As My corpse burned, it exploded.
Demoknight respawns, grabbing his Claimh and charges the boss with it, raising his shield defensively.
[4] It dealt 45 points of damage to the boss.
[1] While you do respawn, you accidentally raise your sword and charge with your shield. It deals [13*5] 65 points of damage to your skull. Whoops...
The Ranger fires explosive arrows at TFB.
Race: Human
Class: Ranger
Inventory:
Dryad's Pendant (Artifact) (Worn under clothing, allows the ranger to control the creatures of the earth, and to summon them every so often. Everything from elementals to ents can be controlled, but he can only summon smaller creatures/elementals.)
Trickster's quiver (Magic) (Allows the ranger to fire any type of arrow he chooses.)
Woodsman's Cloak (Magic) (Allows the ranger to blend into his surroundings.)
Old Yew Longbow (Normal) (An old, trusty yew longbow.)
Nicked Dagger (Normal) (The Ranger's faithful tool and weapon.)
Boiled Leather Tunic (Normal) (Light, fashionable armor for the discerning woodsman.)
Backpack of Coolness (Backpack) (A backpack with a lot more space on the inside than the outside. And a lot of pockets.)
[1] Oh, wow, the dice hate you all. TFB sorta bats them back. The explosive arrows deal [1+5+4*5] 50 damage to you [4*5v2,1,5,3,5], 20 damage to Unholy_Pariah and Greenstarfanatic, and 10 damage to Objective.
Reap the benefit of respawn invincibility and charge at the boss then shrink and hide to retreat
Race: Dragon
Class: Berserker Beast
Inventory:
Diadem of Disabling (negates nearby magic)
Ring of the Midget (Allows shrinking)
Enchanted Slade Armor (weightless to user, causes unholy damage by touch via splinters, slowly regenerates)
Draconic-Common dictionary
Diamond-tipped Claws
Saddle
[3] This game offers 1.5 seconds of respawn invincibility! [1] You charge into a wall. The wall deals [4+4*3] 24 damage to you and dazes you for this turn. [6-1] You shrink and hide in some corner.
gimme my mask back the revision is fine.. also my pyromancers staff so i can do fun explodey stuff.
Target his engines
The weird plant monster thing suddenly throws several fireballs at the bosses winged boots.
Race:Kelp-man
Class:Spell caster
Inventory:
The Fleshwarper's guise - Artifact iron mask allowing one to warp one's own flesh
Pyromancer staff - allows use of fire magics
Ring of deflection - bonus to defensive rolls or occasionally deflects attacks, either is good
Tattered leather tunic
Bloodstained orc shaman necklace
Shiny thin dagger
normal backpack you didn't spend a magic item on
[6] You fry TFB's boots and deal [3+3+1+6*10] 130 damage with an area spell dealing an element the boss is immune to. [v5,4,6,1,2] LordSlowpoke takes full damage, wait Objective is behind cover, Greenstarfanatic takes half damage, you are unaffected, and Doomblade187 dodges into TFB's fireplace for [1*5] 5 damage.
EQUIP RING OF DEFLECTION
BURST FIRE AT ELF DEMON
You put on the ring of deflection. [4] Holy Hand Grenade, you didn't horribly fail! The boss takes [3+5+3+1*5] 60 points of damage.
burp
[4] You belch. How rude.
Alright, let's see how much damage everyone's taken...
Unholy_Pariah: 20 damage
Greenstarfanatic: 150, dead
Doomblade187: 55 damage
Objective: 34 damage
LordSlowpoke: 100, dead
...You killed two out of your five party members, and another is about halfway there. All things considered, not too bad.
BOSS TURN:
TFB [5] casts
Haste on himself. It's the old, 3rd edition haste that gives you extra actions...