You check all of the compendium options, but the bestiary/flora option turns out to be too long to read (or rather type) right now. You export it in the hope that you can consult it as needed.
The Realm of Crowns is a human kingdom of Onra Arkur, ruled by the human king Rane Silverwing from Olithjirdo. Its symbol is a green shadowoak on white ground. It consists of about eleven towns and cities, 35 villages, and scores of assorted sites, holding an approximate population of 20000, of which around 80% are human, 18% are dwarves, and the rest being a mixture of woodfey, blood gremlins, and goosefey.
Rane Silverwing, aged 25, has ruled the Realm of crowns for seven years and is married to Theñi Silverwing, aged 18. The warlord of the Realm of Crowns is Ònul Abbeycrypts, a 65-year old dwarf, appointed 43 years ago.
The Realm of Crowns is at war with the Dark Hell of Blood and Flabbagklad by virtue of its alliance with the Peak of Thorns, and with Hullaruddrum over the treatment of prisoners and their insidious and dangerous nature. It is loosely at peace with the Nations of Swords and the Far Mines of Eternity.
The Peak of Thorns is a dwarven kingdom of Onra Arkur, ruled by the dwarven queen Tholtig Abbeycrypts from Nuden Athel. Its symbol was a white mountain peak on black ground. It consists of about ten mountain halls, thirty hill dwarf settlements, and scores of assorted sites, holding an approximate population of 18000, mostly dwarves and a few humans. It is divided into three duchies.
Tholtig Abbeycrypts, aged 93, has ruled the Peak of Thorns for 72 years, is widowed, and has three children. The general of the Peak of Thorn is Tulon Wirefreckle, a 54-year old dwarf who has only been appointed four years ago.
The Peak of Thorns is at war with the Dark Hell of Blood over their insidious and dangerous nature, and with Flabbagklad over territorial conflicts and thievery. It is loosely at peace with the Nations of Swords and the Far Mines of Eternity, and allied with the Realm of Crowns.
The Nations of Swords is a coalition of human settlements of Onra Arkur, ruled by a council of warlords from the major cities, seated in Ithruasi. Its symbol is a silver axe on green ground. It consists of about five towns and cities, 20 villages, and several assorted sites, holding an approximate population of 9000, mostly humans and a a few dwarves and woodfey.
The warlord of Ithruasi is the human Cor Crimsondune, aged 45, who has held this position for 27 years. She is unmarried, but has adopted four children.
The Nations of Swords is at war with the Dark Hell of Blood, the Darkness of Withering, Flabbagklad and Hullaruddrum over territorial conflicts, thievery, and their insidious and dangerous nature. It is loosely at peace with the Realm of Crowns, the Peak of Thorns, and the Far Mines of Eternity.
The Far Mines of Eternity is a dwarven kingdom of Onra Arkur, ruled by the dwarven king Lål Knighthelms from Asturdim. Its symbol is a red hollow crundle on black ground. It consists of about four mountain halls, twelve hill dwarf settlements, and several assorted sites, holding an approximate population of 8000, of which about 90% are dwarves and the rest are humans.
Lål Knighthelms, aged 68, has ruled the Far Mines of Eternity for 21 years. He is married to Nil Knighthelms, aged 71, and has seven children. The general of the Far Mines of Eternity is Rîsen Turniron, a 30-year old dwarf who has held his position for ten years.
The Far Mines of Eternity is at war with Hullaruddrum over territorial conflicts and loosely at peace with the Realm of Crowns, the Peak of Thorns, and the Nations of Swords.
The Dark Hell of Blood is a coalition of skulking goblin tribes of Onra Arkur, ruled by the goblin iron hand Zumzust Guilehag from Åst Stosbûb. Its symbol is a green skull on white ground.It consists of a conquered mountain hall and seven dark fortresses, holding an approximate population of 8000, of which about 60% are skulking goblins, 20% are human, 10% are dwarves, and the rest are blood gremlins, skull imps, and scar gnomes.
Zumzust Guilehag, older than recorded history, has ruled the Dark Hell of Blood for 120 years and is unmarried.
The Dark Hell of Blood is at war with the Peak of Thorns, the Nations of Swords, and the Realm of Crowns over their refusal to embrace the night. It is loosely at peace with the Darkness of Withering, Flabbagklad, and Hullaruddrum.
The Leaves of Talent are a woodfey tribe of the Sylvan, a plane related to Onra Arkur. Its symbol is a green sacred willow on blue ground, It consists of four forest retreats, holding an approximate population of 7000, all woodfey.
The Leaves of Talent holds no important leaders, and exercise neutrality towards the conflicts of Onra Arkur.
The Green Acorns of Trust are a goosefey principality of the Sylvan, a plane related to Onra Arkur, ruled by the Prince of Geese. Its symbol is a white goosefey feather on blue ground. It consists of three aerie retreats, holding an approximate population of 5000, all goosefey.
The Prince of Geese and his rule over the Green Acorns of Trust are older than recorded history. The Acorn of Trust exercises neutrality towards the conflicts of Onra Arkur.
The Darkness of Withering is a blood gremlin tribe of Onra Arkur, ruled by the blood gremlin master Tospas the Reaper. Its symbol is a red claw on white ground. It consists of the dark tower Uspung Kareb, holding an approximate population of 4000, all blood gremlins.
Tospas the Reaper, older than recorded history, has ruled the Darkness of Withering for seven years. The Darkness of Withering is at war with the Nations of Swords over territorial conflicts and their refusal to embrace the night. It is loosely at peace with the Dark Hell of Blood, Flabbagklad, and Hullaruddrum.
Flabbagklad is a skull imp tribe of Onra Arkur. Its symbol is a black five-pointed star on yellow ground. It consists of the deep fortress Filrada, holding an approximate population of 3500, all skull imps.
Flabbagklad holds no important leaders, and is at war with the Realm of Crowns, the Peak of Thorns, and the Nations of Swords. It is loosely at peace with the Dark Hell of Blood and the Darkness of Withering. It is allied with Hullaruddrum.
Hullaruddrum is a scar gnome tribe of Onra Arkur. Its symbol is a red wave on white ground. It consists of the cave Baragradli, holding an approximate population of 3000, all scar gnomes.
Hullaruddrum holds no important leaders, and is at war with the Realm of Crowns, the Nations of Swords, and the Far Mines of Eternity. It is loosely at peace with the Dark Hell of Blood and the Darkness of Withering. It is allied with Flabbagklad.
Olithjirdo is the Capital City of the Realm of Crowns. It has an approximate population of 2500, of which around 75% are human, 20% are dwarves, and the rest being a mixture of woodfey, blood gremlins, and goosefey. Olithjirdo holds two market squares, a walled keep, four temples, a dungeon, catacombs, a sewer, and two libraries as major structures. It has a mayor, the human Ramet Alebaker.
Major products found in Olithjirdo include night porcelain goods, scimitars, and processed silent horse products.
Nuden Athel is the Mountain Home of the Peak of Thorns. It has an approximate population of 2000, of which around 95% are dwarves and the rest being humans. Nuden Athel holds an outside market, five temples, and catacombs as major structures. It has a major, the dwarf Tílgil Umberfly, and is the seat of the dwarven duchess Zalìs Safefurnace.
Major products found in Nuden Athel include starsteel weapons, processed dark bat products, and ash morel.
Ithruasi is the Capital City of the Nations of Swords. It has an approximate population of 1700, of which around 95% are humans and the rest being dwarves and woodfey. Ithruasi holds a market square, a walled keep, a temple, a dungeon, catacombs, a sewer, and a port as major structures. It is the seat of the human warlord Cor Crimsondune.
Major products found in Ithruasi include processed umbrawhale products, shadowy coral, and great axes.
Asturdim is the Mountain Home of the Far Mines of Eternity. It has an approximate population of 1500, of which around 90% are dwarves and the rest being humans. Asturdim holds an outside market, a temple, and catacombs as major structures. It has a major, Doren Commonblade.
Major products found in Asturdim include night porcelain goods, processed black hog products, and pickaxes.
Zefon Keng is a mountain hall in the Peak of Thorns. It has an approximate population of 1200, mostly dwarves with a few humans. Zefon Keng holds an outside market, a temple, and catacombs as major structures. It has a major, the dwarf Ber Graniteyouth, and is the seat of the dwarven duke Lolok Coppereyes.
Major products found in Zefon Keng include bloodcopper weapons and shields, processed dark bat products, and eyerock goods.
Iñousan is a town in the Realm of Crowns. It has an approximate population of 1200, of which around 85% are human, 15% are dwarves, and a few being a mixture of woodfey, blood gremlins, and goosefey. Iñousan holds a market square, a walled keep, a dungeon, a sewer, and a port as major structures. It has a mayor, the human Medon Oceanpaths.
Major products found in Iñousan include processed umbrawhale products, shadowy coral, and longswords.
Aludtobul is a mountain hall of the Far Mines of Eternity. It has an approximate population of 1000, of which around 90% are dwarves and the rest being humans. Aludtobul holds an outside market, a temple, catacombs, and a library as major structures. It has a major, the dwarf Rith Tinglazes.
Major products found in Aludtobul include silver tools, silkbee silk cloth, and chain shirts.
Åst Stosbûb is a former mountain hall conquered by the Dark Hell of Blood, formerly of the Peak of Thorns. It has an approximate population of 1000, of which around 50% are dwarves, 45% are skulking goblins, and the rest being humans. Åst Stosbûb holds an arena and a temple as major structures.
Ethbaramet is an enslaved town formerly of the Nations of Swords, now ruled by the hunchbacked ogre Olngö the Gray. It has an approximate population of 750, mostly human with a few other assorted creatures. Ethbaramet holds an arena as a major structure.
Sporrosubi was a former city in the Realm of Crowns until contact with it was lost. Its current status is unknown. When last seen, it had an approximate population of 2500, mostly humans with a few dwarves. It held two market squares, a walled keep, five temples, a majestic palace,a dungeon, a sewer, catacombs, and four libraries as major structures.
Onra Arkur currently sees two alliances and seven wars between major powers.
The Alliance of Crown and Thorn is an alliance between the Realm of Crowns and the Peak of Thorns. It has persisted for 45 years. The terms of the alliance include that the Peak of Thorns provides a skilled strategist and tactitian as the general of the Realm of Crowns and that each civilization aids the other in wars on request.
Kullaflad is an alliance between Flabbagklad and Hullaruddrum. It has persisted for three years. The terms of the alliance include that each civilization aids the other in wars on request and that each civilization provides shelter for civilians if requested.
The War of the Brightening Peak is a war between the Dark Hell of Blood and the Alliance of Crown and Thorn. It has seen 71 battles over 31 years. One of the main reasons for the war are irreconcilable differences in the moral outlook of the opponents.
The Swords against Blood is a war between the Nations of Swords and the Dark Hell of Blood. If has seen over a hundred battles in 45 years. One of the main reasons for the war are irreconcilable differences in the moral outlook of the opponents.
The Withering Conflict is a war between the Nations of Swords and the Darkness of Withering. It has seen three battles in the last year. One of the main reasons for the war are irreconcilable differences in the moral outlook of the opponents.
Flabbagklad is involved in two wars, one against the Alliance of Crown and Thorn, and one against the Nation of Swords. Neither war has received a formal name.
Hullaruddrum is involved in three wars, one against the Alliance of Crown and Thorn, one against the Nations of Swords, and one against the Far Mines of Eternity. Neither war has received a formal name.
The Civilized People
Blood Gremlin
Dwarf
Goosefey
Human
Prince of Geese
Scar Gnome
Skulking Goblin
Skull Imp
Woodfey
Important Domestic Creatures
Black Hog
Cave Ox
Chicken
Cow
Ghostly Cat
Honey Bee
Pig
Silent Horse
Silkbee
Stalking Hound
Important Known Creatures of Power
Great Hag
Green Fisher
Grisly Puppet
Hunchbacked Ogre
Leaf-Haired Crone
Ratfaced Troll-Witch
Savant Viper
Important Known Wild Beasts
Dark Bat
Hollow Crundle
Scarborn Wolf
Umbrawhale
Wild Boar
Important Known Plants
Ash Morel
Plump Helmet
Sacred Willow
Shadowoak
Shadowy Coral
Onra Arkur is a world with a single yellow sun, and two moons, a large grey moon, and a large green moon.
The grey moon, commonly called Oku Ura, is associated with death, night, and darkness. It is said that when it is full, the werebeasts of the world fall into frenzy.
The green moon, commonly called Aveanaye, is associated with plants and nature. It is said that when it is full, gateways to the Sylvan open up in sacred locations.
Six constellations are commonly recognized as important on the night sky.
The Hag rules early winter and midwinter. It is associated with deformity, immortality, and magic, and is said to depict the great hag Ciriko Datha.
The Elk rules late winter and early spring. It is associated with animals, rebirth, and hunting.
The Oak rules midspring and late spring. It is associated with plants and rivers, and is said to depict the first tree to have grown on the Sylvan.
The Bear Cub rules Early summer and midsummer. It is associated with strength, youth, and pregnancy.
The Mountain Peak rules late summer and early fall. It is associated with earth, metals, and mountains, and it said to depict the volcano Immortal Peak of Flames.
The Eternal Hair rules midfall and late fall. It is associated with beauty, art, and inspiration.
One plane is known to be associated with Onra Arkur, the Sylvan. The Sylvan is a world of great forests and swamps, and home to strange plants and beasts.
You then enter Settlement mode. It appears that you get the option to play as the human and the dwarven civilizations in this world.