Yep highly appreciated! while my machine is a beast and can handle normal DF i had never played with a mod before so wanted to start simple upon my return to DF
Thistleknot compiled most of the bug fixes and this into one of his mods which is what i use, although he left out the [yarn] fix for some reason.
Derp, did I hear my name?
Well, I thought I put in fixes from some other chaps PLUS my mods. Please be aware my mod isn't accelerated mod with JUST the bug fixes, it's got some borrowed stuff from other mods, but in all honesty, one could just not use those features (i.e. don't make bronze anvils, or stone bins... wait, no, there is one exploit that can't be avoided, in my mod the military trains a
buttload faster) and it would play like regular df (except possibly with some traded items, but I guess you could just not buy those too).
I thought I put the yarn fix in there, as I was just copying and pasting from some other chaps, now I'm going to have to check it out.
Update:
Okay, I found out why I didn't include the yarn fix... cuz Jimmy said
here there was an obscure fix for it, but for shits and giggles, I added the yarn fix anyways (see AccMod link in my signature)
If I feel like I have the time, maybe I'll create a vanilla version of all these rolled up changes, to be honest though, I just made it for myself, but never really got confirmation from my playtest that things were working as intended from Jimmy's fixes, but to be honest, if someone just copied Jimmy's fixes from the post he posted a while back, and adding the yarn to the material file, then I think everything would be addressed.
Splinterz,
Btw, is the "broken arrow" you referenced to the speed of the arrow keys?