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Author Topic: the peasant dwarf  (Read 88524 times)

Tirion

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Re: the peasant dwarf
« Reply #165 on: November 03, 2012, 10:59:21 am »

What happened to the old fortress? Is it abandoned? Destroyed? Unless it had to be evacuated in a hurry, it's doubtful anything new can be learned there.
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"Fools dig for water, corpses, or gold. The earth's real treasure is far deeper."

tomio175

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Re: the peasant dwarf
« Reply #166 on: November 03, 2012, 11:18:09 am »

YOU FOOL!

Ordinary dwarves cannot decorate weapons with gems! They'll think you've got an artifact!
Normal equipment. Ugh.
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...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

Tirion

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Re: the peasant dwarf
« Reply #167 on: November 03, 2012, 11:29:17 am »

YOU FOOL!

Ordinary dwarves cannot decorate weapons with gems! They'll think you've got an artifact!
Normal equipment. Ugh.

They import decorated equipment all the time.
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"Fools dig for water, corpses, or gold. The earth's real treasure is far deeper."

Ultimuh

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Re: the peasant dwarf
« Reply #168 on: November 03, 2012, 11:29:43 am »

Names for the runed equipment:

◀granite amulet►: Sparklegem
◀granite ring►: Granitecircle
◀copper pick►: Rocksmash
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Aseaheru

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Re: the peasant dwarf
« Reply #169 on: November 03, 2012, 11:38:30 am »

Names for the runed equipment:

◀granite amulet►: Sparklegem
◀granite ring►: Granitecircle
◀copper pick►: Rocksmash
+1
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Uthric

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Re: the peasant dwarf
« Reply #170 on: November 03, 2012, 11:41:14 am »

This requires an update ever 2 hours!
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peregarrett

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Re: the peasant dwarf
« Reply #171 on: November 03, 2012, 11:59:35 am »

Names for the runed equipment:
Too obvious for a dwarven equipment

◀granite amulet►: Bulb of Deity's Son
◀granite ring►: Touch of Delayed Sickness
◀copper pick►: An Ordinary Equipment
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Did you know that the Russian word for "sock" is "no sock"?
I just saw a guy with two broken legs push a minecart with a corpse in it. Yeah.

Aseaheru

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Re: the peasant dwarf
« Reply #172 on: November 03, 2012, 12:44:01 pm »

ooh. i like those.
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katana

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Re: the peasant dwarf
« Reply #173 on: November 03, 2012, 02:28:56 pm »

Names for the runed equipment:
Too obvious for a dwarven equipment

Too fitting for a dwarven equipment
◀granite amulet►: Ratflame the cow of swords
◀granite ring►: Dragonwhirled
◀copper pick►: Heavyfeather the merchant of rope
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AND IF THIS FAILS MY IDENTICAL TWIN BROTHER WHO WILL APPEAR IN THE MIGRANT WAVE THAT ARRIVES AFTER MY DEMISE WILL REPLACE ME.
(Tldr: THERE IS NO SUCH THING AS FRIENDLY FIRE SALT)

peregarrett

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Re: the peasant dwarf
« Reply #174 on: November 03, 2012, 02:31:04 pm »

Names for the runed equipment:
Too obvious for a dwarven equipment

Too fitting for a dwarven equipment
◀granite amulet►: Ratflame the cow of swords
◀granite ring►: Dragonwhirled
◀copper pick►: Heavyfeather the merchant of rope
*thumb up*
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Did you know that the Russian word for "sock" is "no sock"?
I just saw a guy with two broken legs push a minecart with a corpse in it. Yeah.

Tirion

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Re: the peasant dwarf
« Reply #175 on: November 03, 2012, 02:50:43 pm »

Why name them? They aren't artifacts, and nothing has been killed with them so far. Except for the pick, which was used to slay a single pet...
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"Fools dig for water, corpses, or gold. The earth's real treasure is far deeper."

Aseaheru

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Re: the peasant dwarf
« Reply #176 on: November 03, 2012, 03:13:31 pm »

just call them *objectnamehere*
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peregarrett

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Re: the peasant dwarf
« Reply #177 on: November 03, 2012, 03:17:41 pm »

Why name them? They aren't artifacts, and nothing has been killed with them so far. Except for the pick, which was used to slay a single pet...
It's a home rule.
You need to name your now magical item. All magical items crafted will need special names.
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Did you know that the Russian word for "sock" is "no sock"?
I just saw a guy with two broken legs push a minecart with a corpse in it. Yeah.

Tirion

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Re: the peasant dwarf
« Reply #178 on: November 03, 2012, 03:46:46 pm »

Why name them? They aren't artifacts, and nothing has been killed with them so far. Except for the pick, which was used to slay a single pet...
It's a home rule.
You need to name your now magical item. All magical items crafted will need special names.

The guy should get a rune tattoo. That way he could no longer delay getting a name  :P
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"Fools dig for water, corpses, or gold. The earth's real treasure is far deeper."

Scruffy

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Re: the peasant dwarf
« Reply #179 on: November 03, 2012, 05:33:56 pm »

Why name them? They aren't artifacts, and nothing has been killed with them so far. Except for the pick, which was used to slay a single pet...
It's a home rule.
You need to name your now magical item. All magical items crafted will need special names.

The guy should get a rune tattoo. That way he could no longer delay getting a name  :P
Perhaps a nice anti-strenghtening rune. Judging from how it affected the statues, everything the peasant touches would wither and crumble. Great for punching giant rats! (as long as he doesnt touch his beard or "interact" with the beautiful queen)
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The weredwarf Urist McUrist has come! A bearded drunkard twisted into minute form. It is crazed for booze and socks. Its unwashed beard is tangled. It needs alcohol to get through the working day and has gone without a drink for far too long. Now you will know why you fear the mines.

Et tu, Urist
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