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Author Topic: [D&D 3.5] A world asunder.  (Read 74551 times)

The Fool

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Re: [D&D 3.5] A world asunder.
« Reply #435 on: December 12, 2012, 08:11:52 pm »

I'll claim the Bracers of Natural Attack +1. As long as someone else foots the beer tab for Blace and Lenna I don't really need a share of gold.
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Hanslanda

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Re: [D&D 3.5] A world asunder.
« Reply #436 on: December 12, 2012, 10:31:27 pm »

I'll claim the Bracers of Natural Attack +1. As long as someone else foots the beer tab for Blace and Lenna I don't really need a share of gold.


Does 'Footing the bill for the lovestruck-multiracial demon-possessed wolf/fox-man and his shadow-gnome girlfriend' count as donating money to the poor?
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Taricus

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Re: [D&D 3.5] A world asunder.
« Reply #437 on: December 12, 2012, 11:45:35 pm »

Not really, no :P
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Hanslanda

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Re: [D&D 3.5] A world asunder.
« Reply #438 on: December 13, 2012, 12:22:01 am »

Well, we don't exactly get charged for the booze anyway. I assume that all falls under some strange charge account that will be brought up right at the end of the world.

Barkeep: This is the ultimate weapon, with which you can destroy all your enemies.
Us: How much?
Barkeep: Well, the weapon is free. But there is the small matter of your tab...
Us: Our... Tab?
Barkeep: You owe me. In excess of fifty thousand gold pieces, to be honest. That's not even counting broken tables, lost business, and refurbished chairs.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Grek

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Re: [D&D 3.5] A world asunder.
« Reply #439 on: December 13, 2012, 12:40:44 am »

On the other hand, I'm pretty sure we get the 100% Adventurer Discount (if you don't give it to us for free, we will kill you and take it)
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RedWarrior0

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Re: [D&D 3.5] A world asunder.
« Reply #440 on: December 13, 2012, 12:45:22 am »

Nonsense, we just give him the Decanter of Endless Booze. Its sober cousin, the Decanter of Endless Water, can give water in three types: Fresh, Salty, and Brackish. The Decanter of Endless Booze gives in seven. In increasing alcohol content by volume: Beer, Wine, Hard Liquor, Harder Liquor, Pure, 300 Proof, and Dwarven Reserve.
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Hanslanda

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Re: [D&D 3.5] A world asunder.
« Reply #441 on: December 13, 2012, 01:00:13 am »

On the other hand, I'm pretty sure we get the 100% Adventurer Discount (if you don't give it to us for free, we will kill you and take it)


Goes along with the Adventurer's Motto: We protect the innocent from evil... Inadvertently. Sometimes. Mostly we just kill everything that looks at us funny, steal everything that isn't nailed down, and some stuff that is, and then argue over who gets what.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #442 on: December 13, 2012, 05:28:54 pm »

On the other hand, I'm pretty sure we get the 100% Adventurer Discount (if you don't give it to us for free, we will kill you and take it)

Goes along with the Adventurer's Motto: We protect the innocent from evil... Inadvertently. Sometimes. Mostly we just kill everything that looks at us funny, steal everything that isn't nailed down, and some stuff that is, and then argue over who gets what.
I call the nails!
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Hanslanda

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Re: [D&D 3.5] A world asunder.
« Reply #443 on: December 13, 2012, 10:38:15 pm »

But they're Steadfast Nails +3! We oughta sell them and divy up the gold amongst us! [/roleplay]

Anyways. Excited for the next session.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #444 on: December 13, 2012, 10:49:34 pm »

Roleplay? I was making jokes.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Hanslanda

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Re: [D&D 3.5] A world asunder.
« Reply #445 on: December 13, 2012, 10:52:42 pm »

>.>
Yeah... Uh... Me too...
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

RedWarrior0

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Re: [D&D 3.5] A world asunder.
« Reply #446 on: December 15, 2012, 08:41:25 am »

I probably won't be at a session tonight. I have... life issues. Namely, my sleep schedule is "whenever I damn feel like it". It should not be like that.
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GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #447 on: December 15, 2012, 03:54:33 pm »

Speaking of tonight's session...um...when is it again?

And I accidentally deleted the PMs with the game link in them along with other PMs I meant to keep when cleaning out my PM inbox. Could Wrex or someone send me another link before tonight's game? I promise to save it this time...
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #448 on: December 15, 2012, 09:43:02 pm »

We're starting now?
I'll be a little late, but (hopefully) present. Not sure when, though...
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Grek

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Re: [D&D 3.5] A world asunder.
« Reply #449 on: December 16, 2012, 01:36:02 am »

Since my base Will save is now +6, I no longer fail on a natural 1. Which means I can use all of those Cerebral Stones I bought a level ago with a 0% chance of exploding them. Which means I can do a three minute song and dance with them to buff you all as follows:

+3 Natural Armour
+40 movement speed
ability to ignore difficult terrain
ability leave difficult terrain in your wake that lasts for one round
a natural attack that does damage as for a creature two sizes larger than you are
+2 to all Mental or all Physical attributes
immunity to disease, both mundane and supernatural
superior low-light vision
darkvision out to 120 feet
scent
the benefit of the track feat
blindsense out of 60 feet
blindsight out to 30 feet
ability to ignore one [Death] attack or one attack that would drop you below -10 you, stabilizing at 0hp instead.
OPTIONAL: 20 temp HP but -4 to Will and Fort saves, OR 10 temp HP but -2 to Will and Fort saves.
« Last Edit: December 16, 2012, 02:02:10 am by Grek »
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