Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 9 10 [11] 12 13 ... 54

Author Topic: the peasant dwarf  (Read 92384 times)

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: the peasant dwarf
« Reply #150 on: November 02, 2012, 03:29:15 pm »

he just had a drink.

Quote
You stock up on some food and enjoy a long drink of dwarven beer.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

hostergaard

  • Bay Watcher
  • Pull lever R
    • View Profile
Re: the peasant dwarf
« Reply #151 on: November 02, 2012, 06:15:41 pm »

Examine the passed out dwarf and see if he have anything to steal.

Make sure no one sees you!
Logged
They decided to leave my fortress via the circus because the front door was locked to keep Goblins out.  THAT should be an interesting trip back to the Mountainhome.

Brewster

  • Bay Watcher
  • Dabbling Engraver
    • View Profile
Re: the peasant dwarf
« Reply #152 on: November 02, 2012, 06:25:40 pm »



You walk back to your old crafting table near the Mine Leader's office.
Search for more runes on the walk there, but with no luck. Most likely she found all the runes in THIS fortress and already taught them to you.
You cut the rough citrine and make polished jewels from them. You make an anti-strengthening granite ring. You craft an amulet of light, that when touched glows on and off. You place strengthening runes on your pick.
You are unable to hide the markings and gems, and instead encrust them into the items themselves. Most dwarfs would simply view these as decorations and the art of Runesmithing would be the last thing on someone's mind, as most the fortress doesn't even know the craft exist.
(Runesmithing +3)

Spoiler: INVENTORY (click to show/hide)
« Last Edit: November 02, 2012, 06:37:44 pm by Brewster »
Logged

tomio175

  • Bay Watcher
    • View Profile
Re: the peasant dwarf
« Reply #153 on: November 02, 2012, 06:36:02 pm »

Take the stuff with you, go search for iron.
Logged
...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: the peasant dwarf
« Reply #154 on: November 02, 2012, 07:03:31 pm »

then ask the boss if there is another place you can go.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

tomio175

  • Bay Watcher
    • View Profile
Re: the peasant dwarf
« Reply #155 on: November 02, 2012, 07:27:46 pm »

then ask the boss if there is another place you can go.
Fuck the boss. (DO NOT TAKE THAT LITERALLY, PLEASE)
Go mine iron and then make yourself a decent weapon.
Logged
...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

Uthric

  • Bay Watcher
    • View Profile
Re: the peasant dwarf
« Reply #156 on: November 02, 2012, 07:33:32 pm »

You are struck by a strange mood.

Required  items.

Granite
Copper
2 Fire opals

Product is a cepter/magic wand. That is stolen by a kobold theif the moment u set it down.
« Last Edit: November 02, 2012, 07:36:21 pm by Uthric »
Logged

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: the peasant dwarf
« Reply #157 on: November 02, 2012, 08:09:19 pm »

then see if you can be sent to a older mountanhome
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

CountAlex

  • Bay Watcher
  • SpoonMaster
    • View Profile
Re: the peasant dwarf
« Reply #158 on: November 03, 2012, 05:03:34 am »

then see if you can be sent to a older mountanhome

Yea, find elders/storytellers/traders/anybody similar who can tell about other Mountain Homes, get map/direction and prepare to travel for new runes.
Also, try to find out gypsy's fate at Captain of the Guard's office. If he'll refuse, dig the way there in the night and check notes.
« Last Edit: November 03, 2012, 06:14:29 am by CountAlex »
Logged
Adventures of brave Likot Udendeb in pictures
Urist McLegendary likes adamantine, steel, mugs and noobs for their questions. He absolutely detests trolls.

tomio175

  • Bay Watcher
    • View Profile
Re: the peasant dwarf
« Reply #159 on: November 03, 2012, 05:41:48 am »

then see if you can be sent to a older mountanhome

Yea, find elders/storytellers/traders/anybody similar who can tell about other Mountain Homes, get map/direction and prepare to travel for new runes.
Also, try to find out gypsy's fate at Captein oа Guard's office. If he'll refuse, dig the way there in the night and check notes.
If the queen is in this mountainhome, why would you want to go anywhere else without proper weapons? The other thing is pretty good though, find out what happened to the gypsy.
Logged
...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

Scruffy

  • Bay Watcher
  • !!DRUNK FORTRESS!! Come smell the ashes
    • View Profile
Re: the peasant dwarf
« Reply #160 on: November 03, 2012, 06:32:05 am »

So, what does an anti-strenghtening ring actually do? will it shatter if you poke it?
Logged
The weredwarf Urist McUrist has come! A bearded drunkard twisted into minute form. It is crazed for booze and socks. Its unwashed beard is tangled. It needs alcohol to get through the working day and has gone without a drink for far too long. Now you will know why you fear the mines.

Et tu, Urist

Brewster

  • Bay Watcher
  • Dabbling Engraver
    • View Profile
Re: the peasant dwarf
« Reply #161 on: November 03, 2012, 08:41:16 am »



You test the granite ring by wearing it and punching a statue. Interestingly enough nothing happened, but later when another dwarf leaned on the statue it collapsed. The now fallen dwarf muttered about how the stone material was brittle and stormed off to find the maker of the statue.

You find the Miner's Guild Leader and ask him about the older fortresses. He explains in 152 they moved into this fortress from a fortress not too far away. He explains it's only a few days journey. Either through the caverns where the monsters will eat you, or above ground where the goblins will slay you.

Your magic items STILL need names.

Spoiler: INVENTORY (click to show/hide)

Scruffy

  • Bay Watcher
  • !!DRUNK FORTRESS!! Come smell the ashes
    • View Profile
Re: the peasant dwarf
« Reply #162 on: November 03, 2012, 09:08:57 am »

Caverns! Atleast there will always be little holes to hide in when a random FB or cave dragon is roaming nearby. Oh, and plumphelmet men and purring maggots! Oh joy! It's a dwarven paradise.
Logged
The weredwarf Urist McUrist has come! A bearded drunkard twisted into minute form. It is crazed for booze and socks. Its unwashed beard is tangled. It needs alcohol to get through the working day and has gone without a drink for far too long. Now you will know why you fear the mines.

Et tu, Urist

tomio175

  • Bay Watcher
    • View Profile
Re: the peasant dwarf
« Reply #163 on: November 03, 2012, 09:26:00 am »

Get equipment and training, damnit!
Logged
...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

katana

  • Bay Watcher
  • EVERY TIME I POST PEOPLE RUN AWAY
    • View Profile
Re: the peasant dwarf
« Reply #164 on: November 03, 2012, 09:51:09 am »

YOU FOOL!

Ordinary dwarves cannot decorate weapons with gems! They'll think you've got an artifact!
Logged
AND IF THIS FAILS MY IDENTICAL TWIN BROTHER WHO WILL APPEAR IN THE MIGRANT WAVE THAT ARRIVES AFTER MY DEMISE WILL REPLACE ME.
(Tldr: THERE IS NO SUCH THING AS FRIENDLY FIRE SALT)
Pages: 1 ... 9 10 [11] 12 13 ... 54