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Author Topic: [D&D 3.5] A world asunder.  (Read 74304 times)

Wrex

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Re: [D&D 3.5] A world asunder.
« Reply #1170 on: July 28, 2013, 09:35:23 am »

Figure it out, you're a smart kid.
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GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #1171 on: July 28, 2013, 09:39:29 am »

I'm going to go with "you inserting tone into the toneless text of the internet," because I'm not seeing it.
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RedWarrior0

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Re: [D&D 3.5] A world asunder.
« Reply #1172 on: July 28, 2013, 09:40:50 pm »

So, because Wrex is being a little abrasive right now, let's take a look at your character.

First things first: Soul knife is incredibly weak. It's actually Tier Five, and unlike much of Tier Five, is not worth a dip. It gets a magic weapon that scales slowly as its defining class feature, and it doesn't even seem like it can tell whether it wants to be sneaky or tanky.

Psychic Warrior is not a bad class, honestly. Nor is Elocater. Elocater is pretty much all maneuvering abilities and has good skill points, so it might be more worth it to check out CPsi's Lurk (Pretty much Psionic Rogue) instead.
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GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #1173 on: July 28, 2013, 09:42:05 pm »

For the purpose of keeping all the advice in one place and giving credit where due:
So, while I'm not actually playing in this campaign anymore...
1. Soulblade is a terrible class. In exchange for the two levels you sunk into the class, you're getting what amounts to maybe 8gp in throwing daggers. You'd really really be better off ignoring it and putting both those levels into Psychic Warrior. If you really really want to have the ability to psionically summon weapons, you can grab Call Weaponry.
2. Your power selection is kinda iffy: If you're going Elocator, you don't need Skate or Psionic Levitate, since you get the ability to float on surfaces for free. Likewise, while Dimension Slide is a great 3rd level powers, you should probably consider getting an offensive or self-buffing one for that level too. Fortunately, if you take my Soulblade advice, you'll have extra powers known for that.
3. Your feat selection is also pretty weak. While you get a pass for the spring attack line of feats (which normally isn't good) due to the fact that it's a prerequisite for Elocater, Cloak Dance and Up the Walls aren't really doing anything for an Elocater, who's big thing is flanking people well. I'd recommend swapping them out for Expanded Knowledge: Anything Good Not Normally On Your Class List, or the Overchannel and Talented combo so you can spend your limited power points augmenting something up.
4. Weapon choice. I'm assuming you're taking my advice and not being a Soulblade. If so, I think your best option is to hulk out with Augmented Expansion, Bite of the Wolf and a really strongly Augmented Claws of the Beast. This will eat a bunch of power points, but lets you spring attack around doing 6d8 bite attack and four 5d6 claw attacks every round.
« Last Edit: July 29, 2013, 07:14:58 pm by GreatWyrmGold »
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Grek

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Re: [D&D 3.5] A world asunder.
« Reply #1174 on: July 29, 2013, 12:39:46 am »

Siiiigh.
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GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #1175 on: July 29, 2013, 07:13:41 am »

What?
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Hanslanda

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Re: [D&D 3.5] A world asunder.
« Reply #1176 on: July 29, 2013, 01:26:27 pm »

One day, we'll have to sit down and have a discussion about the definition of the word 'Tact' and 'Downlow'.
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GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #1177 on: July 29, 2013, 07:14:33 pm »

Oh.
*facepalms*
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Caellath

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Re: [D&D 3.5] A world asunder.
« Reply #1178 on: July 30, 2013, 08:33:14 am »

Black Ice for me, thanks in no small part to how good it sounds.

One day, we'll have to sit down and have a discussion about the definition of the word 'Tact' and 'Downlow'.
I'll take the nail bat.
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Wrex

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Re: [D&D 3.5] A world asunder.
« Reply #1179 on: August 03, 2013, 08:58:38 pm »

Game on in "Soon"
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GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #1180 on: August 03, 2013, 10:38:07 pm »

Yeah, RL circumstances mean I'm not coming on tonight.

Figures.
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GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #1181 on: August 07, 2013, 07:18:12 am »

I'm also not coming on any other night.

As some of you may know, I'm cutting back on my Bay12 time. I was looking at some tabs I had left open for making my new character and thought, "What is the game I play where I have the lowest Fun:Time Spent ratio"? A World Asunder. Aside from time making characters, arguing with the GM on the forums, etc, there's a few solid hours each week we run. Not good hours, either; hours in the middle of the night. And what do I get for all that?
I strongly dislike Wrex's GMing style, especially the bit where he complains about my character's optimization level without actually explaining why and stuff like that. From Drak's general abuse to how I was the bad guy when I refused to go along with a moronic and barely-explained-to-me plan, the players aren't much better. And the gameplay itself? Boring. Most of the time I've been "playing," lately, I've been alt-tabbed to the forums, playing games I actually enjoy. Sessions of nothing but combat interspersed with sessions of exploring dungeons to find combat...yay, an experience I could get from a free game on Steam. I played Everquest and D&D Online for a little each before realizing that MMORPGs are nothing like real ones. This isn't much like one either; it's mostly hack, slash, bash. When it's not, it's mostly "Make fun of Drak" and stuff like that. When was the last time something good happened to Drak? Everyone mostly-inexplicably hates him, even before they get to know him. The party hates him. He gets as much abuse as he will take before taking damage. I could go on, but that discussion has been done. Back then, I thought the problem was Drak. I was wrong.

The problem is the campaign.

I don't play D&D to kill monsters by rolling dice. I play D&D to make plans and watch them fall apart, to accomplish things. What have I accomplished? The world is still screwed, there's just a few more people aware of it. On a party-interaction level, everyone hates Drak, and the only progress he's made is being given a spot in Asrean's backpack. Even his awesome moments, when I made those crazy plans, never affected how the group saw Drak for more than a session. I could set my kobold on fire, grab the main warrior's sword, and divebomb a troll (again*), and I'd be lucky if I got a "Cool" or three and if they stopped picking on Drak for a session.

I don't play D&D to be insulted.


So. I'm leaving. Drak's leaving, and as noted he's leaving that secret treasure+ in the party's food before he does so. A parting gift; be glad he's trying not to stoop to the level of the drow, or he'd quite possibly slit your throats~.

You don't like that? Fine. Kill Drak. String him up, let him rot. Sell his hide to a rag man for a copper. I. Don't. Care. Bluntly put, I hate this campaign and have only been playing it because it's one of the first games I joined when I joined the FGaRP community. It should have been one of the first games I've quit, too, only I'm too stubborn to do that myself. Now that I'm cutting so many other games out, it seems incomplete not to cut out this rotten game that's sucking up so much of my time.

*From a campaign where the barbarian was played by the guy who usually makes all the great plans.
+Was this a poor choice on my part? Maybe. But it wasn't because of me. If Wrex hadn't whispered the treasure to me, I wouldn't have kept it secret.
~To clarify: Your character's throats. I'm mad, but not that mad.



TL;DR: I hate this campaign, released a lot of bile I've built up over my treatment, stated some criticisms, gave Drak's final revenge, and quit.
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wolfchild

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Re: [D&D 3.5] A world asunder.
« Reply #1182 on: August 07, 2013, 07:55:04 am »

Aww i missed it, posting to watch. / if more people are allowed AND timezones are not an issue
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Taricus

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Re: [D&D 3.5] A world asunder.
« Reply #1183 on: August 07, 2013, 07:57:08 am »

No, I'd say you had it right when Drak was the problem. Thing is, no-one liked him since he was an arrogant, racist (Hate to say it, but when you demand respect on genetic basis, you come off as one.) and a fool. I don't hate you on a personal level, but this has to be said.

The optimisation part, I mostly blame Red (Since he can't seem to keep a character for more than a few sessions... >.>). It's presense though, was a slow creep though. BUT, what wrex was informing you was that a certan optimisation was needed in order to stay semi-relevant (and useful) in a combat situation. The campaign pacing may be an issue, but it IS a campaign for the long haul, and I don't, personally, mind the combat-oriented scenarios, considering that tends to be our job, and what most of the party is good at (Though I wouldn't mind some more roleplaying-oriented ones, but those tend to be more focused on puzzles so... >.>).

Just one last thing though, are you REALLY going to try spiking the drow's food? Because you know that plan will fall apart pretty damn quickly.

EDIT: Wolfchild, It starts at around 10am-12PM our time on sunday. You should be good if you want to join (I think we have a slot or two open, with a few players leaving.)
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wolfchild

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Re: [D&D 3.5] A world asunder.
« Reply #1184 on: August 07, 2013, 08:04:50 am »

Actually that timing sucks I work sundays, 11:30 till 3:30 oh well thanks anyway
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