Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Bogeymen Wrestling: Mod Tier  (Read 1291 times)

IamanElfCollaborator

  • Bay Watcher
  • Resident Shipper God and Freyjapiller
    • View Profile
Bogeymen Wrestling: Mod Tier
« on: October 19, 2012, 11:26:10 am »

The original topic is here:
http://www.bay12forums.com/smf/index.php?topic=117664.0

This is the Bogeymen Wrestling Federation, Mod Tier!

Where people of all races and talents can come together and fight bogeymen for our entertainment!

Same rules as before, with a few additions:

1. Any race is permitted, with the exception of megabeasts, clearly OP abominations, and one body part creatures.
2. Any creature entered in the wrestling competition must be capable of grasping.
3. Creature must NOT have above 10 in any natural melee skill, and it CANNOT instantly kill without skill or luck.
3a. No other natural skills are permitted except beekeeping.
4. No raws madness so you can get clowns, forgotten beasts or titans.
5. All raws used must be submitted in order for me to determine validity of the entry.
6. Creature must not have any blatantly overpowered attacks.

Have fun!

Scoreboard:

Top five fighters will be named here.

Heavyweight (entries with 100000+ bodysize, three offensive interactions permitted and three natural combat skills permitted)

Mediumweight (entries with 10000+ body size, two offensive interaction permitted, and two natural combat skill permitted)

Lightweight (entries with 5000+ body size, one offensive interactions permitted, and one natural combat skill permitted)

Bantamweight (entries with 1000-5000 body size, no offensive interactions permitted, no natural combat skills permitted)
« Last Edit: October 19, 2012, 12:54:47 pm by IamanElfCollaborator »
Logged

Rumrusher

  • Bay Watcher
  • current project : searching...
    • View Profile
Re: Bogeymen Wrestling: Mod Tier
« Reply #1 on: October 19, 2012, 12:53:05 pm »

at first I was happy then I read this line.
Quote
3. Creature must NOT have above 3 in any natural skill except beekeeping, and it CANNOT instantly kill without skill or luck.
uhh is professional stats are 10
all bogeymen have professional combat stats.
that means I can't set up shop 'officially'(I also can't set up shop in the other thread due to it needing original version of the game due to using the genesis mod) because bogeymen naturally start off at 10 level stats overall.... wait how can someone kill a bogeyman with lier skill, or comedian, or the other social skills, wait you can do better in melee with a high gem setter skill?
Logged
I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

IamanElfCollaborator

  • Bay Watcher
  • Resident Shipper God and Freyjapiller
    • View Profile
Re: Bogeymen Wrestling: Mod Tier
« Reply #2 on: October 19, 2012, 12:54:09 pm »

>.<

Fine, ten is permitted. ONLY ten.

But I ban all other skills except beekeeping.

Rumrusher

  • Bay Watcher
  • current project : searching...
    • View Profile
Re: Bogeymen Wrestling: Mod Tier
« Reply #3 on: October 20, 2012, 04:50:41 am »

I just don't want this to be a huge murder(the adventurer) fest that only the lucky get to post due to rng being in favor for their low level dice rolls against what is "Demons of the night". besides it's Wrestling so I expect some crazy moves done.
Either way I found out how to spar so I can have non lethal battles in the ring, but I also found out that you can't tire bogeyman, so human vs bogeymen matches would lead to either they win by the other means or they will over-exert themselves and lose. Still would be a fun match.
So the revised rules to the BWF is that "any one can fight" and the name sake is because it's founded by a bogeyman.
Any one can request a match and I'll send out some scouters to find and bring the fighter over to the ring.  Be it a bandit, dragon, necromancers, any creature in pre 4.13 genesis.
Logged
I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

Funk

  • Bay Watcher
    • View Profile
Re: Bogeymen Wrestling: Mod Tier
« Reply #4 on: October 20, 2012, 10:29:05 pm »

is this to over powered?
creature
Spoiler (click to show/hide)
interaction
Spoiler (click to show/hide)
Logged
Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

IamanElfCollaborator

  • Bay Watcher
  • Resident Shipper God and Freyjapiller
    • View Profile
Re: Bogeymen Wrestling: Mod Tier
« Reply #5 on: October 21, 2012, 05:54:48 am »

It's good, your entry's permitted.

Funk

  • Bay Watcher
    • View Profile
Re: Bogeymen Wrestling: Mod Tier
« Reply #6 on: October 23, 2012, 04:36:02 pm »

i think i need to add a few tokens ,[NO_DRINK][NO_EAT][NO_SLEEP].
and may be a  offensive interaction later
« Last Edit: October 23, 2012, 05:12:53 pm by Funk »
Logged
Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG