Before I say anything, Im not a screenshot edity person. I just post the bloody things.
First, this is a Story. Not a Succession Game.
And this is in Masterwork Dwarf Fortress.
Welcome one and all, to Semorner Necatition Ushesh- The Fortress where people suffer, die, burn, and Armok knows what else in between.
Also known as Unitedlake The Chain-Hall Of Imprisonment.
This is a Temperate Savannah, in the World known as Paperequal!
I speak often of My love of torment fuelled Prisons in Dwarf Fortress, so I figure, build one! And make a Story out of it.
What could POSSIBLY go wrong!
So, theres some goals and rules.
Rules are:
I wont be cheating.
I wont be turtling up too much.
I wont be going to hell.
Goals are:
1;
Build a functioning Prison, with the following:
Cell Blocks
Torture Chambers
Execution Chambers
Guard Barracks
Non-Prison Personell Township In A Different Area To The Prison
A Way To Put Any Dwarf I Choose Into The Prison
2;
Build a functioning Township, with the following:
Self Sustained Food And Water Supply
Multi-Level Apartment Style Housing (Underground)
Surface Level Indoor Trading Outpost
Wall Surrounding Entire Fortress, With Only One Way In Or Out (Save for flying), And Lever Controls On The Inside Of The Management Structure
3;
Build a Management Structure, with the following:
Housing and Offices and a Dining Hall for Nobles
4;
A unique role for EVERY CHARACTER, so that They have Identity
Everything else, Ill figure out as I go along.
There will be mostly Screenshot and Journal based updates. Occassionally I plan to record videos instead, depending on whats being recorded.
This will be told from the perspective of an Overseer named Tarek, not directly present in the game, running the Prison.
He keeps a Journal, and sketches the notable events and progress of the day into it. If Im not lazy, Ill even make it look convincing
I may also have to 'enhance' certain occurances, like a tunnel being dug, to make the otherwise unremarkable stuff interesting.
The other Characters Ill figure out as I go along, and I am more than happy to add a bit of community interaction.
If someone would fancy a Character named after Them, Im certainly glad to do so.
Personalities of Your choosing can be applied as well, though theres no guarantee that that character will ever be more than a casual worker.
Without further mucking around with Rules and Goals and all that junk, lets roll.
Our Group is called Akamaban, The Fortunate Construct.
Oh, one last thing.
I dont plan on being nice to anything that isnt a Dwarf.
---
Current Dwarves:
Ablel Reksasaned
Banik Ngalakasmel
Besmar Lurudar
Borik Kutamustuth
Dumed Kabthikut
Lish Tholtigetol
Zamnuth Idostath
Note to self: Imprison Besmar as soon as possible for being a self entitled sniveling whiner.
Chapter 1:Entry 1;
We have arrived, after many days travel. And its about damn time. We are running low on food. Or at least, food that isnt destined for the farms.
We stood along a sheer cliff face, overlooking a river, down below. Apparently, This is to be the site of Semorner. Remarkable!
I can see where the Lords were coming from, but This shall not be some easy labor.
Bridges, between the two cliffsides down below, connecting the districts and sections.
Blocks of small 2x2 rooms, organised in a perfect grid.
A storage facility...
But if all goes according to the Design Briefing, This will be a wonderous construct.
And I am greatly honored to be the one assigned to lead the project, through better or worse.
We shall get to work at once.
But the cliffside also looks a tad dangerous. We ought be cautious, and safe. Because that fall would not be enough to kill.
And there are worse fates than death.
I wonder if We could institute a system wherein We could dump captives down the cliff...
Entry 2;
The Terrain offers some natural defenses. This place will not be hard to fortify, when the time comes.
I believe We shall have windows, overlooking the cliff. This should make for a visually pleasing sight for the work force.
The first central stairway has been designated, as well as the trees to be cut down for material.
The first port of call will be the Storage Facility, followed by the Work Force District and the Farming District.
We also need to get the Water Supply up and running, but that will happen one way or another.
This may take some time, but such things are imperative if a Prison facility is to survive.
We have also bridged over a river, leading to a waterfall.
Some of Us also seem to have run into some cobwebs between some trees. Disgusting, that silken crap. But likely left by some long dead Titan.
Entry 3;
Stupid. Its stupid. Our Storage area is being improved upon, slightly, due to an unforseen hinderance involving a stupid lake, in an inconvenient location.
It should be fine.
Weve picked up some Obsidian, someplace. This will be excellent for the Workshops. Work is coming along nicely, albeit limited by the scope of Our workforce.
Designations have been made, and work is underway!
The Perimeter Walls will be next. Im contemplating whether to build the interior wall out of wood, or stone. Same for the exterior.
If the interior is stone, itll be harder for Captives to escape, and easier for future Captives to get captured.
But a strong exterior will mean that if We are overwhelmed, We can barricade Ourselves in pretty righteously.
Decisions decisions. Probably followed by more damn decisions. I need to get back to work.
Entry 4;
The Winter is ending, and the snow is clearing up nicely. Hopefully it rains in these parts.
The workshops are nearly done, and already we are producing the means to expand into a residential area.
The apartments have been designated, and beds are being fashioned. The water supply is also coming along.
A publican has also, by popular demand, been instigated. Im unsure of how much use I shall allow of it however.
That reminds Me of this fucking stupid dwarf, who wouldnt get out of the reservoir when I wanted to flood it. "Dumed Kabthikut".
He shall be the second to be imprisoned. That is, if I dont kill the snivelling idiot first.
Its a shame Hed rot the reservoir.
Entry 5;
Reservoir flooded. Idiot flushed out. Alls good.
The water supply is incidentally complete. We will soon require a Hospital.
Also, Borik the Expedition Leader punched a Playpus.
The Wall is underway, and will soon be finished. Residential is next.
Entry 6;
Its been a long day. I should be writing a more thorough account, but My work keeps Me busy.
The Walls are complete! At long last. The interior walls, anyway. There is still alot of work and construction to be done, but it is a start.
The first residences are also complete, as I shall depict here:
We shall smoothe the current walls before We proceed. It has been strenuous, but the Township is well on its way to completion.
Just look at the Workshops!
Soon, the second perimeter and the Prison itself shall get underway. How exciting!
Also, Ablel is sleeping in a barrel. Oh, and the barrel is on the floor in a hallway. He was carrying it, when He decided to have a nap on top of it, the bum.
Feedback is appreciated.
I also had to trim out some stuff, because I want the Journal to, right now, sound rushed, to reflect the fact that building the town should be a higher priority than logging ones thoughts.
This will become a whole lot better when it starts being less about building the Fort, and more about what goes on within it. Believe Me.