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Author Topic: Let's Play Fuckin' Dinosaur PARK Tycoon  (Read 18962 times)

USEC_OFFICER

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Re: Let's Play Fuckin' Dinosaur Tycoon
« Reply #60 on: October 11, 2012, 09:55:23 pm »

Dino Dogs with Thrillin' Chilli.
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Girlinhat

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Re: Let's Play Fuckin' Dinosaur Tycoon
« Reply #61 on: October 11, 2012, 09:59:03 pm »

Sandwiches with no side - this is the cheapest option and the easiest.  It will suffice for now while you get your rating up, guests will appreciate the cheap and easily available menu!  Dwarves are fed on mushrooms, these visitors should be happy for the luxury of bread!  Later you can ramp up pricing.

Invest into amenities when you're able.  Resting sections, security bunkers, and gift shops will help raise popularity as well.

Also just asking, why so big of an enclosure?  For my 10 dry's I made it 3x5 fence-sections.

Jack_Bread

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Re: Let's Play Fuckin' Dinosaur PARK Tycoon
« Reply #62 on: October 11, 2012, 10:01:08 pm »

Sandwiches with no side - this is the cheapest option and the easiest.  It will suffice for now while you get your rating up, guests will appreciate the cheap and easily available menu!  Dwarves are fed on mushrooms, these visitors should be happy for the luxury of bread!  Later you can ramp up pricing.

Invest into amenities when you're able.  Resting sections, security bunkers, and gift shops will help raise popularity as well.

Also just asking, why so big of an enclosure?  For my 10 dry's I made it 3x5 fence-sections.
I dunno. Breathing room? Well, it wasn't too expensive, regardless.

Girlinhat

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Re: Let's Play Fuckin' Dinosaur PARK Tycoon
« Reply #63 on: October 11, 2012, 10:02:57 pm »

I'd only keep it a dry cage for a while, until you can get some stego or something bigger to enjoy the space.

Maldevious

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Re: Let's Play Fuckin' Dinosaur Tycoon
« Reply #64 on: October 11, 2012, 10:52:53 pm »

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SomeStupidGuy

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Re: Let's Play Fuckin' Dinosaur Tycoon
« Reply #65 on: October 11, 2012, 11:06:14 pm »

Dino Dogs with Thrillin' Chilli.

+1
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I just gotta see how thrillin' that chili is, logic be damned!
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Ultimuh

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Re: Let's Play Fuckin' Dinosaur PARK Tycoon
« Reply #66 on: October 12, 2012, 03:49:44 am »

And remember to have the price double the cost of making them,
so you can have a nice little profit from it.
Always works for me.

Oh and NEVER force people to pay inorder to go to the bathroom.
Well, I usuallly have the price set at 0 any way.
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Geen

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Re: Let's Play Fuckin' Dinosaur PARK Tycoon
« Reply #67 on: October 12, 2012, 07:48:50 pm »

No! We must have 100$ bathrooms!
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kingfisher1112

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Re: Let's Play Fuckin' Dinosaur PARK Tycoon
« Reply #68 on: October 12, 2012, 08:29:52 pm »

No! We must have 100$ bathrooms!
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Girlinhat

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Re: Let's Play Fuckin' Dinosaur PARK Tycoon
« Reply #69 on: October 12, 2012, 08:31:13 pm »

No one will use them, so they'll complain about the expensive park and the lack of bathrooms.

Unless your parks it REALLY fantastic.

Unlike The Sims, they won't piss on the concrete.  I'm still holding out for Jurassic Frat Party to add drunken wall-peeing and dinosaur riding (from the inside).

Mech#4

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Re: Let's Play Fuckin' Dinosaur PARK Tycoon
« Reply #70 on: October 12, 2012, 09:42:17 pm »

Alchohol and dinosaurs. I see absolutely no way this plan could fail.
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Geen

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Re: Let's Play Fuckin' Dinosaur PARK Tycoon
« Reply #71 on: October 13, 2012, 02:56:22 pm »

Alchohol and dinosaurs. I see absolutely no way this plan could fail.
No way whatsoever this could go horribly, horribly wrong. Nope. None at all.
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Girlinhat

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Re: Let's Play Fuckin' Dinosaur PARK Tycoon
« Reply #72 on: October 13, 2012, 03:19:44 pm »

Don't keep a Tyrannosaurus in the same pin as multiple Triceratops.  I just hatched a T-Rex and watched it run straight out of the hatchery and get roflstomped by my herd of 5 Triceratops.  It lived 1 week.

Maldevious

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Re: Let's Play Fuckin' Dinosaur PARK Tycoon
« Reply #73 on: October 13, 2012, 07:57:49 pm »

Chaos theory says a park with no safety precautions will be perfectly safe. This water on your hand proves it.
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Ultimuh

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Re: Let's Play Fuckin' Dinosaur PARK Tycoon
« Reply #74 on: October 14, 2012, 05:02:57 am »

Chaos theory dosn't implement very well into game mechanics.
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