Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 13 14 [15] 16 17 ... 22

Author Topic: Dark Magi Revived-Episode 1-Turn 17  (Read 15789 times)

EagleV

  • Bay Watcher
  • Oblivisci tempta quod didicisti
    • View Profile
Re: Dark Magi Revived-Episode 1-Turn 11: I awaken Armageddon...
« Reply #210 on: November 08, 2012, 03:36:27 pm »

"I have no idea... No enemies. At least not near. None strong enough to do this..."
Eddy, in the meantime, has dug some graves, and Max spends the rest of the day burying and reciting the few shards of prayers she remembered.
Logged
Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

Terenos

  • Bay Watcher
    • View Profile
Re: Dark Magi Revived-Episode 1-Turn 11: I awaken Armageddon...
« Reply #211 on: November 08, 2012, 03:46:52 pm »

"We'll find out." Isinath walked away, leaving Max to say the prayers over her friends and family.

Isinath explores the town, looking for some evidence pointing to the attackers, or a weapon he can use later. Or some supplies. Just general searching!
Logged
But despite what you've been told, I once had a soul. Left somewhere behind...

Ghazkull

  • Bay Watcher
  • Can Improve, will give back better...
    • View Profile
Re: Dark Magi Revived-Episode 1-Turn 11: I awaken Armageddon...
« Reply #212 on: November 12, 2012, 11:45:56 am »

((ElfCollaborator...the manaforge is still inactive))
Logged

IamanElfCollaborator

  • Bay Watcher
  • Resident Shipper God and Freyjapiller
    • View Profile
Re: Dark Magi Revived-Episode 1-Turn 11: I awaken Armageddon...
« Reply #213 on: November 12, 2012, 11:57:23 am »

((Dammit. Hm.))

Ghazkull

  • Bay Watcher
  • Can Improve, will give back better...
    • View Profile
Re: Dark Magi Revived-Episode 1-Turn 11: I awaken Armageddon...
« Reply #214 on: November 14, 2012, 10:14:10 am »

Elf...i'd like to update...
Logged

IamanElfCollaborator

  • Bay Watcher
  • Resident Shipper God and Freyjapiller
    • View Profile
Re: Dark Magi Revived-Episode 1-Turn 11: I awaken Armageddon...
« Reply #215 on: November 14, 2012, 10:26:18 am »

((I changed it ages ago. He's going scrying.))

Ghazkull

  • Bay Watcher
  • Can Improve, will give back better...
    • View Profile
Re: Dark Magi Revived-Episode 1-Turn 12: I awaken Armageddon...
« Reply #216 on: November 14, 2012, 06:12:24 pm »


Turn 12: In which Stuff happens

Thanitz

plundering the Pantry you make your way to the Herd of Nightmares again. [2] but they still seem not interested. [1] You are still completely oblivious how to control these things...

((hmm, sorry XP, your rolls are awful...)

Ochita

[5] Your Studies in Death Magic go forward admirably and soon you think you have reached a new level of understanding of Death Magic.

Level 2- Adept:
- Mitigation of a critical failure - On a critical failure (Roll of a 1 on 1d6) the caster gets an additional 1d6 roll. On a 4-6 the failure is negated and the spell instead has no effect
- Limited to a single sphere
- May include a maximum of 2 elements
- Elements must be directly linked


Anthony

[3] You look around but your view is pretty  limited. You see some Zombies crawling around and Thanitz coming from the Northern Part of the Swamps.

Odahviing

[4] You can't quite unlock the power of your arm this time and thus are pertained to your normal craft. [3] You raise some odd 5 Skeletal Servants. Maybe you should take a nap.

Odahviing raises 5 Skeletal Servants

Max, Isinath

[2] Searching the town you find nothing.

[6][3] You bury your family and fellow townspeople. But during your praying something weird happens...the graves begin to glow white and then when the glow recedes you suddenly feel uneasy near the graves...either you cursed or blessed them...you are not exactly sure.

_____________________________________

Spoiler:  Tower Assets (click to show/hide)


Spoiler:  Max (click to show/hide)


Spoiler:  Thanitz (click to show/hide)

Spoiler:  Isinath (click to show/hide)

Spoiler:  Odahviing (click to show/hide)

Spoiler:  Ochita (click to show/hide)

Spoiler:  Anthony (click to show/hide)
Logged

IamanElfCollaborator

  • Bay Watcher
  • Resident Shipper God and Freyjapiller
    • View Profile
Re: Dark Magi Revived-Episode 1-Turn 12: In which Stuff happens
« Reply #217 on: November 14, 2012, 06:16:44 pm »

Rush to the library and study Blood Magic.

Ochita

  • Bay Watcher
  • Doofus ghostus
    • View Profile
Re: Dark Magi Revived-Episode 1-Turn 12: In which Stuff happens
« Reply #218 on: November 14, 2012, 06:47:54 pm »

Ochita sighs, and leaves the library feeling good. Death magic seemed a lot more.. Easier now. Deciding that maybe exploring the places away from the tower would provide more interesting results, he searched for Thanitz, trying to get him to join the expedition to one of the tombs on this map.

Deciding that a good idea is to also bring some skeletons, just in case anything nasty lurks within those tombs. Still, knowing that the skeletons were locked away, it wouldn't take a huge leap of the imagination that whoever decided to hoard them would ask for something in return. Sighing, he decided that maybe calling Skalkr may be a better option.

Prepare for an expedition, ask if Skalkr wants to join.
Logged
Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Dark Magi Revived-Episode 1-Turn 12: In which Stuff happens
« Reply #219 on: November 14, 2012, 06:51:52 pm »

Thanitz, returning from the swamp with a bag of pastries and assorted food, listens patiently and with great interest as Ochita explains the expedition to a tomb on some map.

He seems to pause in consideration for a few minutes, then nods and smiles like a madman tossing the food-laden sack roughly into a random room nearby while capering off to gather some things.

Thanitz makes ready for expeditionary travel.
Logged

Dragor23

  • Bay Watcher
  • A brazillion of football
    • View Profile
Re: Dark Magi Revived-Episode 1-Turn 12: In which Stuff happens
« Reply #220 on: November 14, 2012, 06:58:38 pm »

"Oh well... I should stop casting spells... I'm tired after your revival, Onrack."

Get the wight lord and the skeletons, to "persuade" people out of the library, for learning Death Magic.
Logged

EagleV

  • Bay Watcher
  • Oblivisci tempta quod didicisti
    • View Profile
Re: Dark Magi Revived-Episode 1-Turn 12: In which Stuff happens
« Reply #221 on: November 15, 2012, 03:38:03 am »

"Uh... Something weird happened. I have no idea what. My praying... Maybe the Tower Library has some explanation. One of us should go take a look, but I don't really want to leave them alone either. What do you think?"
Logged
Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

Terenos

  • Bay Watcher
    • View Profile
Re: Dark Magi Revived-Episode 1-Turn 12: In which Stuff happens
« Reply #222 on: November 15, 2012, 04:37:00 am »

Isinath was well and truly unsettled by the uneasy feeling he experienced standing at the fresh graves.

"What could happen? They're dead. But if you're concerned.. Watch over the place... I can probably move faster mounted than with you. I'll find out what information I can, and then return. On the other hand it'd be safer for you to come with me. Whoever did this might return. If they were too much for your people, they'll certainly be too much for you. Golem or not."
Logged
But despite what you've been told, I once had a soul. Left somewhere behind...

EagleV

  • Bay Watcher
  • Oblivisci tempta quod didicisti
    • View Profile
Re: Dark Magi Revived-Episode 1-Turn 12: In which Stuff happens
« Reply #223 on: November 15, 2012, 09:04:52 am »

"It's not my safety I'm worried about. I can take care of myself. Now hurry."

Max finds a defensible place, preferably an attic, with view of the graves, and makes sure she can barricade the entrances. Then she waits.
Logged
Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

Terenos

  • Bay Watcher
    • View Profile
Re: Dark Magi Revived-Episode 1-Turn 12: In which Stuff happens
« Reply #224 on: November 15, 2012, 02:39:15 pm »

Isinath rides with all speed back to the Tower.
Logged
But despite what you've been told, I once had a soul. Left somewhere behind...
Pages: 1 ... 13 14 [15] 16 17 ... 22