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Author Topic: The Agency [Taskforce #11] - Week I, Turn 3  (Read 12316 times)

Dragor23

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Re: The Agency [Taskforce #11] - Started! Week I
« Reply #60 on: October 21, 2012, 01:40:18 pm »

Acquire :Agency Sidearm Mk I
Acquire :5 x Agency Ammunition
Acquire : Fake ID


"Well... To south america then... Grab a fake ID and then let's go."


(What about for the Agency Sidearm "Swiss Arms P20 Mk1" ? It's fictional)
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Taricus

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Re: The Agency [Taskforce #11] - Started! Week I
« Reply #61 on: October 21, 2012, 01:53:29 pm »

Requisition the following:

Basic Commbead
Agency Combat Knife Mk I
Agency Sidearm Mk I
10 x Agency Ammunition
Agency Protective Vest Mk I.


((Kinda waiting on Mic to get online for the briefing and discussion though :/ ))
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

micelus

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Re: The Agency [Taskforce #11] - Started! Week I
« Reply #62 on: October 21, 2012, 03:02:00 pm »

Requisitioning the following:

Basic Commbead
Basic Surveillance Gear
Agency Sidearm Mk In
Agency Ammunition
Agency Combat Knife Mk I
Fake ID

Search up recent scientific journals on hologram technology. Look for portable holographic technology in particular.



"Holographs...well that kind of tech is becoming more common these days. We could probably just get some from a commercial company. I know of one called Musion...but their stuff isn't very portable. Hmm...maybe a search through recent research journals would help?"
« Last Edit: October 21, 2012, 03:26:11 pm by micelus »
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Do you hear that, Endra? NONE CAN STAND AGAINST THE POWER OF THE DENTAL, AHAHAHAHA!!!
You win Nakeen
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Taricus

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Re: The Agency [Taskforce #11] - Started! Week I
« Reply #63 on: October 21, 2012, 03:05:22 pm »

"Hey, I've got no clue on all this. Just tell me when you need me to break in and steal it or whatever."
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Dragor23

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Re: The Agency [Taskforce #11] - Started! Week I
« Reply #64 on: October 21, 2012, 03:10:29 pm »

TO SOUTH AMERICA!
Travel to Sucre
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micelus

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Re: The Agency [Taskforce #11] - Started! Week I
« Reply #65 on: October 21, 2012, 03:25:45 pm »

"Ah yes, heavy muscle...Very well."

(Action in above post)
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Do you hear that, Endra? NONE CAN STAND AGAINST THE POWER OF THE DENTAL, AHAHAHAHA!!!
You win Nakeen
Marduk is my waifu
Inanna is my husbando

LordBucket

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Re: The Agency [Taskforce #11] - Started! Week I
« Reply #66 on: October 21, 2012, 03:40:49 pm »

I've PM'd LordBucket some clarifications and stuff

I've made a few changes accordingly.

Operatives, note that the agent allocations for 'Operation Razor' have been substantially increased. Shipping arrangements can wait until we know what we have to ship. Please note also that each of your operations have been allocated approximately 15% of our total operational budget for the week. Use it wisely, but do feel free to use it.



"Either way, it's a easy choice. Weapons or money? This is all we need to know now..."

That mission parameter is at your discretion. My advice is to begin investigation and seek targets of opportunity.

"Holographs...well that kind of tech is becoming more common these days. We could
probably just get some from a commercial company.

A simple purchase would be acceptable, but note that our goal is to acquire the technology, not to rent and return it. If you're able to locate a provider willing to sell both hardware and software, that's fine. If not...the mission objective stands.

micelus

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Re: The Agency [Taskforce #11] - Started! Week I
« Reply #67 on: October 21, 2012, 03:46:37 pm »

(Who said anything about buying it?)
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Do you hear that, Endra? NONE CAN STAND AGAINST THE POWER OF THE DENTAL, AHAHAHAHA!!!
You win Nakeen
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Inanna is my husbando

Dragor23

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Re: The Agency [Taskforce #11] - Started! Week I
« Reply #68 on: October 21, 2012, 03:50:28 pm »

(Who said anything about buying it?)

(You just need to get it.)
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Zako

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Re: The Agency [Taskforce #11] - Started! Week I
« Reply #69 on: October 21, 2012, 10:03:17 pm »

Onwards to south america and money!
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Digital Hellhound

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Re: The Agency [Taskforce #11] - Started! Week I
« Reply #70 on: October 22, 2012, 12:04:13 am »

A late FYI - you can choose the Agents' equipment as well. If you don't, they'll take commbeads, IDs and MkIn sidearms for everything.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Zako

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Re: The Agency [Taskforce #11] - Started! Week I
« Reply #71 on: October 22, 2012, 12:17:10 am »

Make sure the agents take armor.
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LordBucket

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Re: The Agency [Taskforce #11] - Started! Week I
« Reply #72 on: October 22, 2012, 12:26:00 am »

A late FYI - you can choose the Agents' equipment as well.

Speaking of which, let's issue standard equipment to agents allocated for base duty:

Quote
* One agent on 'Swis Alps' physical security detail
* One agent on 'Swis Alps' electronic and computer security detail

Agency Sidearm Mk I - (Damage: 1d10)
Agency Protective Vest Mk I (Protects Body, Armor I, 20/20 AP)
Agency Combat Knife Mk I (Damage 1d5, Inconspicuous)
Agency Ammunition
Agency Communicator Mk I
Basic Commbead

Digital Hellhound

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Re: The Agency [Taskforce #11] - Started! Week I
« Reply #73 on: October 22, 2012, 09:08:19 am »

Swiss Alps HQ Protection

One Agent is left to oversee the physical defenses of the Taskforce HQ. Another is assigned to handle the defenses of the base systems, [Dagger ?, Reported Success] and claims to have done so successfully and plugged any holes she could find.

Operation Skyface (micelus and Taricus)

Operative Bisharid takes the lead in the pair's first mission together, his skills more suited for the investigation ahead. Though his knowledge of scientific publications is limited to mostly botany, [Dagger 10+4+6=20, Success!], it doesn't take him long to begin skimming through articles and journals online. Enlisting the Agents assigned to them, he guides them effectively and takes most of the workload off his shoulders. Operative Williams does not even bother to try and help, playing the role of dumb muscle perfectly.

A multitude of commercial projects or ready market models pop up, safely within the Taskforce's buying range. Their heavily edited marketing videos reveal very little of the projection quality, but Bisharid and the team pick out the most high-quality designs based on (atleast seemingly) independent reviews and articles. Only a few of those are actually selling, though, most simply offering commissions for specific events. In the end, Bisharid decides on two potential companies, both of who offer showcases for potential buyers. Dates and specifics of the showcase are to be negotiated ahead of time.

Something else catches his eye, though. According to some reports, DARPA is designing mobile high-quality ('passable for human at close range') holographs for use of the US military, entering prototype stage now. Though no footage is available - atleast, from unprotected sources - the reports' vague statements promise tech beyond any commercial models on the market right now.

Operative Bisharid: +2XP!

---
Spoiler: Agents (click to show/hide)

Operation Razor

The Director's orders leave much for choice. The pair work efficiently together, procuring tickets for the nearest flight - the following morning - to Sucre, the capital of Bolivia. Not wasting any time, the team gears up, goes through their start of a plan repeatedly through the night and is early at the airport - to get on with the bribing of officials and storage handlers for all their gear. Hoping to avoid spending too much, the Operatives put on the charm.

[Dagger 3+6=9, Success!] To their credit, the officials make feeble protests before letting the weapon crates through to be moved aboard by the muscle, who don't seem surprised at all by their unusual cargo. Operative Graufreund makes a mental note to consider monitoring the airport for anything similar in the future. The team gets through with only petty amounts of money, barely enough to cause a blip on the Taskforce's financial radar. There's no problem during the flight, though the Operatives remain cautious, and another similar sum is paid to the Bolivians at the other end, who don't even bother to do the protest part.

Tired, wary, but with all their equipment untouched, the Operatives and six Agents finally reach Sucre. Checking into a rather run-down cheap hotel, they gather around and plan.

From what the Operatives know of Bolivia, there should be no shortage of experts on the drug trade in the city. Protected government and anti-drug force channels and systems could yield intel nicely as well. The local newspapers, blogs and other non-staterun sources will have the last information, but could be worth a look. The situation and powers of the drug trade are complex and ever shifting and blundering carelessly into the situation is the last thing they want to do.

Operative Graves: +2XP!
Operative Graufreund: +4XP!


--
Spoiler: Agents (click to show/hide)


---

Intelligence and co. will come at the turn update or sooner if I so decide. On this turn, we have some actions and skill checks! Micelus' information gathering was laughably easy and he received assistance from his Agents (whose Dagger dice he doubles). The second team's charm negated the need for large bribes, which would have required Acquisition rolls with their sole 1¤. So go second team. I'm still experimenting with turn layouts and such, so there may be changes.

As you can see, you've received XP according to the difficulty of the test. From the second one, both Operatives participated so they split the XP, and Zako's XP was split further because it was a Dagger action.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Zako

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Re: The Agency [Taskforce #11] - Started! Week I
« Reply #74 on: October 22, 2012, 09:44:23 am »

"Right, I'll check public sources and take 2 agents with me. You take the governmental stuff with the other four. Hopefully it won't take too long."

Scour non-state run sources with 2 agents on both the drug trade and any warlords, minor or major. Compile gathered info into two documents, one for the drug trade and one for the warlords, as a basic summary and give indepth info in seperate files.
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