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Author Topic: You Are Imperial II: The Adeptus Arbites - Escort Duty, Slavers, and Mayhem  (Read 7566 times)

mesor

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Hey it isn't a complaint another game I'm in we're still planning things out to start and it's been around a month now if not a little more.
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Ghazkull

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Why doesn't he choose Psychic Null instead of Uncorruptible. I mean emitting a field of Psychic Nullification, is propably the best weapon against Deamons.
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mesor

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Maybe but that would not stop a dameon from just ripping his head clean off
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Ghazkull

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Mesor. Daemons in Warhammer are physical Manifestations of the Warp. A Blank is basically a walking Anti-Warp field. If a Daemon of the warp even so much as comes to close to one of those he simply ceases to exist.

A Blank emits a Nullifying Field, first of all a Daemon couldn't so much as percieve one of these and secondly the warp materiel out of which he consists would simply be nullified causing him to be effectively destroyed (contrary to killing a Daemon which usually sends him back into the Warp). Possesed people cease to be possesed in the presence of a Blank and PSykers use all abilities are even worse feel physical pain upon coming to close to such a being.

In short a Blank would be a highly sought after Weapon to fight a Chaos Force, on the other hand, he is socially shunned as people have a feeling of Discomfort around such a being.



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mesor

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In the warhammer universe I know. But in this I doubt they'd be so strong. It would remove one of our biggest threats to cheaply.
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Ghazkull

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*facepalm* Mesor THIS IS a Warhammer 40k Scenario. The Adeptus Arbites are the Police Force of the Imperium.
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mesor

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I know lol. But I don't know if a Blank would be so strong in this it would make late game a little easy if you can beat daemons and psychers by sending him near to them don't you think?
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10ebbor10

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I know lol. But I don't know if a Blank would be so strong in this it would make late game a little easy if you can beat daemons and psychers by sending him near to them don't you think?
There's such a thing as a ranged weapon.

Also, I believe 40k doesn't believe in scorch marks, so you might loose him quite soon.
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adwarf

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I know lol. But I don't know if a Blank would be so strong in this it would make late game a little easy if you can beat daemons and psychers by sending him near to them don't you think?
A Blank would be strong yes, but for every Daemon/psyker/possessed cultist there are a hundred more enemies with a bullet that would kill from a distance. He'd have a big advantage yes, but the discomfort he radiates comes into play if a battle drags on. His men would slowly lose morale into the routed or dropped their weapons and let the enemy kill them if his forces don't kill the enemy quick enough.

This is going to be as adamantly close to the Warhammer 40K universe as possible, so if it says a 'Blank' destroys Daemons by being near them, they destroy Daemons by being near them. :P
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Dragor23

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Blank cannons! We shoot them with giant cannons against Daemons!
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Luke_Prowler

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Me thinks that I picks the wrong skill  :P

I like the idea that my guy is less susceptible to the whispers of chaos (and I guess any kind of psyker mumbo jumbo) but I do want something that benefits the whole team while being a blank is not what I'm aiming for. What if I change the skill to something that give my troops more power to begin with, like "Storm trooper training"

Plus, i don't want to be fired out of a cannon
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Quote from: ProtonJon
And that's why Communism doesn't work. There's always Chance Time

Ghazkull

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From Storm Trooper in the Inquisition back to the Adeptus Arbites? THat would be a climb downwards on the ladder...

How about, connections in the Ordo Haereticus? Special Missions,Special Things you get to buy and every once in a while an Inquisitor does oyu the favour of going through the Underhive...
« Last Edit: October 17, 2012, 03:53:14 pm by Ghazkull »
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OREOSOME

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Arbites, not Astartes. The Astartes is the Spess mahreens.
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Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.

Dragor23

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Would be quite a promotion...
But would be impossible, since that all gene seed stuff
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adwarf

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Me thinks that I picks the wrong skill  :P

I like the idea that my guy is less susceptible to the whispers of chaos (and I guess any kind of psyker mumbo jumbo) but I do want something that benefits the whole team while being a blank is not what I'm aiming for. What if I change the skill to something that give my troops more power to begin with, like "Storm trooper training"

Plus, i don't want to be fired out of a cannon

As he above said it'd be a step back, but if you want you can take something similar like Shock Trooper training, it'd give a boost to your units when they cause morale shock on a opposing unit. It'd also give the unit your attached to +1 morale, and the ability to ignore morale shock themselves.

From Storm Trooper in the Inquisition back to the Adeptus Arbites? THat would be a climb downwards on the ladder...

How about, connections in the Ordo Haereticus? Special Missions,Special Things you get to buy and every once in a while an Inquisitor does oyu the favour of going through the Underhive...
This is also a fairly good suggestion.

Also I've almost got the 1st year report done, after that I just got to write up all the intro fluff for the PCs and then I'll have the turn done. If you have any changes you want to do get them done by the time the first turns posted or what you have will be final :P
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