Turn ThreeJoshClimb down the ladder and get away before somebody falls on me.
{6} You stand up and rush over to the ladder. You launch down the ladder at great speed! With a three meter drop still remaining you lose your grip on the ladder. You fall down to the ground. Roll agility to determine fall damage {2+1=3} You land with enough grace to dissipate the fall. The damage to your knees worsen from absorbing the impact.
GrekGrab box. Open it.
{2} You stand up and walk over to the box. You pick up the box but fumble with the handle. You do not open it this turn.
BorkPush box off ledge onto Josh. Follow down the ladder.
{4} You try and fail to grab the box out of Grek's hands. Grek is too strong. You start climbing down the ladder.
BlenkBlenk will start a fire expertly with his trollish shaman magic. Wait, you didn't know he was a wizzurd? I must have forgot the hat. Hm.
{2} Blenk fails to start a fire.
Unknown HumanLaugh at the pushing and shoving idiots. Work out how long we have until the storm gets here.
{4} Unknown Human points and laughs at the injured creatures falling and fighting around him. Unknown Human through a basic knowledge of meteorology and common sense, figures out that the storm will arrive within the next few minutes. (one turn)
{4} A.I. YnotYnot Slithers down the ladder.
{6} Ynot curls his body around the ladder and slithers down the ladder at great speed. Ynot constricts the ladder on the way down with his Eel muscles and crushes it slightly. Ynot gets to the bottom of the ladder safely.
Status:
Blenk
Fallen.
Weakening Cold. Clothed in torn leather trousers.
Broken nose. Bleeding has stopped. Pain.
Shaman Magic.
Grek
Standing.
Clothed in torn leather trousers. Holding metal box.
Arm fat has healed. Unharmed.
Fire Breath. Mighty (+1 to strength rolls). Flight. Immunity to heat. Klutz (-1 to agility rolls).
Josh
Crouched.
Clothed in torn leather trousers.
Bruised face. Ruptured knee muscles. Pain.
Mighty. Agile (+1 to agility rolls). Massive(increased size). Low I.Q. (-1 to all intelligence rolls). Resistance to Cold. -1 to move from knee injury.
Unknown Human
Sitting.
Weakening Cold. Clothed in torn leather trousers.
Unharmed.
No powers.
Ynot
Lying prone.
Clothed in torn leather trousers.
Unharmed.
No powers.
Bork
On ladder.
Weakening Cold. Clothed in torn leather trousers.
Three broken toes. Pain.
-1 to movement rolls from broken toes.
Spot/Listen Check:
{6} The storm is growing closer. The light on the box suddenly turns green! The box opens, inside is a medium sized gray-ish button. The incoming storm winds start to rock the platform. The ladder is now slightly harder to climb down due to Ynot being overzealous. -1 to future rolls involving the ladder.
-~-~-
Bork tried to wrestle a dragon so he could throw a heavy box down a fair distance on another player.
Genius move on that one.
All party members suffering from
Weakening Cold will get a -1 to strength rolls.
Remember: Slicing wind is uncomfortable. Slicing wind and being soaked by already cold high-altitude rain is dangerous.
Alright, something new I just realized. Everyone needs to pick a language that they know. The librarian gets to pick a total of two because that sort of comes with the job.
Also, the Eel and the Half-Dragon are not affected by the cold, because I just now remember they are reptiles. Which are cold-blooded. Meaning it would need to be cold enough to start crystalizing their blood or damaging them directly to actually affect them.
I would also like for everyone to list a gender. If you don't your character is male. Or Asexual in the case of that Eel thing. I still don't really understand it....
Because you all dying of fatal tripping and cold is going to be very anti-climatic. No matter what happens, in two turns you all will leave the platform. One way or another.
"another" will probably not end well. (Just don't jump off. No one has the skills or agility for that, well. Except Grek. He
does have wings.)
By the way, until Turn Ten, you all have failguard against fatal mistakes. So feel free to test the limits of your skills to see what would be considered fatal.