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Author Topic: [D&D 3.5] A world asunder.  (Read 74472 times)

Hanslanda

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Re: [D&D 3.5] A world asunder.
« Reply #885 on: April 02, 2013, 09:11:29 pm »

I know how to do traps. You have to exploit psychology and typical fears in a carefully calculated and measured way to force the target to do what you want. Any idiot can make a spike pit. It takes a clever and cruel-minded person to set a trap

Nah, those rogues would be able top squeeze in anyway.


If we get in, then have Drak make a small passable space like that, and they can still squeeze in, that means two things: 1. They have to come in one at a time, in a known location. 2. They will be both prone and unprepared to defend themselves in any significant way. Especially if we dig a spike pit at the end of the passable space.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #886 on: April 02, 2013, 09:13:13 pm »

Nah, those rogues would be able top squeeze in anyway.
It's impossible to squeeze through a space smaller than your head. I don't think that even the most inbred of these rogues have a head smaller than, say, Small!Asrean's.

If nothing else, it helps.
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Hanslanda

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Re: [D&D 3.5] A world asunder.
« Reply #887 on: April 02, 2013, 09:19:32 pm »

Nah, those rogues would be able top squeeze in anyway.
It's impossible to squeeze through a space smaller than your head. I don't think that even the most inbred of these rogues have a head smaller than, say, Small!Asrean's.

If nothing else, it helps.


Asraen is a big person, even when not a bear. Not that it matters for the whole 'size category' thing, but I suspect he's bigger than most of the ninjas, at least if they stick to 'medieval average size'.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #888 on: April 02, 2013, 09:22:04 pm »

He's definitely not twice their size, though.

And if he was, we'd need the Ring to make it possible for him to get in anyways.
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Wrex

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Re: [D&D 3.5] A world asunder.
« Reply #889 on: April 03, 2013, 03:32:42 am »

Nah, those rogues would be able top squeeze in anyway.
It's impossible to squeeze through a space smaller than your head. I don't think that even the most inbred of these rogues have a head smaller than, say, Small!Asrean's.

If nothing else, it helps.

The Arseplodermancer begs to disagree.
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Grek

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Re: [D&D 3.5] A world asunder.
« Reply #890 on: April 04, 2013, 09:07:16 pm »

More complicated trap dungeon:


Green is jungle, brown is dirt, light grey is stone, white is empty space, blue is tunnel-filled-with-water, dark grey is tunnel-filled-with-smoke, red is spikes and orange is the campfire-for-filling-the-tunnel-with-smoke.

The basic idea is that they have to dive down this giant pit into spikes, hold their breath as they attempt to navigate the spike-filled tunnel, somehow detect the smoke in the dark without a torch (their torches would be put out by the water and wouldn't light regardless due to the lack of air), hold their breath to avoid breathing in the smoke, climb up a sheer wall without breathing, drop down a sheer wall without falling into the second spike pit (which, again, cannot be seen because no torches) and determine that nobody is there, and then go back through it all again to get out. Really, it would only be improved if we could somehow smuggle a few dozen monstrous scorpions into the final chamber. Well, that or coat the walls with contact poison.
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Hanslanda

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Re: [D&D 3.5] A world asunder.
« Reply #891 on: April 04, 2013, 09:21:19 pm »

More complicated trap dungeon:


Green is jungle, brown is dirt, light grey is stone, white is empty space, blue is tunnel-filled-with-water, dark grey is tunnel-filled-with-smoke, red is spikes and orange is the campfire-for-filling-the-tunnel-with-smoke.

The basic idea is that they have to dive down this giant pit into spikes, hold their breath as they attempt to navigate the spike-filled tunnel, somehow detect the smoke in the dark without a torch (their torches would be put out by the water and wouldn't light regardless due to the lack of air), hold their breath to avoid breathing in the smoke, climb up a sheer wall without breathing, drop down a sheer wall without falling into the second spike pit (which, again, cannot be seen because no torches) and determine that nobody is there, and then go back through it all again to get out. Really, it would only be improved if we could somehow smuggle a few dozen monstrous scorpions into the final chamber. Well, that or coat the walls with contact poison.


...If we make just ONE of these. o.O This is magnificent, Grek. :)
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

RedWarrior0

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Re: [D&D 3.5] A world asunder.
« Reply #892 on: April 04, 2013, 09:25:16 pm »

Hm, rather than the smoke, inhaled poison? Permanent Cloudkill trap?
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Hanslanda

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Re: [D&D 3.5] A world asunder.
« Reply #893 on: April 04, 2013, 09:29:28 pm »

Hm, rather than the smoke, inhaled poison? Permanent Cloudkill trap?


>.>
Do we even have any of that? :P
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Grek

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Re: [D&D 3.5] A world asunder.
« Reply #894 on: April 05, 2013, 12:48:31 am »

Unfortunately we have to stick to things that we already have or can easily find on the Demiplane of Jungles and Ninja Hillbillies.
« Last Edit: April 05, 2013, 12:57:24 am by Grek »
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Hanslanda

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Re: [D&D 3.5] A world asunder.
« Reply #895 on: April 05, 2013, 12:45:19 pm »

Unfortunately we have to stick to things that we already have or can easily find on the Demiplane of Jungles and Ninja Hillbillies.


So, smoke is a go then. Maybe we can find some poisonous nasty plants in the jungle and burn them with the fire, make the smoke a little nastier.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Hanslanda

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Re: [D&D 3.5] A world asunder.
« Reply #896 on: April 06, 2013, 05:42:15 pm »

Game tonight?
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

kaijyuu

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Re: [D&D 3.5] A world asunder.
« Reply #897 on: April 06, 2013, 05:45:16 pm »

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Quote from: Chesterton
For, in order that men should resist injustice, something more is necessary than that they should think injustice unpleasant. They must think injustice absurd; above all, they must think it startling. They must retain the violence of a virgin astonishment. When the pessimist looks at any infamy, it is to him, after all, only a repetition of the infamy of existence. But the optimist sees injustice as something discordant and unexpected, and it stings him into action.

Wrex

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Re: [D&D 3.5] A world asunder.
« Reply #898 on: April 06, 2013, 06:43:15 pm »

Yush, game tonight.
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GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #899 on: April 06, 2013, 09:41:52 pm »

Sorry about not showing up tonight. My only PC access at the moment is to an allegedly shared computer.

"Allegedly" because the person I was sharing it with is using this funny definition of "share" where only he gets to use it.

Gods damn it.
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