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Author Topic: Dark Magi Revived-Episode 1-Turn 17  (Read 15794 times)

Ochita

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Re: Dark Magi Revived-Episode 1-Turn 9: Down to the Bones
« Reply #180 on: November 03, 2012, 01:53:03 pm »

Ochita, deciding that everyone's busy with existing things, he decides to pop by the library, peering into the room, nodding to Thanitz inside. Waving once, then deciding to leave, he decides to visit the sentient skeleton, Skalkr, deciding to go into conversation with him, deciding that the skeleton was most likely lonely.

Converse with Skalkr, ask him if there are any things that are interesting, and then offer using blood magic to give him a body.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Ghazkull

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Re: Dark Magi Revived-Episode 1-Turn 10: Clean Bones...
« Reply #181 on: November 04, 2012, 08:13:14 pm »

Turn 10: A Sight to Behold

Thanitz

Weird, these days nobody seems to care that much about the library anymore. Shrugging(or maybe not) you sit down and start Studying the General Death Magic. [2] But somehow it all seems so darn complicated that you give up soon enough and instead busy yourself with mixing up all the books...


Isinath,Odahviing

Isinath first takes care of his Hoard of Skeletal Remains by closing them away in one of the smaller Storage Chambers and then casting wards on it. [3+1] You produce some modest wards, as you are not really expecting anyone now to steal them once they trip into those wards.

Then you continue onwards to Odahviing and together you start to cast rituals to restore the arm. First Odahviing does his best to regrow the bones [2-1] but while he regrows the arm it calcinates completely. [6+1] Isinath  manages to repair the damage somehow although it stays calcinated Odahviing suddenly can manage to move it, although the moment he is finished both here an almost demonic screeching, coming from the arm...very weird. Having finished you examine the result: the arm is strangely white and it feels like you can rip out trees and such.

Isinath and Odahviing, have grown a Demonic Arm. Everytime Odahviing casts a spell it siphons Demonic Souls to power itself(D10 on Spellcasting). The Drawback is that he has to roll a D6 everytime to decide whehter he can control his arm or whether it tries to kill him.

Anthony

[4] You spot Isinath as he tries to hide away the skeletons and casts some wards around it. [5 vs. 4] Although you do not possess any Blood Magic Skills whatsoever you manage to negate the Wards with some effort. inside the Skeletons are piled all around. [4] Using your Staff you manage to raise 10 of the Skeletons. They don't seem particularly strong nor intelligent...your random run of the mill skeleton servant.

Anthony creates 10 Skeletal Servants

Max

[4][2] Using the Scrying Chamber you try to find your old Village and find it. Even as you look at it from above you have a bad, a reaaally bad gut feeling.

It looks mroe downtrodden than before, buildings seem abandoned and in disrepair. As you go to the smithy you find that the hearth is cold and the House itself abandoned. Taking a look at the village oak prove what you felt in your gut: the whole village is hanging from the tree. At a closer look you see two figures who are familiar, too familiar for your taste...you quickly leave the room wiht the Scrying chamber...

Ochita

You talk a while with Skalkr, he casually drops that the Diary of Helfd is still lying around and that some zombies are in the swamps and that in the nearby village of Hammstead is market day.


_____________________________________

Spoiler:  Tower Assets (click to show/hide)


Spoiler:  Max (click to show/hide)


Spoiler:  Thanitz (click to show/hide)

Spoiler:  Isinath (click to show/hide)

Spoiler:  Odahviing (click to show/hide)

Spoiler:  Ochita (click to show/hide)

Spoiler:  Anthony (click to show/hide)
« Last Edit: November 04, 2012, 08:43:11 pm by Ghazkull »
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forsaken1111

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Re: Dark Magi Revived-Episode 1-Turn 9: Down to the Bones
« Reply #182 on: November 04, 2012, 08:24:49 pm »

Never one to give up, Thanitz continues his study hopefully undesturbed. While he acts a bit ridiculous amongst the others, he is quite serious and focused in private.
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EagleV

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Re: Dark Magi Revived-Episode 1-Turn 10: A Sight to Behold
« Reply #183 on: November 05, 2012, 02:23:26 am »

As soon as Max has calmed down, she goes back to the scrying chamber, to find the shortest way between here and the village, and how long it would take.
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Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

IamanElfCollaborator

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Re: Dark Magi Revived-Episode 1-Turn 10: A Sight to Behold
« Reply #184 on: November 05, 2012, 02:29:41 am »

"Excellent. Let's see what we can do."

Use the minions to help me cook and set up a dining room.

Ochita

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Re: Dark Magi Revived-Episode 1-Turn 10: A Sight to Behold
« Reply #185 on: November 05, 2012, 04:08:07 am »

Ochita sighs, thanks the skeleton, and leaves to go find the diary, to decode it.

Decode diary.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Terenos

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Re: Dark Magi Revived-Episode 1-Turn 10: A Sight to Behold
« Reply #186 on: November 05, 2012, 07:00:24 pm »

"Hmm. Good. Follow."

Isinath leads Odahviing to the chamber where he had stored his skeletons. He moved to dispel the wards not realizing they were already dispelled. Then he opened the door and gestured inside.
"Raise skeletons. I'm going exploring."

With that said, Isinath leaves the tower with Pretty and a weeks food supplies, to ride and explore the surroundings.
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But despite what you've been told, I once had a soul. Left somewhere behind...

Dragor23

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Re: Dark Magi Revived-Episode 1-Turn 10: A Sight to Behold
« Reply #187 on: November 07, 2012, 01:56:48 pm »

Odahviing doesn't really know if he should try to raise the skeletons...


But hey, what should happen? He has is arm back. Or something similar to it.


Raise as many skeletons possible.
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Ghazkull

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Dark Magi Revived-Episode 1-Turn 11:
« Reply #188 on: November 07, 2012, 04:03:45 pm »

Max

It takes roughly a week to get to the village.
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Terenos

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Re: Dark Magi Revived-Episode 1-Turn 10: A Sight to Behold
« Reply #189 on: November 07, 2012, 04:34:52 pm »

((Ooh you can catch up to me, And we could make it a team thing!))
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But despite what you've been told, I once had a soul. Left somewhere behind...

EagleV

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Re: Dark Magi Revived-Episode 1-Turn 11:
« Reply #190 on: November 07, 2012, 04:40:01 pm »

"Well, Eddy, seems like we have quite a trip before us. I'd say goodbye to the others but I doubt they'll notice I'm gone. I guess I wouldn't either."
Max starts travelling, making sure she has enough supplies for three weeks packed on the golem.

Ninjaedit: if she meets Isinath, and he's going in the right direction, she'll agree to travel together. If it does not cost her any more time.
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Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

Ghazkull

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Re: Dark Magi Revived-Episode 1-Turn 11:
« Reply #191 on: November 07, 2012, 05:47:17 pm »

Turn 11: I awaken Armageddon

Thanitz

The Library still to yourself you continue to study, but accidentally [1] trip over a candle, which start a fire. [3] luckily it only consumes several books before you can put it out. [2] sadly its all books dealing with Darkness, making it impossible to continue in that Element.

Anthony

You make a delicious meal with the help of the Servants.

Ochita

[6] You do admirably in decoding the Diary and find many passages about what Helfd did in the last few years. With the help of the Diary you are able to find several sites on the map which are old Tombs, Catacombs and the one or other abandoned Mage Hideout. You also find some descriptions about a Underground Meeting Place for Necromancers...weird.

Ochita gains map with the Locations of several Old Tombs, forgotten Catacombs and Mage Hideouts. She also can pin down a Meeting and Trading Place for those dabbling in the Black Arts.
She deciphers so much fot eh coded journal that she from now on gets a +1 on deciphering decoded things.


Odahviing

You array the skeletons and try and revive as many as possible of them. [6] Using the power of your new found arm you begin to cast a mighty ritual [9]. First nothing happens then suddenly your arm begins to feel weird. It seems to warm up and suddenly you can hear otherworldly screeches as demon souls are harnessed and turned into power which then is used to revive the Skeletons. But instead of all of them, all the power goes into a single skeleton. It crackles with energy as it rises, it's eyes strangely glowing red and staring into your very soul

You brought me back to life Mortal. What do you want?

Odahviing Summoned a Wight Lord

Max, Isinath

[3] The Travel is uneventfull and after a week you arrive at the village.

_____________________________________

Spoiler:  Tower Assets (click to show/hide)


Spoiler:  Max (click to show/hide)


Spoiler:  Thanitz (click to show/hide)

Spoiler:  Isinath (click to show/hide)

Spoiler:  Odahviing (click to show/hide)

Spoiler:  Ochita (click to show/hide)

Spoiler:  Anthony (click to show/hide)

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forsaken1111

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Re: Dark Magi Revived-Episode 1-Turn 11: I awaken Armageddon...
« Reply #192 on: November 07, 2012, 05:50:07 pm »

Not terribly bothered by the fire (I thought you said the library had no books on darkness anyway? And I was researching bone...), Thanitz exits briefly to fix himself some food and get a change of clothes. He also whips up some tasty treats and decides to try and tempt the nightmares again, this time bringing all sorts of things a horse might want and some things a demon horse might want.
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Ochita

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Re: Dark Magi Revived-Episode 1-Turn 11: I awaken Armageddon...
« Reply #193 on: November 07, 2012, 05:52:55 pm »

Ochita decides that after that intense decoding session, the library is a good place to go to.

Rushing over there, he decides to Study general death magic
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Dragor23

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Re: Dark Magi Revived-Episode 1-Turn 11: I awaken Armageddon...
« Reply #194 on: November 07, 2012, 05:53:14 pm »

Odahviing is suprised... The sudden rush of power from his arm was amazing, he felt so powerful and... mighty. But now he just sweats a bit and feels tired, like he ran some kilometers a minute ago.

"... I summoned you to be my servant.
But, let me introduce myself. I am Odahviing. And how do you call yourself?"
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