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Author Topic: [D&D 3.5] A world asunder.  (Read 74329 times)

RedWarrior0

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Re: [D&D 3.5] A world asunder.
« Reply #1140 on: July 24, 2013, 05:57:46 pm »

Not quite 100k. Standard 20th-level character has 760k and the growth is exponential. There's some places where the table is online.
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GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #1141 on: July 24, 2013, 06:06:17 pm »

Found one. Level 9 WBL*1.5 is evidently ("spoiler'd" as it's not OGC) 54k gold. Does that sound about right?
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RedWarrior0

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Re: [D&D 3.5] A world asunder.
« Reply #1142 on: July 24, 2013, 07:04:15 pm »

Or you could say "Fair use because it's a small quantity of information from the book" and just straight out say it.
[spoiler=WBL and WBL*1.5]
9th    36k or 54k gp
10th    49k or 73.5k gp
11th    66k or 99k gp
12th    88k or 132k gp
13th    110k or 175k gp
14th    150k or 225k gp
15th    200k or 300k gp
16th    260k or 390k gp
17th    340k or 510k gp
18th    440k or 660k
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Hanslanda

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Re: [D&D 3.5] A world asunder.
« Reply #1143 on: July 24, 2013, 08:02:08 pm »

We made about 25k from the Martek's armory deal, and about 22k from the last adventuretime... So... Up until that point, we'd been pretty much spot on as far as WBL * 1.5 goes, IIRC.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
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GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #1144 on: July 24, 2013, 10:00:26 pm »

So...should my new guy have 54k gold in treasure, or what?
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RedWarrior0

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Re: [D&D 3.5] A world asunder.
« Reply #1145 on: July 24, 2013, 10:02:16 pm »

In items and/or gold. Net worth of 54k.
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Wrex

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Re: [D&D 3.5] A world asunder.
« Reply #1146 on: July 26, 2013, 12:20:18 am »

So, a few major things in what you know of the world stick out to you:


1: Leaflets have blown into the keep about some sort of "Carnival" going on, which would arrive near the keep shortly. The Leaflets are all hand-inked, and all are completely unique- to the point where two people looking at a single leaflet see completely different things. Expected: Low combat, High investigation.

2: There is, of course, a certain tomb of a certain demilich in a cetain swamp south of what's left of Sunni. Expected: Death.

3: Venture north into the Black Ice, and discover exactly what is causing it to begin to creep southwards. Expected: High Combat and Investigation.

4: Break out the maps, and find your own goddamn route. Expected: I post a mp
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RedWarrior0

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Re: [D&D 3.5] A world asunder.
« Reply #1147 on: July 26, 2013, 12:26:17 am »

2: There is, of course, a certain tomb of a certain demilich in a cetain swamp south of what's left of Sunni. Expected: Death.
You mean the one right down the road from the Tomb of Horrors?

Also hasn't the Big A already
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Hanslanda

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Re: [D&D 3.5] A world asunder.
« Reply #1148 on: July 26, 2013, 12:44:32 am »

Tomb of certain death? Sounds good. :P
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
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Taricus

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Re: [D&D 3.5] A world asunder.
« Reply #1149 on: July 26, 2013, 12:52:30 am »

Is there a high-combat, low investigation Mission at all? (Mainly because those high-investigation ones I suspect happen to involve more puzzles than interrogating suspicious folk >.> )
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Wrex

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Re: [D&D 3.5] A world asunder.
« Reply #1150 on: July 26, 2013, 02:00:30 am »

I could of course, just break out a map and point out where things are, could be, have been
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RedWarrior0

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Re: [D&D 3.5] A world asunder.
« Reply #1151 on: July 26, 2013, 02:07:41 am »

See, the best part is when I invoke the utility clause of Sonic Wall. It can essentially dig a hole in any physical wall, except it's more like powdering a section of wall. Because it only goes 10 ft deep IIRC and it's 10 ft/ML.
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Hanslanda

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Re: [D&D 3.5] A world asunder.
« Reply #1152 on: July 26, 2013, 01:49:26 pm »

Oh god, if we turn into one of those parties that ACTUALLY uses the adamantine pick to dig past all the fun straight to the boss fight, I might just trade Asraen in for a gnome wizard, for literal munchkin factor. :P
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #1153 on: July 26, 2013, 01:54:03 pm »

Improbable; I don't think any of the party will be miners once Drak leaves.
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RedWarrior0

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Re: [D&D 3.5] A world asunder.
« Reply #1154 on: July 26, 2013, 01:54:54 pm »

Doesn't mean they can't make attack rolls against the wall. Which is all mining really is.

Also, I'm likely to go back to Psychic Reformation, since it has one advantage over retraining: I can do it in-session. Pop off a Divination with 10+ minutes to spare, then reform it away to something useful in combat.
« Last Edit: July 26, 2013, 02:06:01 pm by RedWarrior0 »
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