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Poll

Reincarnation program, anyone?

Nopenopenopenopenopenopenopenopenopenope. -breath- Nope.
- 6 (31.6%)
There aren't any wait-listers.....
- 3 (15.8%)
So long as it *is* a new character.
- 7 (36.8%)
Special Snowflake.
- 3 (15.8%)

Total Members Voted: 19


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Author Topic: Roll To Dodge (Now with Mountains)  (Read 48428 times)

mesor

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Re: Roll To Dodge (Now with Mountains)
« Reply #300 on: November 02, 2012, 07:06:32 pm »

(( Oh it only said on the dagger roll it began melting, so just went from that but no matter the annoying human has gone away now anyway, I'll have to save killing him for another time :). ))
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Tylui

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Re: Roll To Dodge (Now with Mountains)
« Reply #301 on: November 02, 2012, 07:16:48 pm »

Listen aimlessly to nearby thoughts, excepting Gragrar's.
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Onyxjew944

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  • Fear no man, and trust no wizard.
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Re: Roll To Dodge (Now with Mountains)
« Reply #302 on: November 02, 2012, 07:37:01 pm »

Turn Sixteen


Players:

Unknown Human
Quote
Get the rest of the potions using the method previously described.

{2} You run back into the cellar but the fog has somehow gotten thicker, you can't find your way to the shelf within the time it takes you to run out of air. You run back out without breathing any poison or letting any out.

Josh
Quote
Hurl the dagger down the hole at Bork, aim for his heart, then if possible grab him by the ankle and drag him back out then finish him off with my sword. If not possible go collect my hammer after hurling the dagger.

{4} You rip the still slightly molten metal off your leg, taking a patch of skin and hair with it, and throw this down at Bork. {4v6} Bork dodges the projectile but falls flat on his stomach and remains there. He is far enough down the tunnel that you can't reach him. Assuming he is a caged rat, you pick up Decapitator then stand by the edge of the hole, preparing to dive in.

Ynot
Quote
Walk into village, examine it. Proceed to knock on door of randomly selected hut.

{2} You slither your way down the cliff and make your way to the village. Apparently the village is racist. There is a small group of militia pointing spears at you.

Gragrar
Quote
Thank Grek and try to get to shelter. If Valentine objects or continues to mine my brain for data, attempt to evict him once more.

{3} You successfully remove Valentine from your head. You thank Grek for saving your life and stumble into the Hut.

Bork
Quote
Explore the cavern after picking up the dagger and adding it to my collection, naming it 'Ted'.

{6} You scramble to your feet and recover the hunk of flesh, blood, and metal. You decide to name the plate "Ted".

Blenk
Quote
Blenk will try and take scraps of wood, and empower them with magic, so as to warp them into little...Uh, wood-people. Just a few.

{2} You gather a small pile of wood but do not succeed in animating your Wooden Brownies.

Klaus
Quote
Exit cave and see if I can find anything useful near it.

{5} You walk out of the cave and happen upon two daggers that were somehow unaffected by their heat. You leave them on the ground as you can't carry any more.

Sarron
Quote
Tend to my fire and slowly build it bigger as it develops more.
"Bunch of crazy ass fools 'round these parts I suppose."

{4} You chop off a decent sized branch from the tree you are under and, after shaking the snow off, add it to the fire. The fire crackles and roars from the added fuel. The leaves are starting to smoke.

Grek
Quote
Keep the people warm. Grab some useful daggers. Mostly keep the people warm.

{5} You successfully heat both Gragrar and Arken to normal temperature, and no accidental incinerations! While doing this you spotted a shiny. You pick up a *Steel Dirk*. You have an odd feeling about this weapon.

Valentine
Quote
lListen aimlessly to nearby thoughts, excepting Gragrar's.

{1-1}Valentine taps into the thoughts of Josh. He sees an intense bloodlust and eagerness to murder the retreating human. Valentine(I'm assuming from his previous actions he is naive and always sees the good in everyone) is shocked and appalled by the callousness with which Bork is regarding a life. This causes Valentine to lose control of his thrall. Valentine is once again a thought bubble.


NPCs:

Arken
Quote
Search for the Bolthole.

{1} Arken continues his fruitless search. Finally giving up and trudging towards the Hut.



Spot/Listen Check:
{6} Ynot overhears a voice coming from a nearby window "The lizardmen..... coming.... again...". Bork notices there is a tube of some sort of plastic that illuminates the cavern ahead of him, it seems to stretch on endlessly. Josh sees a small set of rocks set into the hole, at half meter intervals; handholds. Klaus looks over his shoulder at some brush across the River, there is some rustling in the foliage. Those inside the Hut hear the wind howl a little less fiercely. The storm seems to be almost finished passing over.



Status:

Players:

Spoiler: Blenk (click to show/hide)
Spoiler: Grek (click to show/hide)
Spoiler: Josh (click to show/hide)
Spoiler: Unknown Human (click to show/hide)
Spoiler: Ynot (click to show/hide)
Spoiler: Valentine (click to show/hide)
Spoiler: Bork (click to show/hide)
Spoiler: Klaus (click to show/hide)
Spoiler: Gragrar (click to show/hide)
Spoiler: Sarron (click to show/hide)

NPC(s):

Spoiler: Arken (click to show/hide)

-~-~-

Consider the Dirk a combination of your five, and a karmatic gift. You have saved no less than three lives today, dragon. Certain higher powers would like to see that rewarded.

The above is a combination of an author's note and a fourth-wall breaking God's muttering. I tend to cause divine intervention frequently.

Edit: Fixed. I think. Tell me if you see anything.
« Last Edit: November 03, 2012, 05:52:46 am by Onyxjew944 »
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Greater Collection
Quote from: Steel Resolve
I shall be ready! My head is full of disturbing but useful information. And all it cost me was my peace of mind and sanity. A bargain!
Quote
They told me to aim higher, so we dug deeper.

Urist McBeanie

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Re: Roll To Dodge (Now with Mountains)
« Reply #303 on: November 02, 2012, 07:40:52 pm »

You accidently did curly braces not [s You edited as I wrote that.

@GreatWyrmGold: I was able to make it to the hut in the turn.

Pray to the god of dignity for some clothing.
« Last Edit: November 02, 2012, 08:07:29 pm by Urist McBeanie »
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GreatWyrmGold

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Re: Roll To Dodge (Now with Mountains)
« Reply #304 on: November 02, 2012, 07:42:55 pm »

Head to the hut, dragging Gragrar along.
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Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Greenstarfanatic

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Re: Roll To Dodge (Now with Mountains)
« Reply #305 on: November 02, 2012, 07:45:45 pm »

Continue down the tunnel.
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Hey, don't forget about research boy sitting right here!

Caerwyn

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Re: Roll To Dodge (Now with Mountains)
« Reply #306 on: November 02, 2012, 08:01:00 pm »

Blenk's gon' pray to some god or another, askin' fer a holy blessin' or two.
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Onyxjew944

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Re: Roll To Dodge (Now with Mountains)
« Reply #307 on: November 02, 2012, 08:04:19 pm »

Blenk's gon' pray to some god or another, askin' fer a holy blessin' or two.

I'm going by a system similar to the Greeks. Only renamed and rehired. Which God or Goddess is very important. I don't even know the names yet so I don't expect you to, just list the profession. I.e. Fertility, War, Death, Alcohol, Craftsmanship, Hunting, Wisdom, etc.

What I mean by important is War could enslave you and give you immense power but insatiable bloodlust that forces you to berserker rage and kill every living thing you lay eyes upon. While Alcohol could just turn all water in a thirty mile radius to 90 proof Jack Daniels.

The Gods and Goddesses are a rather odd cast.

Then again, if you want to pray to any random God. I could roll a die for it. I'll invent an even number of "Evil" and "Good" Gods so it isn't biased towards your death.
« Last Edit: November 02, 2012, 08:17:46 pm by Onyxjew944 »
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Greater Collection
Quote from: Steel Resolve
I shall be ready! My head is full of disturbing but useful information. And all it cost me was my peace of mind and sanity. A bargain!
Quote
They told me to aim higher, so we dug deeper.

Tylui

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Re: Roll To Dodge (Now with Mountains)
« Reply #308 on: November 02, 2012, 08:13:06 pm »

Oh man okay uh...

Thought bubble on over to the tunnel. Examine the mind of the voice from the window.
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Onyxjew944

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Re: Roll To Dodge (Now with Mountains)
« Reply #309 on: November 02, 2012, 08:36:38 pm »

Oh man okay uh...

Thought bubble on over to the tunnel. Examine the mind of the voice from the window.

Tunnel? The voice was heard by Ynot. He is outside a small village under a waterfall beyond a tundra sitting around ten meters from the Wreckage. The tunnel is where Bork is running around in.
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Greater Collection
Quote from: Steel Resolve
I shall be ready! My head is full of disturbing but useful information. And all it cost me was my peace of mind and sanity. A bargain!
Quote
They told me to aim higher, so we dug deeper.

Caerwyn

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Re: Roll To Dodge (Now with Mountains)
« Reply #310 on: November 02, 2012, 09:09:29 pm »

Blenk's gon' pray to some god or another, askin' fer a holy blessin' or two.

I'm going by a system similar to the Greeks. Only renamed and rehired. Which God or Goddess is very important. I don't even know the names yet so I don't expect you to, just list the profession. I.e. Fertility, War, Death, Alcohol, Craftsmanship, Hunting, Wisdom, etc.

What I mean by important is War could enslave you and give you immense power but insatiable bloodlust that forces you to berserker rage and kill every living thing you lay eyes upon. While Alcohol could just turn all water in a thirty mile radius to 90 proof Jack Daniels.

The Gods and Goddesses are a rather odd cast.

Then again, if you want to pray to any random God. I could roll a die for it. I'll invent an even number of "Evil" and "Good" Gods so it isn't biased towards your death.

Random me up, good sir, I beg of ye. For better or fer worse, that's a tale for the dice, not for I.
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Tylui

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Re: Roll To Dodge (Now with Mountains)
« Reply #311 on: November 02, 2012, 09:17:47 pm »

Oh man okay uh...

Thought bubble on over to the tunnel. Examine the mind of the voice from the window.

Tunnel? The voice was heard by Ynot. He is outside a small village under a waterfall beyond a tundra sitting around ten meters from the Wreckage. The tunnel is where Bork is running around in.

I am not sure how I am that confused. scratch the word tunnel then. I'm interested in the voice. :P
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mentallama

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Re: Roll To Dodge (Now with Mountains)
« Reply #312 on: November 02, 2012, 11:13:12 pm »

Huddle close to my fire looking around.
"Sure would be nice if I had some lamb or maybe someone to talk to, or maybe someone to cook on my fire, but I would prefer lamb over a person."
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War is not about who is right but who is left.
-unknown

Fireiy

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Re: Roll To Dodge (Now with Mountains)
« Reply #313 on: November 02, 2012, 11:26:50 pm »

Go back in the cave, put down the crossbow, the bolts, the knife, and the pile of meat I didn't know I was still holding. After that grab the two daggers and examine them.
Oh, and why was there nothing in the spot/listen check for me?
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mesor

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Re: Roll To Dodge (Now with Mountains)
« Reply #314 on: November 03, 2012, 01:21:42 am »

Chase Bork down the hole, grab him by his leg and rip it off as soon as I get close
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