Hello, I've been playing dwarf fortress for some time now and I love it, in fact I encourage all my friends to play it but with little succes actually u_u ... I'm right now just playing with the basics (not too far undergrounds, not complex engineering) But I love the vanilla and a couple of mods (warhammer F and fallout mods) OK, end of presentation, now to the point:
I'm wondering if a mod of Gears of war have been implemented yet to play it in dwarf fortress (DF mode or ADV mode, even both!) Because in my search i found only a sprite request for a locust drone sprite but not a single mod or proposition.
So, what do you great modder think of making a gears of war mod for DF? I'm so excited about the idea that I started today to learn the basic of modding just in case nobody thinks like me and start making one.
::: A very basic proposition ::: (For anyone that want to embark on this journy)
: 4 main civilizations :
-COG remnants (based in humans: love plains, rivers, big fortresses surrounded by smaller outposts. Only Human technology)
-Stranded (based in elves: Love deserts, ruins, very reclusive, middle sized settlements away from everything. Very limited tech but can "scavenge"(research, just like post-apocalypse mod research works) COG and locust techs)
-Savage locust[Myrrah's guard are too few to make a decent fortress, lore wise IMO] (based on our lovely dwarves: Love undergrounds, mountains, hills, deserts(underground/caves), very agressive (ethics?) Start with locust tech but can "scavenge" old human tech (Like retrolancers)
-Lambent (option 1: Based in goblins therefore cannot be playable. Option 2: Similar to "skaven" civs in the warhammer fortress mod and is playable: Unic techs a lot of organic "workshops" that transform materials not in tools/weapons but "ready to attach" mutations to the usable lambents. <<- This sounds very interesthing but also tricky thats why I think lambent can be only for sieges just like vanilla goblins.
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: weapons :
Since DF is more centered in melee than range the use of melee weapons are more common than in the original games, and from a lore point of view that actually works, because in the apocalyptic world they live wasting ammo is not wise, melee can be the only way to fight to survive.
For weapons go to:
http://gearsofwar.wikia.com/wiki/Category:Weaponsadd: combat knife, axe, spear (skorge had a chainsaw spear o.o), maul and thrown knifes.
: monsters/creatures/ huntable :
This works the same but with less options, in gears the animals are splitted in 2 lines, the surface animals and "the hollow" animals AKA underground animals.
For animals references go to:
http://gearsofwar.wikia.com/wiki/Category:Surface_Animals and
http://gearsofwar.wikia.com/wiki/Category:Hollow_CreaturesSpeacial beast: in the hollow creatures are many good creatures that can replace werewolves, vampires, etc (brumak! run!... Lambent berserker! run!)
: others (plants/metals) :
Many items remain the same but should get new names matching the interesting russian/brittish/spanish mix the serans speaks.
::: --- :::
Well, I know I miss many things but this is an open idea and I'm eager to know what do you think