How can people be supporting this even ironically?
some people played and enjoyed similar dungeon crawlers in the 90s/80s, and as the genre has generally been dead for quite some time they would welcome a game like grimoire
what's the problem?
The thing is, it still looks like something I made with the Bard's Tale Construction Set when I was in grade school in 1994. (Look that up on an abandonware site. It's still better than most Gamemaker releases.)
He started with an already "old school" engine when Diablo, Fallout, and Baldur's Gate were blowing everyone's mind on 100MHz Pentium, 16 *MEGS* of RAM, Win95 platforms, and we've come so far since then. He's wasn't able to support resolutions above 800x600 until recently. We're all assuming it can even run on a modern 64bit Win7 system. I'm willing to bet the damn thing requires DOSBox. It's a 1993 game being released in 2013.
Grimoire is a pretty hilarious running gag, and I'm sure Cleve will release a hilariously bad game (in-a-Rocky-Horror-Picture-show-kind-of-way), but I'm not willing to troll innocents into throwing their lunch money at this one. For those who missed my earlier posts in this thread, Cleve was a legit homebrew-bedroom-programmer in the late 80's and early 90's and has since gone off his rocker when Sir-Tech went under. Because of that last part, he's got a cult following given what an amazing troll he's become.
If you're really looking for this style of RPG, with a modern engine AND a recently released dungeon editor, get Legends of Grimrock. It's a legit indie title (4 guys in a horse stable in Finland, seriously,
http://www.grimrock.net/2011/07/14/the-almost-human-team/), universally well-reviewed, receives frequent updates in content (while already being a complete game), and only is 15 dollars.
www.grimrock.net (also on steam, gog, and gamersgate)