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Author Topic: [D&D 3.5] A world asunder.  (Read 74342 times)

Hanslanda

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Re: [D&D 3.5] A world asunder.
« Reply #1080 on: June 02, 2013, 01:02:03 am »

>Spends thirty minutes on a hand-sized red spider.
>Spends ten minutes trying to go through blocked staircases.
>Spends five minutes drinking blood.
>Spends ten minutes WHILE FIGHTING A DEMON making fun of Raiss.

Our party is awesome.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #1081 on: June 02, 2013, 01:03:36 am »

Or insane.

By the way, don't drow speak Elvish?
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Grek

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Re: [D&D 3.5] A world asunder.
« Reply #1082 on: June 02, 2013, 01:38:27 am »

Drow speak Undercommon, Elvish and Drow.
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kaijyuu

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Re: [D&D 3.5] A world asunder.
« Reply #1083 on: June 02, 2013, 01:57:53 am »

Here's my new character I might play. I spent a lot of time finding exploits optimizing him, so I wanna show him off.

http://www.myth-weavers.com/sheetview.php?sheetid=578443


Highlights:
8 attacks through a combination of two weapon fighting, Palm Throw (Master Thrower ability), and a 7/2 attack bonus.
On every successfully landed hit (assuming no shenanigans like immunity to sneak attacks or being flat footed) I get 4x my dex bonus in damage.
Thus, an average full attack where everything hits does 246 damage. (I never got around to asking Wrex if power attack works with light weapons due to his other homebrew rules regarding the ability, but if so, add 56 damage) This doesn't include maneuvers which boost it further.
Next level, add 2d6 sneak attack damage to every hit (from a new stance) and add my wisdom bonus to AC.
In 5 levels, I'll get Weak Spot from master thrower making all my attacks touch attacks. No dex to AC, no armor = everything hits.


Downsides:
Ring of Blink gives me a 20% miss chance. Fixed with a ghost touch weapon (wrex told me about some wooden material that does just that, but I dunno if I can make daggers or sianghams out of it).
I need 4 *separate* weapons.
Many maneuvers cannot be used at range due to Bloodstorm Blade's "thrown attacks are treated as melee attacks" ability requiring a swift action each turn.
Weak defenses.
Wrex houseruled out the Gravetouched Ghoul template I believe, so I might have to switch to Insectoid Creature from Savage Species, losing undead and its defensive bonuses.
I'm a little overshot in spent gold, so the Fierce Weapon might have to wait until one more adventure (or level 9, if I switch to him them).


Worst part:
I need to make 24 rolls each turn, clogging up the chat in roll20.net. I can get rid of 8 of them if I bypass Ring of Blinking's downside (no longer having to roll miss chances), but 16 is still absurd. For this reason alone I might not play him.


Spoiler (click to show/hide)


Of course, I probably made a mistake or two here and there, so point them out if you want.
« Last Edit: June 02, 2013, 02:05:23 am by kaijyuu »
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Quote from: Chesterton
For, in order that men should resist injustice, something more is necessary than that they should think injustice unpleasant. They must think injustice absurd; above all, they must think it startling. They must retain the violence of a virgin astonishment. When the pessimist looks at any infamy, it is to him, after all, only a repetition of the infamy of existence. But the optimist sees injustice as something discordant and unexpected, and it stings him into action.

GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #1084 on: June 02, 2013, 08:38:18 am »

Let's start with: How do you intend to keep up the Sneak Attacking?
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kaijyuu

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Re: [D&D 3.5] A world asunder.
« Reply #1085 on: June 02, 2013, 12:31:05 pm »

Ring of Blink means they're always flat footed.
Quote
You strike as an invisible creature (with a +2 bonus on attack rolls), denying your target any Dexterity bonus to AC.
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Quote from: Chesterton
For, in order that men should resist injustice, something more is necessary than that they should think injustice unpleasant. They must think injustice absurd; above all, they must think it startling. They must retain the violence of a virgin astonishment. When the pessimist looks at any infamy, it is to him, after all, only a repetition of the infamy of existence. But the optimist sees injustice as something discordant and unexpected, and it stings him into action.

GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #1086 on: June 02, 2013, 01:47:46 pm »

Ah.

Next: Where did you find the half-drow?
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kaijyuu

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Re: [D&D 3.5] A world asunder.
« Reply #1087 on: June 02, 2013, 01:51:30 pm »

Races of Faerun, page 63
« Last Edit: June 02, 2013, 01:53:02 pm by kaijyuu »
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Quote from: Chesterton
For, in order that men should resist injustice, something more is necessary than that they should think injustice unpleasant. They must think injustice absurd; above all, they must think it startling. They must retain the violence of a virgin astonishment. When the pessimist looks at any infamy, it is to him, after all, only a repetition of the infamy of existence. But the optimist sees injustice as something discordant and unexpected, and it stings him into action.

Grek

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Re: [D&D 3.5] A world asunder.
« Reply #1088 on: June 02, 2013, 04:53:04 pm »

For the 24 rolls problem, you can roll the Ring of Blinking's miss chances using /roll 8d100>20 to get the number of attacks that bypass your miss chance. You can also roll all the damage at once at the end using /roll (X)d(6+DAM)r<DAM where X is however many hits you get and DAM is whatever your damage bonus. It's functionally equivilent to rolling 1d6+DAM X times. You could also do that, but it requires more addition on your part and may slow down play.
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GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #1089 on: June 02, 2013, 05:07:44 pm »

That requires him to be throwing all 8 weapons at the same guy, doesn't it?
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Grek

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Re: [D&D 3.5] A world asunder.
« Reply #1090 on: June 02, 2013, 05:14:49 pm »

Not particularly. If he ends up throwing weapons at more than one person, he can split up the damage by rolling /roll (X)d(6+DAM)r<DAM twice with different values of X depending on how many knives hit which person.
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kaijyuu

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Re: [D&D 3.5] A world asunder.
« Reply #1091 on: June 02, 2013, 07:36:15 pm »

Oops, miscalculated my average damage there.

(4 * Dex (7) + Weapon Bonuses (2 hits at +4, 6 hits at +3, averages to 3.25) + Weapon Damage (1d6, averages to 3.5)) * number of hits (8) = Total (278)
((4*7)+3.25 + 3.5)*8 = 278

This is of course assuming everything hits, which isn't a guarantee for 5 levels.

For the 24 rolls problem, you can roll the Ring of Blinking's miss chances using /roll 8d100>20 to get the number of attacks that bypass your miss chance. You can also roll all the damage at once at the end using /roll (X)d(6+DAM)r<DAM where X is however many hits you get and DAM is whatever your damage bonus. It's functionally equivilent to rolling 1d6+DAM X times. You could also do that, but it requires more addition on your part and may slow down play.
Thanks~ I made a bunch of macros and now I shouldn't spam the chat nearly as much.
« Last Edit: June 02, 2013, 07:52:07 pm by kaijyuu »
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Quote from: Chesterton
For, in order that men should resist injustice, something more is necessary than that they should think injustice unpleasant. They must think injustice absurd; above all, they must think it startling. They must retain the violence of a virgin astonishment. When the pessimist looks at any infamy, it is to him, after all, only a repetition of the infamy of existence. But the optimist sees injustice as something discordant and unexpected, and it stings him into action.

GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #1092 on: June 02, 2013, 07:38:15 pm »

What's in 5 levels?

And how do you set up macros?
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kaijyuu

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Re: [D&D 3.5] A world asunder.
« Reply #1093 on: June 02, 2013, 07:49:33 pm »

What's in 5 levels?
Quote
In 5 levels, I'll get Weak Spot from master thrower making all my attacks touch attacks. No dex to AC, no armor = everything hits.

Quote
And how do you set up macros?
https://wiki.roll20.net/Macros
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Quote from: Chesterton
For, in order that men should resist injustice, something more is necessary than that they should think injustice unpleasant. They must think injustice absurd; above all, they must think it startling. They must retain the violence of a virgin astonishment. When the pessimist looks at any infamy, it is to him, after all, only a repetition of the infamy of existence. But the optimist sees injustice as something discordant and unexpected, and it stings him into action.

GreatWyrmGold

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Re: [D&D 3.5] A world asunder.
« Reply #1094 on: June 02, 2013, 08:04:31 pm »

Ah, I thought you literally meant that everything would hit.

Still, you'll always miss at least once every 3 rounds or so, just by the chances of rolling a 1. Although boosts to critical threat range would probably be really helpful...which reminds me, Wrex was hinting that I should swap some more Truenamer levels for Psion levels.

Which reminds me that I should figure out what I'd need for some Astral Construct pogs so I can summon them.
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