Days pass. Pirate stared idly at the tombstones that marked the death of the fort's only defenders.
"Looking bored."
Pirate turned around to see an unfamiliar face. Most of the dwarves were unfamiliar to her anyway. She barely spoke to any of them, let alone have friends.
"What do you want, Brewster?" She uttered irratably.
"It's break time for me, so I'm taking a break," Brewster replied, then chuckled, "don't worry, I'm no "lazy fuckass"."
"Oh I'm not worrying about that," Pirate scowled, "must be nice to stay indoors, planting your crops and brewing them. No need to see the horrors of the outside."
"You stick your face in the forges every day," Brewster countered, "and if it weren't for me, you'd be starving and suicidal from alcohol deprivation!"
"Alright, fine, good point," She held her arms up in submission, then let them fall back down lifelessly, "this place is wrecked. If the goblins don't get us, the goblins will get us."
"You mean, the goblins will get us," Brewster replied helpfully.
"Yeah, that. You're a real talker aren't you?"
"Maybe. Aren't you going to do something to those goblins then? Traps maybe. Stone ones are useless"
Pirate shrugged, then tossed the rock she had been fiddling into the grass, "sounds good. Let's get started."
I forced our Broker, Likot, to get to making traps. Our mechanic is down since forever, and I'm not waiting for his creaky bones to heal up.
There were two goblins loitering around. I shot them to death.
With the coast clear, I let everyone go out and have some fresh air, as well as puke from cave adaptation. The bodies were found and placed in their coffins. I don't actually know where the coffins should be, so I put them in the surface for easy hauling.
FOR ARMOK'S SAKE
Invaders were dealt with successfully. I shot one then got some shut eye. The others told me that, while they were too busy BLOCKING THE ENTRACE WITH WALLS, the traps did work and they were minced to pieces. That's a consolation.
This isn't a bloody ambush, this is a bloody seige!
The next part of the journal is filled with tears and blood, with only one thing scribbled over and over again, sometimes with blood.
Don't want to go out, can't go out, can't go in, it'll get us, oh no. Seal ourselves. Somehow...I don't want to die...
Lightninghawk informed me of his skills in the crossbow. We formed the new defense force. Marksdwarves. Out of reach, out of sight. We can kill them without dying ourselves.
Somehow I'm not surprised.
I had fun using it as target practice. Took quite a few bolts until one struck its head. Feels good.
[At this point Pirate went from zero experience to skilled marksdwarf]
I feel terrible. Can't stop thinking about the dead. Was this what Peregar mentioned? Funnily enough I'm fine with killing enemies. Maybe it's just the guilt of knowing that I indirectly caused my people's deaths. Maybe.
Another ambush. If it weren't for our dogs more would've been killed. I think we'll need to buy more before our supply of meatshields is exhausted.
From the words of Brewster the Second:
Pirate never seemed right after those deaths. Told me she couldn't sleep. I think she went out with her crossbow so she could kill and keep her mind from wandering. I wouldn't know. Even as spring arrived I saw that maddened glint in her eyes as she shot the goblins to death, cackling almost manically. I didn't like it, but I straight up told her I was going to take over, before she cracks from the pressure. She only nodded, so I took it as a sign that she agreed. The only thing that was in my mind when I walked back down the steps was that murderous intent in her eyes. So cold.
I think I prefer plump helmets. They're a little less violent.PROGRESS REPORT
-Got six dwarves killed. All children are also dead.
-Brewster is in love with Jesus. Married or not, I don't remember. Maybe we'll get kids.
-Pirate's a good marksdwarf by now. Should be able to find stuff off along with LightningFalcon.
-Trap components have been crafted but not put to use yet. You'll see the unused 25 iron serrated disks waiting for you in the magma forge. There are also wooden menacing spikes, which still do the job fine despite the material. Screw the rock traps.
-Watch out for the Mechaminer. He's been brought back to life serveral times from dehydrated and starving. Dwarves don't think he's important. I agree.
-Bridge is supposed to be connected to the trade depot. If any ambushes occur we can slam the inner gates shut before they get in. It's not done yet, so it's close for now so I can avoid accidents.
-Watch out for Bosa. I hate a very queer feeling that it will one day get to the surface. How, I'm not sure. Perhaps through the magma forges. Just take note from time to time.
-I've also slapped on a bunch of other labours on the dwarves on top of their primary skills to keep them from idling. You can choose to keep them or not.
-I also planned to equip everyone with iron armor so they at least have a fighting chance if the goblins get in, since there aren't many left. I haven't done it yet though, so you can consider if you want it or not. Pirate's the resident forger, so go tell her if you want it done.
-We need more meatshields.
-I hate cats
-We need a clothier soon. The dwarves aren't happy with old clothes. All the thread has been sewn to cloth, so all that's left is to get someone to make the clothing.
That's all. Here's the save, and sorry for fucking up so badly.
Save:
https://dl.dropbox.com/u/46322585/Inkedcarnage%20Turn%206.zip