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Author Topic: the peasant dwarf  (Read 92041 times)

Brewster

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Re: the peasant dwarf
« Reply #15 on: October 21, 2012, 11:29:26 am »



You travel through the stock rooms to go to the southwest mines. The stock rooms are hardly visited, and you see no other dwarfs in the area. All you hear is your own heavy breathing as you cautiously walk through the bins and bags full of the fortresses wares. Cursing yourself you should have brought a torch. You grip your pick even tighter when you hear the occasion scratching or dripping sound. You are sure you hear a hissing sound to you left, or was it your right?! Your imagination is running wild!

Spoiler: INVENTORY (click to show/hide)

Scruffy

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Re: the peasant dwarf
« Reply #16 on: October 21, 2012, 11:50:01 am »

You hear a sudden, loud noise from somewhere. Scared and paniced you swing the pick with all your might to your right. You feel the pick hit and sink into something. You hear a horrible shriek that stops as fast as it started. You creep closer to see what you just hit..
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The weredwarf Urist McUrist has come! A bearded drunkard twisted into minute form. It is crazed for booze and socks. Its unwashed beard is tangled. It needs alcohol to get through the working day and has gone without a drink for far too long. Now you will know why you fear the mines.

Et tu, Urist

CountAlex

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Re: the peasant dwarf
« Reply #17 on: October 21, 2012, 12:00:22 pm »

Feel rage for anything that dares to hiss on you and charge in random direction with yells and waving pick in hands
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Adventures of brave Likot Udendeb in pictures
Urist McLegendary likes adamantine, steel, mugs and noobs for their questions. He absolutely detests trolls.

Brewster

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Re: the peasant dwarf
« Reply #18 on: October 21, 2012, 02:26:35 pm »



With all your will, you swallow your nerves and concentrate on the sounds around you. With the first hint of a 'hiss' you swing wildly to your right and connect! You hear an extremely loud snarl and a jerk at the end of your pick, causing you to lose your grip, but then nothing. You crawl in the darkness and find between two barrels is an exterminated large rat. It must of came from the caverns below. The sight of blood and rat brains sickens you.
(+1 mining, +1 fighting, +1 observer)

Spoiler: INVENTORY (click to show/hide)
« Last Edit: October 21, 2012, 02:32:16 pm by Brewster »
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Scruffy

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Re: the peasant dwarf
« Reply #19 on: October 21, 2012, 03:18:52 pm »

Aww, I was hoping that it would be a sleeping drunkard or the queen
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The weredwarf Urist McUrist has come! A bearded drunkard twisted into minute form. It is crazed for booze and socks. Its unwashed beard is tangled. It needs alcohol to get through the working day and has gone without a drink for far too long. Now you will know why you fear the mines.

Et tu, Urist

hops

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Re: the peasant dwarf
« Reply #20 on: October 21, 2012, 04:15:40 pm »

Sleeping drunkard: Try to kill the guy who killed your pet rat
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she/her. (Pronouns vary over time.) The artist formerly known as Objective/Cinder.

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Firehawk45

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Re: the peasant dwarf
« Reply #21 on: October 21, 2012, 04:46:29 pm »

Take the rat to the butchery.... Theve got to pay for that, and even if not, flesh is nice :)
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Scruffy

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Re: the peasant dwarf
« Reply #22 on: October 21, 2012, 05:04:43 pm »

It is cold here in the mines and you remember a really important axedwarf being famous for wearing a wolfpelt on as a cloak and hood. You choose to skin the rat and wear it's (still somewhat bloody) head as a hood.
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The weredwarf Urist McUrist has come! A bearded drunkard twisted into minute form. It is crazed for booze and socks. Its unwashed beard is tangled. It needs alcohol to get through the working day and has gone without a drink for far too long. Now you will know why you fear the mines.

Et tu, Urist

Brewster

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Re: the peasant dwarf
« Reply #23 on: October 21, 2012, 07:18:06 pm »



You take your dagger from your pack and begin skinning the fresh corpse. As you've never butchered anything before you make a mess of the skin and it takes you ages to finally make a hat from it. You proudly wear your new item, as blood trickles down your neck. Before you even realize you hear screaming "Not SQUEAKERZ!!!" You barely glance out of the corner of your eye as a drunkard wielding a mug rushes you.
(+1 butcher)

Spoiler: INVENTORY (click to show/hide)
« Last Edit: October 21, 2012, 07:19:51 pm by Brewster »
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Scruffy

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Re: the peasant dwarf
« Reply #24 on: October 21, 2012, 07:26:51 pm »

You pick up your gear and quickly make your escape into the mines. You can hear the drunkards (who looked surprisingly much like the Mayor Urist ) footsteps somewhere behind you.
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The weredwarf Urist McUrist has come! A bearded drunkard twisted into minute form. It is crazed for booze and socks. Its unwashed beard is tangled. It needs alcohol to get through the working day and has gone without a drink for far too long. Now you will know why you fear the mines.

Et tu, Urist

Brewster

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Re: the peasant dwarf
« Reply #25 on: October 22, 2012, 05:39:13 pm »



You bend over to pick-up your gear and... woop! The stumbling drunk trips over your person and flies across the room! You apparently have slayed this poor dwarfs pet rat.
(+1 dodge)



Spoiler: INVENTORY (click to show/hide)

CountAlex

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Re: the peasant dwarf
« Reply #26 on: October 23, 2012, 03:09:34 am »

Pick up his mug and keep moving to mine.
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Adventures of brave Likot Udendeb in pictures
Urist McLegendary likes adamantine, steel, mugs and noobs for their questions. He absolutely detests trolls.

Ultimuh

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Re: the peasant dwarf
« Reply #27 on: October 23, 2012, 03:37:51 am »

Drunkard: Melancholy mode activate!
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peregarrett

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Re: the peasant dwarf
« Reply #28 on: October 23, 2012, 03:39:32 am »

Fill his mug with rat's blood and intestines, then leave him suffering. Let the tantrum spiral begins!
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Did you know that the Russian word for "sock" is "no sock"?
I just saw a guy with two broken legs push a minecart with a corpse in it. Yeah.

Brewster

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Re: the peasant dwarf
« Reply #29 on: October 23, 2012, 07:38:24 am »



You pick up his mug and fill it with some rat remains. You tip-toe past the unconscious drunk and continue your travels towards the mine. Being hungry, you consume a strawberry while walking. When you can see the faint glow of the mine entrance you hear a slurred scream "I'lls get jewwwsss!" You feel you are too young to now have an official nemesis.
(+1 ambusher)

Spoiler: INVENTORY (click to show/hide)
« Last Edit: October 23, 2012, 07:41:39 am by Brewster »
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