1st of Hematite, Year 163
With our miners finished digging out the defensive pathway I have ordered the excavation of an area more fitting for the placement of our lost. And a recent number crunch has pointed out our falling alcohol stores and lack of barrels for said booze storage.
A dwarf by the name of Beard Imp introduced herself to me formally today. She was friendly enough, and even sported the bald look!
[Not shown is your Rusty Competent Hammer skill]
A blacksmith also came to me, calling himself “Scruffy Jr.” I am weary of him. Scruffy is still missing. I will have to keep an eye on this fellow, if only to make sure he didn’t murder our dear pal.
4th of Hematite, Year 163
A Bog Troll Thief reared its ugly head today. We incurred no fatalities, though one of our warriors lost a foot. She will be replaced. As The Path is still under construction, it is full of civilians, and I was unwilling to reroute the thief. Once the dirty Thief was disposed of I proceeded to trade the Elves some of our crafts for a good supply of booze, barrels, crutches, and splints. It was quite a steal, if I say so myself.
8th of Hematite, Year 163
And another Bog Troll Thief. This time, however, we received a number of injuries, <something> of Zalkor among them. It is now that I realize we have no Chief Medical Dwarf. Nor do we have anyone skilled in the Medical Arts. It can’t be too hard though, right? With no manual jobs for myself, I figure I’ll take care of these individuals myself until someone suitable shows up. With three members of their squad Out of Action, I have put them on standby and brought The Stormy Pages, which includes Pisskop, onto Active Duty.
[Time for Medical FUN]
21st of Hematite, Year 163
Kol Wheelshowered crawled past me today as I made my way to the hospital. He had a stupid grin on his face which faltered only mildly every time he shifted his fractured left leg. I heard rumor that he claimed our Magma Glass Furnace.
24th of Hematite, Year 163
Migrants. By the Beard, they better have brought alcohol. The first to arrive was polite, at least. Introduced himself as Pan, the Fish Cleaner. So I made him a hunter.
We also got a great Bone Doctor/Wound Dresser, thank the Gods, who also rocked the bald head. We’re an attractive, yet strong bunch, if I do say so myself.
The Paths of Exalting are back up to a full complement of warriors, though with the recent influx of dwarves Keshan Ochrenarrow has demanded I acknowledge his new title as mayor by having him get special living arrangements.
“I want a new bedroom! And and and a dining room all to myself! And an office fit for a king! For I am the Mayor, and that makes me a King! I am royalty! Bleearg-hak-hak!” he demanded, punctuating it with a phlegmy cough.
I looked him in his eyes. His face reddened as he held his breath, waiting for a response.
“You can sit on a tower cap. I’m up to my ears in paperwork and taking care of our injured. And our miners are already busy carving out The Hallowed Halls. You best learn to be patient.”
I have no patience for those who feel entitled.
5th of Malachite, Year 163
Keshan, likely in response to my attitude with him, has banned the export of querns, of all things. He knows how much paperwork I have, and his demands add all the more work onto my desk.
I am tempted to disobey him. Disobey. Pah! He is no overseer! He should fear me!
8th of Malachite, Year 163
While I devise ways to get back at Keshan, I receive news on Scruffy. He was found, dehydrated. But it wasn’t why he died that befuddled me, but where. His corpse was found in the Morgue. I question if it was accidental. That sounds too odd to be coincidence.
There is also a report of a Stonecrafter missing for over a week now. I am practically convinced we have a serial killer on our hands.
Suspect Number One is the Mayor. He knows that deaths on my watch will serve to belittle the things I’ve done, and he’d like to see nothing more than me struggling under his thumb.
10th of Malachite, Year 163
My suspicions were correct! Limul, the missing dwarf, was found in our stockpiles drained of blood! I will discover a way to apply the Magma Test to the Mayor. If he does not burn, he is clearly a vampire and will be killed.
I went to the Magma Forges under the guise of checking progress on our metal industry and alchemy. My true intention, checking on easy ways to test the Mayor, was cut brief when an alchemist was nearly killed as his experiment blew up in front of him. He was stunned, but luckily was not injured.
This place is cursed. I cannot finish The Hallowed Halls soon enough.
13th of Malachite, Year 163
Kol finally started his construction using three pieces of raw green glass. It took the poor bastard ages to collect them. He should have waited for us to mend his leg.
22nd of Malachite, Year 163
Due mostly in part to my excellent improvised medical work, <something> of Zalkor is now back up and on duty, demanding to fight even though he is missing his left hand. We now have three squads with a full complement of troops ready to fight, kill, and if need be, die, for Metalfrills.
27th of Malachite, Year 163
Kol has finished his creation: a green glass earring he calls “The Rage of Scraping”, which probably refers to how mad pulling himself along the ground makes him. If he’d just waited a few more days he wouldn’t have had to drag himself across the ground, the fool.
12th of Galena, Year 163
Oh boy.
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Just before the siege showed up (shedim, of course) we finished constructing a Magma Experimental Weapons Dealy. Also in the process of making the stuff for the shrines. Also got some steel broadheads and silver hammerheads created. The Path isn't yet paved down, and the Massacre Room is halfway done, and I think you guys may like what I'm doing for the Hallowed Halls.
And at the moment I have no idea who the vampire could be.
Any questions or suggestions? I think we'll get through this siege with just a handful of dead, as long as someone pulls that top left lever. Speaking of which, what are the other levers for?
Damn it, still got no screenshots of the fortress itself. Eh, not much special to see at the moment though.