Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3] 4 5 6

Author Topic: Let's Play Aurora, Hyper-Aggressively!  (Read 9057 times)

Rabid_Cog

  • Bay Watcher
    • View Profile
Re: Let's Play Aurora, Hyper-Aggressively!
« Reply #30 on: October 09, 2012, 03:15:57 pm »

Or nuke his troops from orbit and then invade.

Pfft, way to take the easy way out.
Logged

Girlinhat

  • Bay Watcher
  • [PREFSTRING:large ears]
    • View Profile
Re: Let's Play Aurora, Hyper-Aggressively!
« Reply #31 on: October 09, 2012, 03:45:56 pm »

We fight by hand.  That way we can harvest all the delicious goodies.

The Darkling Wolf

  • Bay Watcher
  • Arf!
    • View Profile
    • Cataclysm - Dark Days Ahead
Re: Let's Play Aurora, Hyper-Aggressively!
« Reply #32 on: October 09, 2012, 03:55:32 pm »

Watching to post.
Logged
My cabbages!
[Thunderfury, Blessed Blade of the Windseeker]

I am fat, eating is my great joy.

EuchreJack

  • Bay Watcher
  • Lord of Norderland - Lv 20 SKOOKUM ROC
    • View Profile
Re: Let's Play Aurora, Hyper-Aggressively!
« Reply #33 on: October 09, 2012, 05:57:07 pm »

What I always do is dump a lot of research points into jump tech.  Since the game only generates new FUN by player exploration, it should make the game harder to expand as quick as possible.

So I'd suggest you have the tech for a working jump engine, and tech for constructing jumpgates (so your civilians can exploit your expansion).

Flying Dice

  • Bay Watcher
  • inveterate shitposter
    • View Profile
Re: Let's Play Aurora, Hyper-Aggressively!
« Reply #34 on: October 09, 2012, 06:02:48 pm »

I'd suggest leaving Invaders off. Most of my long-running campaigns die because of the constant 1-day turns generated by their sensor/intercept checks during nigh-infinite chases. When they're in virtually every system, you're already done. Constant runs of double or triple digit autoturns do not a good game make.
Logged


Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Girlinhat

  • Bay Watcher
  • [PREFSTRING:large ears]
    • View Profile
Re: Let's Play Aurora, Hyper-Aggressively!
« Reply #35 on: October 09, 2012, 06:15:42 pm »

Well, apparently there's been changes in 6.0 turn dynamics.  Anyone aware of those?

Flying Dice

  • Bay Watcher
  • inveterate shitposter
    • View Profile
Re: Let's Play Aurora, Hyper-Aggressively!
« Reply #36 on: October 09, 2012, 06:24:46 pm »

Ah, I don't recall reading up on any. The only fixes I'm aware of that are at all related to turns are the fix ("fix", maybe) of the surrender bug and a fix that I didn't read any specifics on to autoturns.
Logged


Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Rabid_Cog

  • Bay Watcher
    • View Profile
Re: Let's Play Aurora, Hyper-Aggressively!
« Reply #37 on: October 09, 2012, 06:55:43 pm »

Yeah, invaders don't make for good aggressive play. Usually you get forced to sit on a jump point/wormhole for ages since you can't beat them in open space without godlike tech (even on a jump point its chancy). That is, of course, nevermind the oodles of sensor checks and 5sec turns.
Logged

Girlinhat

  • Bay Watcher
  • [PREFSTRING:large ears]
    • View Profile
Re: Let's Play Aurora, Hyper-Aggressively!
« Reply #38 on: October 09, 2012, 06:59:32 pm »

Hmm, yeah.  Swarm will provide enough fodder to shoot at anyways, especially if they get fed.

Flying Dice

  • Bay Watcher
  • inveterate shitposter
    • View Profile
Re: Let's Play Aurora, Hyper-Aggressively!
« Reply #39 on: October 09, 2012, 07:16:24 pm »

Yep. Swarm are great in that you can keep feeding them obsolete vessels. Even better is if they're in contact with both you and a powerful (but not too powerful) NPR.
Logged


Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

NRDL

  • Bay Watcher
  • I Actually Like Elves
    • View Profile
Re: Let's Play Aurora, Hyper-Aggressively!
« Reply #40 on: October 10, 2012, 12:13:13 am »

As for goals, I've only got one thing to say.

Spoiler (click to show/hide)
Logged
GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Flying Dice

  • Bay Watcher
  • inveterate shitposter
    • View Profile
Re: Let's Play Aurora, Hyper-Aggressively!
« Reply #41 on: October 10, 2012, 12:24:45 am »

As for goals, I've only got one thing to say.

Spoiler (click to show/hide)

EXTERMINATE! EXTEEERMINNNAAAAATE!
Logged


Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

EuchreJack

  • Bay Watcher
  • Lord of Norderland - Lv 20 SKOOKUM ROC
    • View Profile
Re: Let's Play Aurora, Hyper-Aggressively!
« Reply #42 on: October 10, 2012, 02:11:24 pm »

As for goals, I've only got one thing to say.

Spoiler (click to show/hide)

EXTERMINATE! EXTEEERMINNNAAAAATE!

That youtube compliation is just scary.

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Let's Play Aurora, Hyper-Aggressively!
« Reply #43 on: October 10, 2012, 03:27:52 pm »

As for goals, I've only got one thing to say.

Spoiler (click to show/hide)

EXTERMINATE! EXTEEERMINNNAAAAATE!

That youtube compliation is just scary.
Your tension has been EXTEERMINATED.

Anyway, blowing up things doesn't seem like a fun idea all the time. How about going for a Von Neuman probe set up. Colonize one system, terraform as much planets as possible. Then move onwards to the next,... No permanent colonies, or only small token colonies.
Logged

Girlinhat

  • Bay Watcher
  • [PREFSTRING:large ears]
    • View Profile
Re: Let's Play Aurora, Hyper-Aggressively!
« Reply #44 on: October 10, 2012, 04:36:57 pm »

Conquering the universe is quite the achievement in Aurora, really.  Exploiting every rock is difficult and time-consuming, but at the same time it generates a TON of resources.  Ship all those to a central point and do some mega-shipbuilding!
Pages: 1 2 [3] 4 5 6