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Author Topic: DF 2048  (Read 14382 times)

wer6

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Re: DF 2048
« Reply #75 on: October 26, 2012, 12:42:09 pm »

[D]ig out basic quarters and eating room after you've [D]ug out some farms. Then, [d]esignate some trees to be cut down. Afterwards, get some basic furniture and get ourselves a barracks and bedroom stuff going.

this but make a  bridge so that we can seal our selves if luck  is not on our side...
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10ebbor10

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Re: DF 2048
« Reply #76 on: October 26, 2012, 01:02:02 pm »

[D]ig out basic quarters and eating room after you've [D]ug out some farms. Then, [d]esignate some trees to be cut down. Afterwards, get some basic furniture and get ourselves a barracks and bedroom stuff going.

this but make a  bridge so that we can seal our selves if luck  is not on our side...
DF 2048. A bridge won't be a 100% secure system anymore. A door would probably be better.
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wer6

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Re: DF 2048
« Reply #77 on: October 26, 2012, 01:05:50 pm »

oover a pit: with a door on the fort-side of the bridge.
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10ebbor10

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Re: DF 2048
« Reply #78 on: October 26, 2012, 01:11:18 pm »

oover a pit: with a door on the fort-side of the bridge.
I'd prefer if we get a rudimentary fort done first. There's no point in having a nice defensive system while our stuff is still outside.

Nevertheless, I prefer if we'd build out fort in the lower right, middle right or the top right. Might want to avoid evilness.
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wer6

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Re: DF 2048
« Reply #79 on: October 26, 2012, 01:50:15 pm »

yea but the bridge a lock to our doors should be second priority because if ravens come in were fuuucckkeedd
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10ebbor10

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Re: DF 2048
« Reply #80 on: October 26, 2012, 01:54:28 pm »

yea but the bridge a lock to our doors should be second priority because if ravens come in were fuuucckkeedd
They're just birds. They can't do any harm. As for a lock. A horizontal bar can block it easily.
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wer6

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Re: DF 2048
« Reply #81 on: October 26, 2012, 02:00:59 pm »

my fortress was in a haunted biome and the only thing that cames was ravens fucking ravens they slaughtered my dwarfs lik they were mouses :( and they attacked at the beggining too with no military.
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10ebbor10

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Re: DF 2048
« Reply #82 on: October 26, 2012, 02:02:01 pm »

my fortress was in a haunted biome and the only thing that cames was ravens fucking ravens they slaughtered my dwarfs lik they were mouses :( and they attacked at the beggining too with no military.
DF 2048 =/= Df 2012
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wer6

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Re: DF 2048
« Reply #83 on: October 26, 2012, 02:05:38 pm »

well i guess...  :-\ well if it is sad  ferry tale then i guess undead phenix's?
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Zanzetkuken The Great

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Re: DF 2048
« Reply #84 on: October 26, 2012, 02:12:53 pm »

undead phenix's?

...How does that work?
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wer6

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Re: DF 2048
« Reply #85 on: October 26, 2012, 02:16:30 pm »

when they are killed the ashs got necro'd?

oh wait bay12 physics...
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adwarf

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Re: DF 2048
« Reply #86 on: October 26, 2012, 04:12:07 pm »

when they are killed the ashs got necro'd?

oh wait bay12 physics...
No, that is literally impossible :| When a phoenix die it gets reborn from the ashes every time. You can't necro a phoenix.
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wer6

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Re: DF 2048
« Reply #87 on: October 26, 2012, 04:18:12 pm »

well ok  :-\ i got attacked by undead phenixs once kind of creapy now that i think about it...
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Knight Otu

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Re: DF 2048
« Reply #88 on: October 27, 2012, 09:02:28 am »

Year 126, Week 2 (Early Spring, The Elk)
Oku Ura is waxing
Aveanaye is empty

You mark two trees for felling, a large hollow birch and a smaller shadowoak, netting 70 logs in total. You dig into the stone, getting 20 granite, mining out a few small rooms and a larger one, designating the small rooms as bedrooms and the larger one as a dining room. The dwarves slowly claim the bedrooms.
You set up a small area as a carpenter's workshop, placing a crafter's toolbox in the area.

Spoiler: Your units (click to show/hide)

Spoiler: Other units (click to show/hide)

Spoiler: Your resources (click to show/hide)

"The quality of a room depends on its contents. A bedroom without a bed is hardly any better than letting your dwarves sleep on the ground. A workshop without tools, a chair, or a table won't make quality goods fast. Some rooms even require some types of furniture to properly work, such as furnaces. Being inside rather than outside is very important for some rooms, especially bedrooms, while other rooms work better outside."
"You can set several options for rooms - bedrooms, for example, are by default set to be claimable by the first dwarf to set foot into them. You can make them unclaimable, directly assign them to dwarves or positions, usable by the militia or military as barracks, and so on."
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GreatWyrmGold

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Re: DF 2048
« Reply #89 on: October 27, 2012, 09:12:09 am »

Make a farm.
Take screenshots.
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