Turn Thirty-FourPlayers:
GrekTest fire breath on lines to see what happens. Unless Sarron indicates a desire to be burnt.
Seeing that his avian acquaintance is clearly satisfied in his inferior non-pyroclastic state, Grek sadly turns his organic bio-flamethrower to greener pastures. Such as the slowly forming rune at his feet! {4} He summons a wondrous and grand flame from his gullet.
When the smoke and ash settle, Grek sees that the gradually focusing magicks remain unfazed by his incendiary onslaught. The nerve of those lines!
SarronPunch face. Punch face hard. Her face, to be specific.
Whatever happens, DO NOT SHIVER.
{2} A chill wind blows through the wasteland, scoring across Sarron's feathered body. {6} Through sheer force of will, he manages to keep from shivering.
Coming to his feet, he {1v3} launches forward in a lunge toward Archer. Only to fly right past and land {5} on his feet.
Using his new favorable position, Sarron comes around for another attack {6v3} and he lands a vicious right hook on Archer's cheek, knocking off a plate and shattering two more. The crystalline shards {6} sail
off in an arc away into the ash harmlessly.
John ZombieLoots dead goblin body. Eats its brain. Looks for flowers to pick.
{4} Loot! John gathers the goblin's knife and armor. When he begins to gnaw on the goblin's skull, {1} the top half of his teeth shatter. Goblin skulls are hard. {N/A} John then looks up and searches for flowers as blood and chips of teeth fall freely from his sundered maw. Huh, no flowers around.
{INT:4} Huh, it might have been the smoldering ash, recently active volcanoes, piles of rubble and overturned earth, but something seems to tell John that flora is an unlikely find around here.
Unknown HumanWork out a way of overloading the sprites with nuclear energy, or converting their energy to nuclear energy.
{6} Through complicated formulas and equations that only make sense to you, a novice nuclear physicist, you determine something ground breaking.
This is a pointless venture. But you do realize that the Sprites seem to be trying to summon something.
GragrarAfter finishing writing in pain, try to pull out the massive strut and find something to bandage and cover the wound.
{6} Wasting on time, Gragrar tears his instrument straight out of his abdomen, leaving a vivid crimson spray to taint the night. {3} The bleeding is terrible, Gragrar begins searching for something to staunch the bleeding. {3} Finding nothing of use in the eternal scapyard this previously verdant glade has become, he uses {5} a leg of his trousers to cover the wound. {4} The bleeding is lessened, somewhat.
HexHelp kill the Archer. I want its stuff.
{3+1v1} An accurate, if flimsy stab lands square in Archer's abdomen. A crunching sound is heard clearly.
NPCs:
SpritesGibberish.
{?} The lines grow brighter and, as expected, the sprites begin to pulsate and swirl about faster. Slowly bobbing up and down ever so slightly, while staying perfectly in synchronization. The ground begins to shake within the circle.
ArcherFight back, kill them both.
{4v2} A bolt lands in Hex's shoulder joint. The electricity does nothing, for obvious reasons.
{4v5} Sarron nimbly dodges the shot, getting slightly closer to her in the process.
Spot/Listen Check:
{17} Someone realizes the separate smoke clouds are from chimneys, this revelation is spread throughout the groups. The soil is being overturned in certain areas within the circle. The Archer is not bleeding from her wounds. The exposed area under the missing plates of chitin is filled by a large amount of sickly yellow scales.
Status:
Players:
Half-Dragon
Breathing fire on dirt.
Holding a
*Steel Dirk*in Left Hand, and one potion of Cure Superficial Wounds in Right Hand. Clothed in torn leather trousers.
Wounded Wing.
Infection.
Rocket Packs.
Dabbling Weaponsmith. Speaks Common. Fire Breath.
Mighty. Flight. Immunity to Heat.
Klutz.
Basic Understanding of Dwarvish. Rocket-Face.
Human.
Watching the fires.
Wielding a *Bronze Warhammer*. Wearing +Pig Tail Leather Rucksack+ containing one Potion of Cure Superficial Wounds, one Potion of Unknown Poison, a hunk of Bronze with handle, and three slabs of Salted Boar Meat. Clothed in torn leather trousers.
Unharmed.
Speaks Common.
Eel.
In a pocket dimension, or something.
Empty.
Unharmed.
Speaks Lizard and
Basic Dwarvish.
Novice Teslamancer.
Human.
Lying inanimate in the Hut.
Holding a -Steel Warhammer-(+2 bashing damage). Holding a (very) roughly cup-shaped piece of metal filled with ice. Clothed in torn leather trousers.
Weakening Cold.
Speaks Martian and Common.
Novice Telepath.
Novice Telekinetic. Thought Bubble.
Human
Standing on the surface.
Wielding loaded +Oaken Crossbow+ with 26 Boar Bone Bolts in Right Hand. Holding -Bronze Dagger- in Right Hand. Wielding -Bronze Dagger- in Right Hand. Clothed in torn leather trousers, Warm Fur Boots, Warm Fur Cloak.
Unharmed.
Speaks English.
Novice Sonic attacks. Novice Crossbowman.
Human
Field Open-Heart surgery.
Wielding a
Massive Steel Strut. Wearing
Fabulous clothing.
Wounded lower body.
Serious Bleeding.
Speaks Common.
Basic Understanding of Dwarvish. Speaks Elvish.
Skilled Swordsman.
Rebellion.
Griffin-Human
Fighting Archer.
Wielding
Adamantine Claymore. Wearing torn leather trousers.
Wounded left wing.
Speaks Common.
Mighty.
Competent Two-handed Use. Flight.
Magic Resistance.
Ice Magic Weakness.
Stone Golem
Fighting Archer.
Wearing torn leather trousers. Holding
Basalt Chisel. Wielding
*Two-handed Basalt Pike*.
Damaged Left Arm.
Incapable of Speech.
Resistant.
Resistant to Fire.
Golem. Competent Stoneworker.
Weakness to Ice.
Undead
Gazing at the scenery.
Carrying Light Leather Armor and Bone Dagger. Wearing torn leather trousers.
Unharmed.
Novice Pyromancy.
Adequate Necromancy.
Wimp.
Human
Licking Wreckage.
Wearing torn leather trousers.
Unharmed.
Immunity to Extreme Temperatures. Missing left arm.
NPC(s):
N/A
Standing by Sarron and Hex.
Wielding Crossbow, Enchanted Bolts of Unknown Material.
Missing Chitin.
Flora and Fauna:
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