Turn 8: Spirit's that i've cited, My Commands ignore...
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OdahviingYou sent your rat, it bites, Max and afterwards it tries the same on the Iron Elemental, the result being a small heap of bonemeal at the doorstep to the library.
[2-1][6] You immediately set out to raise your horde of undead followers, you follow all the specified Rituals and soon after a light blue glow(similiar to Skalkrs) begins to emit from their eyes. One after another they stand up...and stare at you...after a while you are unsettled by the weird behaviour of the skeletons. [6] You try and give them an order. First no reaction then one of the undead strides forward. When it starts speaking it's voice, additionally to sounding like stones grinding against each other,is weird. It's way of speaking as if it wasn't used to your language
You...have...awakened us Frail One. For this you will not die...yet.Without another word the Contigent of Skeletons walk past you and, having done the Ritual in the Courtyard of the Tower, through the gate to vanish into the swamps.
Odahviing raises 20 uncontrolled Gravehaunts
Isinath,Anthony[5 vs. 4]
Isinath grabs Anthony and shove shim out of the library, the massive bloodwood door is by the way Magic proof.
[3+1] Your tries at studying Blood Magic are going slowly but steadily.
Isinath advances 50% towards Blood MagicThanitz[3] Your successes are meager, you find some half rotted corpses.
Thanitz finds 3 Mumified Corpses.OchitaApart from the Original Diary of Helfd, you find no other Journal. [2] Your successes are more than meager...you are confused and frustrated by the Code the Mage employed.
MaxYou figure that for a clockwork golem you need a lot of metal, but your lack of knowledge in that field...really make it hard for you to figure out what else you would need to do that. Like before you just try it intuitively. [3] But, nothing happens.
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0 Loot Tokens
Skalkr
100 Skeletal Remains
3 Mumified Corpses
Other Stuff
20 uncontrolled Gravehaunts
Level 1- Apprentice:
- Ability to cast spells of this sphere
- Limited to a single element
- Limited to a single sphere
- Affinity Earth magic (+1 to Learning, +1 to Casting)
Known Spheres:
Death (Lvl1)
Mecha (Lvl0)
Known Elements:
Earth
Possessions:
Iron Elemental
Pick of Graverobbery (+1 on Looting,Darksight)
Level 1- Apprentice:
- Ability to cast spells of this sphere
- Limited to a single element
- Limited to a single sphere
- Affinity Darkness (+1 to Learning, +1 to Casting)
Known Spheres:
Death
Known Elements:
Bone
Possessions:
-
Level 1- Apprentice:
- Ability to cast spells of this sphere
- Limited to a single element
- Limited to a single sphere
- Affinity Blood (+1 Learning, +1 Casting)
Known Spheres:
Death
Known Elements:
-Blood 50%
Possessions:
-Pretty, First of the Nightmares
-100 Corpses
Level 1- Apprentice:
- Ability to cast spells of this sphere
- Limited to a single element
- Limited to a single sphere
- Maimed Arm (-1 on casting)
Known Spheres:
Death
Known Elements:
Bone
Possessions:
-Suicidal Skeleton Rat
Level 1- Apprentice:
- Ability to cast spells of this sphere
- Limited to a single element
- Limited to a single sphere
- Natural Curiosity (+1 To Learning any Sphere/Element)
Known Spheres:
Death (lvl1)
Psionics (lvl0)
Known Elements:
-Blood
Possessions:
-
Level 1- Apprentice:
- Ability to cast spells of this sphere
- Limited to a single element
- Limited to a single sphere
Known Spheres:
Death
Known Elements:
-Bone
Possessions:
-Spoon of Ice (cools stuff)
-Diary of Helfd 2