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Poll

What should the limit of players be?

Eight is the perfect number! It's one more than seven, the number of dwarves we start with! Do Eight!
- 0 (0%)
Ten is the perfect number! It is psychologically satisfying to my decimal system love! Do ten!
- 0 (0%)
Four is the perfect number! That's how many times a dwarf drinks a year. Do Four!
- 0 (0%)
Six is the perfect number! It's the number of units we start with!
- 0 (0%)

Total Members Voted: 0

Voting closed: October 07, 2012, 05:59:46 pm


Pages: 1 2 [3] 4 5 ... 7

Author Topic: Fantasy Tactical Warfare V.1.0 [Max's Ascension] COMPLETE!  (Read 4747 times)

Nerjin

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Sorry, I mis-typed. That's for the second test. The current game is unaffected by those changes. I'm sorry once again.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Elfeater

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I realized that sorry... I sometimes ask dumb questions.
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

Nerjin

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It's fine. I misread things too sometimes. Do you have any suggestions? Any questions? Any feed-back at all is helpful.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Elfeater

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Maybe in a later version have a upgrade system sorta like Civilization.
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

Nerjin

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Hm, so any unit who gets a kill gets a bonus? That sort of thing? Like you get +1 to all stats and abilities as is relevant?
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Elfeater

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Yeah, and another thought is after 2 kills having a bonus to a specific thing, such as extra defense distance, or effects on special abilities, etc...
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

Nerjin

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Well I'll see what I can't do. I don't want it to get too complicated.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Elfeater

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True, I am just throwing out ideas.
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

evilcherry

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excuse me, you missed my cleric.

zomara0292

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Quote from: Nerjin link=topic=117250.msg3678071#msg3678071
=1349736679
If I let you join [it's up to the others] then you're units will only have 1/2 health.

I am cool with that if they are.
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I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

GreatWyrmGold

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I don't see why not.
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Nerjin

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Very well.

Warlord Zomara the 292nd has joined the fray

His army is weakened from previous engagements and will start with 1/2 health while also being last in turn order.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Nerjin

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Quick update:

Zomara0292:
Warrior 1: 5
Warrior 2: 5
Warrior 3: 5
Warrior 4: 5
Archer: 3
Mage: 2
Cleric 1: 2
Cleric 2: 2
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Nerjin

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So anyway... I'm thinking about expanding the battle map. As it stands a 10x10 map can support up to 7 players so that no one players army touches another. But most are only one space [max] away from another's army. Further-more the 7th player would be stuck in the center of all enemies. I'm thinking about expanding it to a 15x15 or something. What do you guys think.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Grek

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A 2n+1 by 2n+1 map, where n is the number of players. That's a 5x5 for a 2 player game, 7x7 for 3 players, 9x9 for four etc. etc.
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