Turn 9: Clusters"I may need a little of help here with this snail over here!" Matthew did not want to leave the corpse of the man behind, but dragging it was slow and the snail was able to follow him leisurely. If everyone attacked the snail, they could have a shot at killing it before it could counter any of them, or at least he thought, but none of his companions seemed interested in helping. At all.
"GOD DAMN IT!"
Hit snail with corpse, use the corpse as a shield afterwards when it tries to attack.
[5-1] vs [4] You flail the corpse at the snail. It's not very effective.
[3+1] vs [1] The snail rips into both you and your body shield.
-3 HPAbby turned back to hear the swearing.
"Forget about the snail and just run for it! We can come back after we have weapons or something!"
Looking at the intersection again she scratched te back of her head thoughtfully.
"Split up or stick together?"
Search the intersection for signs or directions. If I can't find anything, cautiously head right.
[6] You notice that each direction has a door on the right if you're standing in the intersection proper. Fascinating!
You forget to act on this information.
Continue hiding until someone finds me.
If they're friendly, follow them.
If they aren't, RUN.
[6] You continue huddling in the corner, curled up into a ball so you're harder to see. Though that does mean you can't see anyone else either.
Continue following the wealthy looking man. Beat down anything that stands between me and money... ehm... man with money... I mean...
Go right. Right has never steer me wrong.
[4] You go right and end up at a corner turning right again. You also notice a large rock or something in the corner.
((How'd I get a minus one?
How'd I...fly into a wall? D:
Also, GreatWyrmGold: Can you please bold your actions?))
Regain composure, massage wound to alleviate pain.
Aira moaned in pain, hoping to return to the others when this ordeal was over.
She wouldn't die here, no. Not here in this cesspool of rock and nebulous death. Not to a voice which taunted them like a puppeteer.
No.
Then attempt to return and join the rest of the party, weary of any attacks.
((-1 was for the cauldron's strength. Flying into the wall was a result of getting a 0 trying to pry it off.))
[5] You catch a glimpse of people vanishing down the right path, but it seems like most of who you can see is near the middle intersection. There's a guy fighting a giant snail and some girl staring at something interesting down each path, for instance. You're not sure if the body the snailfighter is carrying counts as a party member, though.
Look for salt, then help Matthew.
"A snail? Can't be that scary."
[5] These halls have seemed pretty barren; you're pretty sure there wouldn't be something as valuable as salt just lying around. Unless it was an intentional part of the test, that was, but then you'd assume it'd be hidden or placed somewhere, not just lying out in the halls.
[1] vs [1] You slap the snail. It recoils.
Since Morry doesn't see anything in the main room, and everyone else is going right... well, safety in numbers, at least.
"Snails? Uh. I think the best thing to do about a snail is leave, I mean... they're not that fast," he mutters mostly to himself, not expecting anyone to heed his advice anyway.
Head down the right path after the others.
[5] You head down the right path, then turn right again following the other two. They stop at a corner that turns right again.
Abel (DiezIrae)
5/5 HP
+1 Looking Tough
A blue-haired, blue-eyed man with a large but fragile frame.
Aira Kellel (Tiruin)
5/5 HP
+1 Brewing
A brown-haired, green-eyed woman with fair skin and a slight build.
Elizo von Heinz (Nirur)
5/5 HP
+1 Tailoring
1xp
A well-groomed, slightly fat man in fancy attire.
Morry (Wirevix)
5/5 HP
+1 Pickpocketing
A small, brown-haired, grey-eyed young man.
Matthew Sarthale (Caellath)
4/7 HP [5 base, 2 corpse] (3/5xp)
Corpse: -1 Attack, +2 HP
+1 Medic
Brown-haired, light-eyed, fairly average-looking young man.
Verock the Destroyer King (Spinal)
5/5 HP
+1 Performing
Short, unimposing man with curly black hair and feeble-looking arms.
Kiaphus (GreatWyrmGold)
5/5 HP
+1 Bullshitting Superior Officers
Man who looks like a proud, brave, skilled warrior, when he remembers to keep up the act.
Abby Redwood (Zako)
5/5 HP
+1 Blacksmithing
Fit young woman with dark green eyes, lightly tanned skin, and brown hair tied back in a short ponytail.
Garret McEarnest (greenstarfanatic)
-2/5 HP (2/5xp)
+1 Juggling
Muscular scotsman, complete with red beard and hair.
Giant Snail (far left path)
10/10 HP
+1 Attack
Strange smoking green stone (right path room)
Right Path:
Elizo (rightmost corner)
Abel (Elizo)
Kiaphus (rightright corner, hiding)
Morry (rightmost corner)
Central Intersection:
Matthew (snail)
Garret (corpse weapon)
Abby
Aira
Verock (snail)
This delay brought to you by XCOM.
SKREEEEEEEEE!