply #13 on: October 21, 2012, 07:49:36 pm »

fix them then
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Johnfalcon99977

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Re: Rock Raiders- You are without power in orbit of an unknown planet
« Reply #14 on: October 21, 2012, 09:05:06 pm »

Fuck yes this was my favorite lego as well when I was a kid. I also remember loving the hell out of the game from the same time period.
« Last Edit: October 21, 2012, 09:07:44 pm by Johnfalcon99977 »
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