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Author Topic: the peasant dwarf  (Read 90738 times)

Tirion

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Re: the peasant dwarf
« Reply #555 on: December 02, 2012, 08:14:42 am »

Why do we need a melee weapon? That pick is more formidable than a warhammer, and we already have some skill in using it. A crossbow with a shitload of silver bolts, on the other hand...
And we need a lot more silver ore for a bladed chariot than what the bird can carry back to the fortress in one go.
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"Fools dig for water, corpses, or gold. The earth's real treasure is far deeper."

AfellowDwarf

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Re: the peasant dwarf
« Reply #556 on: December 02, 2012, 09:01:52 am »

Why are we discussing weaponry and interior decorations while we still have a band thieving raccoons near our precious tavern? We had better place a defence or two, maybe drawbridges to seal off the tavern or cage traps from the underground trees if the tavern owner has an axe we can borrow.
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Aseaheru

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Re: the peasant dwarf
« Reply #557 on: December 02, 2012, 05:00:25 pm »

and thats why i said bring over some lizardmen to be bouncers.
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Tirion

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Re: the peasant dwarf
« Reply #558 on: December 02, 2012, 06:03:49 pm »

and thats why i said bring over some lizardmen to be bouncers.

Agreed. Living guards can tell the difference between guests and attackers. Traps don't. Sure, you could draw warnings about traps, but that only works with rock dumb animals, not people who can make sense of the drawing.
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gchristopher

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Re: the peasant dwarf
« Reply #559 on: December 02, 2012, 09:08:14 pm »

The way this thread elicits responses is like a Rorschach test for DF players.
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AfellowDwarf

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Re: the peasant dwarf
« Reply #560 on: December 03, 2012, 11:12:09 am »

Maybe a door would suffice. We're dealing with racoons here, and lizardmen won't be able to deal with building destroyers anyway.
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Raptorstorm

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Re: the peasant dwarf
« Reply #561 on: December 03, 2012, 12:25:56 pm »

Just have him make a DAS infront of the tavern, that should work.
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AfellowDwarf

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Re: the peasant dwarf
« Reply #562 on: December 03, 2012, 01:16:21 pm »

We've got our crops in front of the tavern, so a DAS would have a relatively small contact area. Racoons are also quick and the mechanism would take time to work. Good chance that it'll miss. We should also wall off the crops and create a new entryway, in case we get locked in, to avoid dehidration and starvation. We should ask for the owner's permission first, of course.
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Uthric

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Re: the peasant dwarf
« Reply #563 on: December 03, 2012, 10:41:20 pm »

I'm marking this thread as dead we can't agree on an Option so he is not going to update it.


Options are.

Get bad ass cart + weapon at home.

Work on tavern.

 Recruited lizard men helpers and go adventuring.

 Pick one and + 1 it so we can get an up date.
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xominxac

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Re: the peasant dwarf
« Reply #564 on: December 04, 2012, 01:55:16 am »

I'm marking this thread as dead we can't agree on an Option so he is not going to update it.


Options are.

Get bad ass cart + weapon at home.

Work on tavern.

 Recruited lizard men helpers and go adventuring.

 Pick one and + 1 it so we can get an up date.

1 + for lizard men.

peregarrett

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Re: the peasant dwarf
« Reply #565 on: December 04, 2012, 02:10:18 am »

Get bad ass cart + weapon at home.
This.
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Tirion

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Re: the peasant dwarf
« Reply #566 on: December 04, 2012, 04:49:14 am »

I'm marking this thread as dead

(Bangs on breastplate) WHAT IS DEAD MAY NEVER DIE!
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Pan

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Re: the peasant dwarf
« Reply #567 on: December 04, 2012, 05:27:50 am »

I'm marking this thread as dead

(Bangs on breastplate) WHAT IS DEAD MAY NEVER DIE!

(Bangs on Tirion's head with spear butt) Thought he'd never shut up.
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Brewster

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Re: the peasant dwarf
« Reply #568 on: December 04, 2012, 07:59:59 am »



After you put the final touches on the tavern's fields, you search for the lizardmen. You find them inside the tavern getting plastered. You find your old pal and step outside away from the ruckus the intoxicated lizards are making. Miming to him you explain that you need men to help you on your adventures. He smiles and nods, showing he can offer two to follow you. He states you can select what type of guardslizard you'd like. (Example: blowgunlizard, spearlizard, wrestlerlizard, so-on-so-forth) He gives off a fruity wine burp as he awaits your answer.

Ultimuh

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Re: the peasant dwarf
« Reply #569 on: December 04, 2012, 08:09:16 am »

My suggestion:
One Spearlizard and one blowgunlizzard.
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