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Author Topic: [D&D 3.5] A world asunder.  (Read 74311 times)

Wrex

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Re: [D&D 3.5] A world asunder.
« Reply #90 on: October 20, 2012, 11:56:35 pm »

Fool runs the risk of being possesed by a ravenous beast whenever he uses his powers, so I'm not sure they would bject that hard. No seriously, read the fluff on his sheet.

Tiefling is +1, although half celestial is a +4.  There was a lesser tiefling out there somewhere, if I can fidn it that was +0.
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Hanslanda

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Re: [D&D 3.5] A world asunder.
« Reply #91 on: October 20, 2012, 11:57:29 pm »

Well, I could be a Tiefling Afflicted Werecreature. That would be sweet. Although, I thought about being a Doppleganger. Cuz they're cool.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #92 on: October 21, 2012, 12:02:03 am »

Iff Xantalos dropping out means that I get in, then we also have a healer. Which is something that the party probably needs. But I think someone  (Hansland?) was making a paladin, so maybe that is already covered.

Yeah, I was hoping to come up with an idea for what race to pick with all that free LA from being a Paladin. Not sure yet.
Werebear. Every full moon you become a Lawful Good man-bear that protects the innocent. Which is alot like what you are normally as a paladin, just with more hair.

I think I get three LA. And doesn't were-whatever turn your alignment to CE instantly?
Nope, it depends on the animal. Werebears are LG, werewolves CE. Wereboars are neutral, I think weretigers are NE and wererats are LE. I could be wrong, I'm saying this from memory.

Not a whit. Although, party members may object to the beserking ravenous wolf beast...

Is tiefling LA +1? Or neutral?
Yes and it depends.

...Yeah, mostly already said.
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Wrex

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Re: [D&D 3.5] A world asunder.
« Reply #93 on: October 21, 2012, 03:15:17 pm »

Indeed, mostly already said.


Now, when do you think we can all get together to play this? I'm free weekends, so 8PM PST on saturday works well for me.
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Taricus

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Re: [D&D 3.5] A world asunder.
« Reply #94 on: October 21, 2012, 03:22:44 pm »

8PM PST... What time is that GMT?
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Grek

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Re: [D&D 3.5] A world asunder.
« Reply #95 on: October 21, 2012, 03:24:50 pm »

3AM GMT.
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Taricus

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Re: [D&D 3.5] A world asunder.
« Reply #96 on: October 21, 2012, 03:25:45 pm »

Ow, that's about 11AM for me.

I'll still be able to make it though, but due to the time I may end up doublegaming on some days.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Wrex

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Re: [D&D 3.5] A world asunder.
« Reply #97 on: October 21, 2012, 03:28:56 pm »

Well, I could do it earlier, if needed.
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GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #98 on: October 21, 2012, 03:31:08 pm »

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kaijyuu

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Re: [D&D 3.5] A world asunder.
« Reply #99 on: October 21, 2012, 03:32:13 pm »

I'm free pretty much every evening, though fridays/saturdays may conflict with something later (like, two months from now). Not certain.
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For, in order that men should resist injustice, something more is necessary than that they should think injustice unpleasant. They must think injustice absurd; above all, they must think it startling. They must retain the violence of a virgin astonishment. When the pessimist looks at any infamy, it is to him, after all, only a repetition of the infamy of existence. But the optimist sees injustice as something discordant and unexpected, and it stings him into action.

Taricus

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Re: [D&D 3.5] A world asunder.
« Reply #100 on: October 21, 2012, 03:32:50 pm »

I can still play, no trouble. Just means my attention will be divided at some points. Besides, the days I play my other game that's on around this time doesn't really have a set day, so it depends if that goes on the same day as this.

But yeah, any day/time so long as the starting time isn't past 9PM PST.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

The Fool

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Re: [D&D 3.5] A world asunder.
« Reply #101 on: October 21, 2012, 08:11:04 pm »

1 AM GMT on Sundays?

Everything else I'd have to ask work for off, which might be a pain closer to Christmas, but it could still be possible. It'd just mean more morning shifts if they're alright with it.
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RedWarrior0

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Re: [D&D 3.5] A world asunder.
« Reply #102 on: October 21, 2012, 08:14:32 pm »

I'd prefer Friday night or Saturday Night EDT/EST. So, like, 26 hours ago to 21 hours ago start time, or same time Friday.
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Hanslanda

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Re: [D&D 3.5] A world asunder.
« Reply #103 on: October 21, 2012, 09:26:38 pm »

I think that's 9 AM for me, so I should probably be able to do it most weeks. Sometimes on Saturdays I work til ten, but not usually.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Wrex

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Re: [D&D 3.5] A world asunder.
« Reply #104 on: October 21, 2012, 09:32:35 pm »

Hans, I think you live -2 hours from me, so that wou;d be...about now.
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Mr Wrex, please do not eat my liver.
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